The art is too good for me not to craft this card, maybe even in golden. This seems like am interesting tool for Miracle rogue, maybe you can use the hero power to gain more preps/coins to combo with edwin? I remember since seeing the promo art I was hyped as fuck to see the rogue and Warrior heroes, I'm not dissapointed here.
Shadow Reflection will make for some really annoying combos with Edwin, Giants, Preps, Eviscerates ect... I'm already dreading playing against DK Rogue.
you'll get copies of the last card you played into your hand. You get one copy per turn. so you could save them up. This could make miracle disgusting after a cheap spell if you save a few more copies...
...or mill rogue...........
EDIT: Wait it's not like shifter zerus, it will transform once, and stay...so if you began each turn with a cheap spell, you could build up your supply.
Nope, you can only have one copy of this card in the hand, so its' a use it or lose it' each turn.
Shadow Reflection will make for some really annoying combos with Edwin, Giants, Preps, Eviscerates ect... I'm already dreading playing against DK Rogue.
SO, if you have Preparation and Arcane Giant in your hand, you can play an arbitrary number of each, the hero power will keep giving you more.
You'll essentially fill your board with 8/8s. Every turn.
Seems really strong if the correct archetype is met. This has so much potential in the end game which is something that Rogues really lack. All the people saying you'll be dead by then clearly haven't played much Standard for this expansion, nor have they looked at the sort of direction that Blizzard are going with the cards made. Sure, it's slow but its strength is huge. Its power level is massive and I can't wait to try it out! Way more innovative than the Shaman one.
This is probably good enough. I can't say exactly why. But it looks like it does enough that you're probably wining the game one or two turns after you play it. And you're guaranteed to live until the next turn absent craziness like Greater Arcane Missiles going face 3 times.
Unlimited everything ??? With the draw power of Rogue, its overpower af. Just need some healing and its unbeaale. Dead man hand look 100 dust now lolzzzz
If I'm understanding correctly, whichever card you play after this, becomes the hero power, meaning you should pay that same amount mana, but you get infinite copies of that card.
Nope! Only once per turn, according to Savjz's Youtube Video.
I don't think this will give crazy Leeroy Jenkins and Shadowstep combos because it's a copy of the LAST card you played - so you can't copy the Shadowstep if you've played the 2nd Leeroy - and from the description the discount on the Shadowstepped Leeroy won't work for the copy. Arcane giants work because that's in the card text, not a buff. Double N'zoth's won't work either, because I'm pretty sure the effect won't carry over to the next turn. I thnk Jades is where this will be pretty busted, although playing 3 Arcane Giants in a turn is crazy too.
Can we get a little clarification on these two things:
"You cannot have more than one Shadow Reflection in your hand." Couldn't you just not play anything for a couple of turns so that you generate multiple copies? If so, do all copies of Shadow Reflection then turn into the same thing when you play a card?
"Each time you play a card" implies that Shadow Reflection can transform more than once. But if it transforms, it's an entirely new card, and cannot transform again, correct?
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Life before death. Strength before weakness. Journey before destination.
Yeah this is combo fuel of the highest order. Combo Rogue fans rejoice!
Galavant Animation
The art is too good for me not to craft this card, maybe even in golden. This seems like am interesting tool for Miracle rogue, maybe you can use the hero power to gain more preps/coins to combo with edwin? I remember since seeing the promo art I was hyped as fuck to see the rogue and Warrior heroes, I'm not dissapointed here.
Give me free packs: https://battle.net/recruit/HR62XS5TRN?blzcmp=raf-hs&s=HS&m=pc
Shadow Reflection will make for some really annoying combos with Edwin, Giants, Preps, Eviscerates ect... I'm already dreading playing against DK Rogue.
I don't even know how good this card is, the only way to know is playing it ourselves, but how do you stay alive until turn 9 with Rogue?
Seems really strong if the correct archetype is met. This has so much potential in the end game which is something that Rogues really lack. All the people saying you'll be dead by then clearly haven't played much Standard for this expansion, nor have they looked at the sort of direction that Blizzard are going with the cards made. Sure, it's slow but its strength is huge. Its power level is massive and I can't wait to try it out! Way more innovative than the Shaman one.
This will make some nutty combos, mark my words.
Guaranteed 6 damage every turn after you play this, seems pretty good.
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This is probably good enough. I can't say exactly why. But it looks like it does enough that you're probably wining the game one or two turns after you play it. And you're guaranteed to live until the next turn absent craziness like Greater Arcane Missiles going face 3 times.
Unlimited Reno Jacksons, unlimited Vanishes, unlimited Jade Golems.
Something new and innovative. Props to Team 5 for this one.
Release the Kraken!
If this would cost 8 mana Malygos rogue would be OP
Unlimited everything ??? With the draw power of Rogue, its overpower af. Just need some healing and its unbeaale. Dead man hand look 100 dust now lolzzzz
I don't think this will give crazy Leeroy Jenkins and Shadowstep combos because it's a copy of the LAST card you played - so you can't copy the Shadowstep if you've played the 2nd Leeroy - and from the description the discount on the Shadowstepped Leeroy won't work for the copy. Arcane giants work because that's in the card text, not a buff. Double N'zoth's won't work either, because I'm pretty sure the effect won't carry over to the next turn. I thnk Jades is where this will be pretty busted, although playing 3 Arcane Giants in a turn is crazy too.
Whoaoaoa! There's definitely some combo here... I really like this card, it's so unique!
Worse than Shaman, better than Mage and Hunter :)
Can we get a little clarification on these two things:
Kaladin's RoS Set Review
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