• 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!
    Quote from aleathas >>

    Mind Control Tech is absolutely rigged. 96% of the time opponent steals the most valuable minion, while I always get the shitty ones.As soon as I hear him, I am like 'Ok so now he is going to steal X' and then ask myself if I have a proper response or not. Fucking annoying cunt card. The most frustrating card ever created in the history of HS.

     I fucking hate this card too. I can accept it's "fair" that it can steal a card. But it doesn't seem "fair" that it can steal a minion so many times more valuable than its own worth or cost. 
    I appreciate, as someone else posted, that you can play around it - that is, by attempting to not place more than 3 minions on the board at any time. But that is frustrating and at times, boring.
    What I despise about the card is it makes the game entirely about RNG. It could steal my 6/6 or my 1/1.  The entire tide of the game turns on a coin toss.
    I know there are other cards that have that effect too. I hate them as well. (And FWIW, I don't play them.)
    Posted in: General Discussion
  • 1

    posted a message on What makes shaman so powerful
    Quote from Randomi >>

    My video regarding exactly this topic, hope this helps: 

     Just watched this. Awesome video. You explain it very, very well. 
    Also, I agree - Hex is bullshit!!!
    Posted in: Standard Format
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

    I just played a murlock shaman who bent me over like a little b*tch by round 4. I didn't have a chance. This is just stupid.

     

    Posted in: General Discussion
  • 1

    posted a message on Paladin status: still garbage.
    Quote from Ragnarok231 >>

    The other classes are just way too overpowered right now, Ridiculous pirate and aggro shaman that win on turn 4, 90 hp cucklocks with their reno/leeroy otk decks that can just kazakus some crap to answer anything you do

    Next adventure when all this garbage rotates out is the only time paladin will be decent again, they choose to be bitches about paladins because they dont want another secret paladin, but i guess win on turn 3 aggro shaman is just fine with them, freaking cucks

     You are absolutely right. Shaman is just f'ing insane at the moment. I just played a murlock shaman who wasted me by turn 4. The cards they can play are stupidly powerful. What's the point of even trying? I want to concede every time I am matched against a Shaman. 
    Posted in: Paladin
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!
    Quote from MvonTzeskagrad >>
    Quote from SchruteBucks >>

    Hearthstone in general but specifically casual needs a major overhaul.  Right now it's basically "ladder that doesn't count."  I should be able to play a slower, maybe not so serious deck, without fear of running into 10 to 20 very strong ladder decks in a row.

     This. So much this.
     I agree. This is the biggest disappointment to me as a "casual" player mostly... the casual mode is just as unforgiving as the ladder. WTF.
    Posted in: General Discussion
  • 4

    posted a message on Nerfing cards - Why Does It Take So Long?

    I am a relatively new player. I joined in June.  I have little experience with Blizzard adjusting card values, powers, etc.

    But it seems clear to the community that a few things resulting from MSOG require 'fixing.' Pirate Warrior being the most obvious example.

    For those of you who have been around longer than me, can you tell me why it seems to take so long for cards to be tweaked. I play Clash Royale too, and Supercell modifies cards for game balance regularly. Yet from what I'm reading on this website it seems that it'll be months before anything changes in Hearthstone.

    Is it that hard to adjust the cards? 

    Thoughts?

    Posted in: Standard Format
  • 2

    posted a message on Budget Buffadin

    I like this. I haven't tried mixing the old school "post-drop" buffs with the MSGO "pre-drop" buffs. Is it working for you?

    Posted in: Budget Buffadin
  • 1

    posted a message on Daring Reporter - Surpirisingly Good?

    Sherman1986 is correct. I play this regularly. It becomes 4/4 after your opponent draws a card.

    Sometimes I can get it buffed in a Paladin deck before I drop it, so it could be 5/5 or even 6/6 after a single turn. That depends on card draws, luck and strategy.

    Posted in: Card Discussion
  • 1

    posted a message on Daring Reporter - Surpirisingly Good?

    I have been having a fair bit of luck with this card recently. I play a Paladin mid-range deck. So no, I am not exactly Tier 1. 

    But in casual at least, I find this card is a very good deal. You get a 4/4 for 4 mana (assuming one draw is made), and then it can grow... and grow. If you surround it by some cards with taunt (I personally like the Second-Rate Bruiser), or even by granting it divine shield (for example, using Argent Protector), it can be very troubling to your opponent. When it works well, I find that either I keep it alive and it becomes a serious threat, or my opponent uses up as many resources as necessary to kill it quickly. If s/he doesn't have a single shot card available to do that, it can mean two or more cards are used to remove one card on my side.

    Anyone else having any fun with this one?

     

    Posted in: Card Discussion
  • 7

    posted a message on Daring Reporter

    FWIW, I am using this card in a Paladin buff deck and I find it quite effective. If you can play with something else on the board already that provides taunt, or I can place divine shield on it, it is likely to survive at least one turn. Then, you can almost feel the panic of the other player setting in, as s/he tries to figure out how to get rid of it.

    It normally can be played by T4 with more than its base rating of 3/3 due to buffs anyway. 

    Not saying it's the greatest, but I am enjoying it so far. I only play casual however.

    Posted in: Daring Reporter
  • To post a comment, please login or register a new account.