How, as a F2P player, are you keeping the game alive? You don't contribute to the bottom line. You don't pay any of Blizzard's bills. The technical term for you F2P crowd is "Overhead".
Have fun waiting 15 minutes for a single match,when all the f2p leave the game.No matter how much money your parents sink in hs for you,you won't find a game sooner.
Why would F2P players leave? They're not spending any money anyways. The more likely people to leave would be those, like myself, who are spending money on the game and finding the experience subpar. That said, I've been very impressed with UnGoro and see it as a good future indicator.
How, as a F2P player, are you keeping the game alive? You don't contribute to the bottom line. You don't pay any of Blizzard's bills. The technical term for you F2P crowd is "Overhead".
Have fun waiting 15 minutes for a single match,when all the f2p leave the game.No matter how much money your parents sink in hs for you,you won't find a game sooner.
Why would F2P players leave? They're not spending any money anyways. The more likely people to leave would be those, like myself, who are spending money on the game and finding the experience subpar. That said, I've been very impressed with UnGoro and see it as a good future indicator.
Why would F2P players stay if they're not enjoying the game? If anything, the players who have spent money in the game have stronger incentive to stay. Besides, the point wasn't that they're leaving. The situation described was fully hypthetical to show that F2P players are important for the game.
Not sure if it will ever actually die but it will be dead to ME and many others if they dont improve some things and give us more ladder options like tournament mode and class bans. Just gets fucking tiring when 2-3 decks always end up too strong every meta and you either play one of those which are usually boring or you lose a lot and want to murder people.
The game is cool at its core and Ive had some great battles. Sadly, those are outnumbered by the bull shit RNG, helpless losses, and cancer decks sucking the fun right out of the game.
Not sure if it will ever actually die but it will be dead to ME and many others if they dont improve some things and give us more ladder options like tournament mode and class bans. Just gets fucking tiring when 2-3 decks always end up too strong every meta and you either play one of those which are usually boring or you lose a lot and want to murder people.
The game is cool at its core and Ive had some great battles. Sadly, those are outnumbered by the bull shit RNG, helpless losses, and cancer decks sucking the fun right out of the game.
YES. Agree 100% bro. On everything you've said. Tournament mode can't get here fast enough.
hearthstone is a love hate game, I get so frustrated and lose 10 in a row... and then win 8 right back. Sometimes the draws dictate the game, but I hold on, because the sweet control matches that each player thinks through their entire turn each turn make it so worth it. Or winning a game because I accurately predicted 3 turns ahead. Those times make it worth it!
As sets kept coming out, it became clear that something else had to be done to keep the power level of the game from spiraling out of control. The solution to this was the creation of a second format. Remember, at the time, that there were no formats — just Magic. There was a single way to play. (At the time, Magic was mostly just Constructed.)
In order to create a new format, Wizards named the old one. What we now know as Vintage was called Type 1 and the new format, which only used the last few years' worth of cards, was called Type 2. The public reply to this news dwarfed any complaint that came before it. What did we mean that cards were going to rotate out of the format? Were the cards that people owned going to become obsolete?
In the history of Magic announcements, this was the one that I think had the largest outcry — which is impressive when you see some of the controversies to come. It's interesting that, so many years later, Standard has become the favorite format by such a large margin.
what do you mean by term "dead"? 0 players? blizzard can stop developing game and leave all content as it is, and with servers running on game wouldnt be dead for ever
When i finish my current game and get enough funds, i swear i'm gonna make a community driven ccg like hearthstone, it's so sad that tons of great ideas lay around totally neglected by HS devs.
Not a chance, games like hearthstone just don't disappear over night. Hearthstone achieved massive market saturation, free to play, with many people heavily invested in the game. Because there is no subscription and graphics are semi-irrelevant the game will essentially never die. It would even survive (and probably outlast) a release of Hearthstone 2, if that ever were to happen.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Forget it...started to write something and then decided the best thing to do was just keep quiet.
Not sure if it will ever actually die but it will be dead to ME and many others if they dont improve some things and give us more ladder options like tournament mode and class bans. Just gets fucking tiring when 2-3 decks always end up too strong every meta and you either play one of those which are usually boring or you lose a lot and want to murder people.
The game is cool at its core and Ive had some great battles. Sadly, those are outnumbered by the bull shit RNG, helpless losses, and cancer decks sucking the fun right out of the game.
I win due to skill and lose due to bad RNG. :D
http://magic.wizards.com/en/articles/archive/making-magic/twenty-things-were-going-kill-magic-2013-08-01
My favourite part:
No, it will not be dead because this game takes far less time to play a match than the other
And you can play it with your tablets or smartphones
Casual players can always play 1-2 games when they have nothing to do anytime anywhere
what do you mean by term "dead"? 0 players? blizzard can stop developing game and leave all content as it is, and with servers running on game wouldnt be dead for ever
When i finish my current game and get enough funds, i swear i'm gonna make a community driven ccg like hearthstone, it's so sad that tons of great ideas lay around totally neglected by HS devs.
Well, if they don't do something with draw consistency and bring some combo decks back... it's dead to me.
Not a chance, games like hearthstone just don't disappear over night. Hearthstone achieved massive market saturation, free to play, with many people heavily invested in the game. Because there is no subscription and graphics are semi-irrelevant the game will essentially never die. It would even survive (and probably outlast) a release of Hearthstone 2, if that ever were to happen.