If you could, please view my deck and give me any advice. and if you could tell me what archetype it is i would appreciate it......been playing for 3 years and still dont know this crap....its terrible. https://www.hearthpwn.com/decks/1047239-hunter-something
I love hunter and this one has some cool ideas in it. Try out some of the changes I suggested and see how it performs and where you find certain cards are consistently failing to offer good options for you during your matches. That will help you figure out what cards aren't helping.
Best of luck! Deck building is hard, and I also struggle with it, so I applaud your efforts and desire to get better.
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Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
Deck seems like a bit of a mess at parts. Why the one blood of the ancient?
Spell stone is great but I don’t think the venom strike traps are good for it. Try Cat Trick instead, pretty easy to activate. You have a lot of late game ideas without a good way to get there. Are you just getting creamed by aggro decks?
sea giant is good for a deck that floods the board. Probably could do without it.
Kathrena Winterwisp restricts the deck building to big beasts like Savannah Highmane. Fungalmancer and Bonemare are only good in boardcentric decks like Zoo Warlock, the same goes for Sea Giant. And you need a certain of deathrattle cards for Play Dead. In general you want duplicates (excluding some techs and legendarys) of every card because of consistency.
I will second that this deck is a bunch of parts that dont seem to meld together. Kathrena Winterwisp is actually a good card. But it pulls beasts. The large cards you have except Violet Wurm and The Beast are not beasts so they will never get pulled. Then you have a lot of small beasts that can get pulled defeating the purpose of having Kathrena Winterwisp. The Beast is not a good card as it gives your opponent a minion after it dies.
Your card collection on Hearthpwn is set to private, so no one can suggest cards to replace things with. I would change that.
The main issue with your deck is that it tries to do too much. It has elements of Midrange Hunter and Big Hunter, like others have said, but needs to focus on one or the other in order to do better. However, I do also see a potential combo deck within this as well.
Here are my suggestions:
1)The Beast is more of a liability than an overstated minion with a drawback and can be easily exploited by your opponent.
2) Blood of the Ancient one is more of a fun card and usually only works when you run two of them. I can see the strategy of using Cube on it and then Play Dead to immediately summon the Ancient One, but in order for that to be a real win condition, you need to run 2 Cubes, 2 Bloods, and probably 2 Play Deads. If you want to flesh this out more, I would recommend building it on a Deathrattle Hunter and toss in the Death Knight for a solid deck with a fun win con.
3) If you want to play Big Hunter, take out your small beasts. Ideally, you would want Kathrena to pull something huge, so replace the Gastropods, Fledgling, and Bearshark with Savannah Highmanes, another Violet Wurm, and whatever other big beasts you have. Stitched Tracker also works wonders in the deck.
4) If you want to play Midrange, put in more secrets and get rid of your bigger beasts. You really want to curve out more and win early on with some cheaper beasts and a fully upgraded spellstone, so the top of your curve should probably be your Death Knight.
If you could, please view my deck and give me any advice. and if you could tell me what archetype it is i would appreciate it......been playing for 3 years and still dont know this crap....its terrible. https://www.hearthpwn.com/decks/1047239-hunter-something
I love hunter and this one has some cool ideas in it. Try out some of the changes I suggested and see how it performs and where you find certain cards are consistently failing to offer good options for you during your matches. That will help you figure out what cards aren't helping.
Best of luck! Deck building is hard, and I also struggle with it, so I applaud your efforts and desire to get better.
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
Deck seems like a bit of a mess at parts. Why the one blood of the ancient?
Spell stone is great but I don’t think the venom strike traps are good for it. Try Cat Trick instead, pretty easy to activate. You have a lot of late game ideas without a good way to get there. Are you just getting creamed by aggro decks?
sea giant is good for a deck that floods the board. Probably could do without it.
Minion hunter? Idk, that's the only way I can describe this deck really.
It's a midrange deck. It's pretty unfocused though, especially playing two spellstones with only four secrets in the deck.
Are you a f2p player?
Kathrena Winterwisp restricts the deck building to big beasts like Savannah Highmane. Fungalmancer and Bonemare are only good in boardcentric decks like Zoo Warlock, the same goes for Sea Giant. And you need a certain of deathrattle cards for Play Dead. In general you want duplicates (excluding some techs and legendarys) of every card because of consistency.
I will second that this deck is a bunch of parts that dont seem to meld together. Kathrena Winterwisp is actually a good card. But it pulls beasts. The large cards you have except Violet Wurm and The Beast are not beasts so they will never get pulled. Then you have a lot of small beasts that can get pulled defeating the purpose of having Kathrena Winterwisp. The Beast is not a good card as it gives your opponent a minion after it dies.
Your card collection on Hearthpwn is set to private, so no one can suggest cards to replace things with. I would change that.
If you are in your first year of playing please read this post.
Dust does not burn a hole in the jar. Be careful what you craft, especially before and right after a rotation.
yeah im f2p
The main issue with your deck is that it tries to do too much. It has elements of Midrange Hunter and Big Hunter, like others have said, but needs to focus on one or the other in order to do better. However, I do also see a potential combo deck within this as well.
Here are my suggestions:
1)The Beast is more of a liability than an overstated minion with a drawback and can be easily exploited by your opponent.
2) Blood of the Ancient one is more of a fun card and usually only works when you run two of them. I can see the strategy of using Cube on it and then Play Dead to immediately summon the Ancient One, but in order for that to be a real win condition, you need to run 2 Cubes, 2 Bloods, and probably 2 Play Deads. If you want to flesh this out more, I would recommend building it on a Deathrattle Hunter and toss in the Death Knight for a solid deck with a fun win con.
3) If you want to play Big Hunter, take out your small beasts. Ideally, you would want Kathrena to pull something huge, so replace the Gastropods, Fledgling, and Bearshark with Savannah Highmanes, another Violet Wurm, and whatever other big beasts you have. Stitched Tracker also works wonders in the deck.
4) If you want to play Midrange, put in more secrets and get rid of your bigger beasts. You really want to curve out more and win early on with some cheaper beasts and a fully upgraded spellstone, so the top of your curve should probably be your Death Knight.
i changed it up a bit. i think its more of a big hunter now please suggest anything else
I'm a little sad that Blood of The Ancient One is about to leave us and no one ever managed to exploit it consistently. Thanks for trying, at least!
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
wow the changes i made are actually helping a lot