Seems fine. Probably don't put it in Dragon Priest so I'm fine giving more than one archetype a buff. Granted, they've now buffed the beejeezus out of 3 Priest archetypes while providing fairly mild buffs to one archetype at most of other classes but is anyone surprised?
Blizzard favors the sledgehammer, not the scalpel.
Why doesn't each class get this treatment/balancing? Overreaction much Team 5?
Not sure if you've noticed, but average/balanced cards don't have a place in competitive constructed decks. MAYBE if they offer strong synergy, that's the only way. You need borderline broken things to be successful, so Blizz giving Priest a handful of borderline broken cards is fine by me.
We, as a community, wanted Priest to have competitive decks. This is what it looks like.
the better resurrect priests lists were technically mid-range decks. It was tier-3 at best. Priest doesn't need a great two drop, this card is irrelevant. Priest needs good card draw. Otherwise it's back to the same old mess of tier-2/tier-3 decks.
I suppose, but I see this being more in a midrange priest of sorts. Maybe you run this in the Reno deck and just hard Mulligan for the one to try to get early control of the board. It be roughly a 25% chance to have it by turn 2 when going first.
Man, I feel bad for the guy that doesn't draw any early removal against this thing. If this can survive turn 2 for any reason, you can just Power Word: Shield it and then heal it on turn 3. Of course, considering its base stat line it's really not that hard to remove, a lot easier than Dirty Rat at least. And while the 2/2s can grow numerous in the right situations, they can also be easy to remove on following turns. I mean, it's odd that Blizz just gave Priest a very Zoo-ish card, I never thought they would go for that archetype. Overall, though, I'd much rather pick Dirty Rat or Wyrmrest Agent over this as a 2-drop, but I'm gonna rate it Playable.
I'm not sure it's OP as there are many classes that on turn 2 or 3 can deal with it. You can't heal it or buff it until the next turn, so it has survivability issues. Otherwise you're playing this card at turn 3 or 4 so that you can buff it, which makes it even more vulnerable. Overall though when it does stick, it could be decent.
Blizzard is overeacting again... They dont learn from their mistakes.
I was hyped for the first few cards, but this is too much. It's a good 2 drop in itself but with insane chain effect, insane value and potential synergies (the Kabal Talonpriest combo is beyond broken). It not just a 2/3, it is a threat that force your opponent to overcommit.
Priest will be dominant, good news. But what we needed was diversity, not an only one overpowered deck that crush the meta. Bye bye new "mage secret" for instance.
Actually this card might just be playable at best. I don't think it's as good as you may think. a) It doesn't do anything when you play it. b) It doesn't do anything when it's removed. c) It needs you to dmg it, it needs to survive and then it needs you to spend mana to heal it.
These are too much cons to call it Very-Good or Meta defining!
The effect is really powerful when played in curve and if nothing goes wrong. Even in that scenary is not that great since you will be provably paying 2 mana to get a 2/2 in trun 3 so if you are playing a match where tempo matters and value is meaningless the effect is not that impressive.
Yeah, I know this card can be very powerful in conjunction with other cards but you can't put a card in your deck that needs to meet a very specific situation unless the effect: Cleans the board, wins you the game, creates an insane tempo swing.
The card will demand an answer for sure when played on curve and players who don't play arround it will be punished. I think this card will see play but not because is the greatest thing ever but because Priest doesn't seem to have anything better.
Sure as stand alone this card isn't a gamebreaker. Then again, how many 2 drops do something instantly when they come into play? With the caveat that they are being played at all. The Elekk comes to mind which is sometimes run by Hunter, if you encounter any C'thun Decks then the Beckoner of Evil Murloc Paladin the Bluegill warrior, Warlock the Peddler and Dragonwarrior the Alexstrasza's champion. And then three of these don't even have an impact on the board that being Beckoner, Elekk and Peddler.
All other two drops in the current metagme need, just like this card, something else to make them good. Sorcerors Apprentice, Cult Sorceror, Thalnos, Flametongue, Pyromancer.
Or they don't do anything at all the turn they are being played. Huckster, Grandmother, Doomsayer, Totem Golem.
So first of all even if this card is stand alone not game breaking that doesn't matter many other commonly played 2 drops don't do anything either. If it gets you a minion on the board early, something to combo PW:S, the new +3 HP card or similar things with, to get something against aggro with a potential upside or even to force an off-curve play like lightning bolt or a low-tempo play like a frostbolt to get rid of it that's fine.
And yes it's true that Priest doesn't have any other options but that's why, in the context of this, this card is very good.
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Perfect. Now finally let's move on to Rogue's missing spots (board clear, healing)!
12 wins in ArenA with: Mage and Paladin, first time legend with Rogue
Priest win
Why doesn't each class get this treatment/balancing? Overreaction much Team 5?
What is missing? They give cards for priest gain armor too? Maybe 4 manas secrets?
Guys overpowered !???
You pay 2 mana for a 2/2 Minion ?
Wtf
its OKAY, but epic ?? Never Ever
Now all we need is a 1-drop (C'mon guys hit the forums!!)
Seems fine. Probably don't put it in Dragon Priest so I'm fine giving more than one archetype a buff. Granted, they've now buffed the beejeezus out of 3 Priest archetypes while providing fairly mild buffs to one archetype at most of other classes but is anyone surprised?
Blizzard favors the sledgehammer, not the scalpel.
Is that an OP 2-drop for Priests?? Finally!! Combo with Pyromancer. And with new Kabal Talonpriest.
Good 2-drop -to compete with Curator.
his name is mana geode... is red...
interesting card
the better resurrect priests lists were technically mid-range decks. It was tier-3 at best. Priest doesn't need a great two drop, this card is irrelevant. Priest needs good card draw. Otherwise it's back to the same old mess of tier-2/tier-3 decks.
Priest meta ResidentSleeper
I suppose, but I see this being more in a midrange priest of sorts. Maybe you run this in the Reno deck and just hard Mulligan for the one to try to get early control of the board. It be roughly a 25% chance to have it by turn 2 when going first.
Oh god all these priest is OP/priestmeta posts are the real cancer, get over yourselves and go back to playing your midrange shaman
Let me change your mind...
Man, I feel bad for the guy that doesn't draw any early removal against this thing. If this can survive turn 2 for any reason, you can just Power Word: Shield it and then heal it on turn 3. Of course, considering its base stat line it's really not that hard to remove, a lot easier than Dirty Rat at least. And while the 2/2s can grow numerous in the right situations, they can also be easy to remove on following turns. I mean, it's odd that Blizz just gave Priest a very Zoo-ish card, I never thought they would go for that archetype. Overall, though, I'd much rather pick Dirty Rat or Wyrmrest Agent over this as a 2-drop, but I'm gonna rate it Playable.
I'm not sure it's OP as there are many classes that on turn 2 or 3 can deal with it. You can't heal it or buff it until the next turn, so it has survivability issues. Otherwise you're playing this card at turn 3 or 4 so that you can buff it, which makes it even more vulnerable. Overall though when it does stick, it could be decent.
Blizzard is overeacting again... They dont learn from their mistakes.
I was hyped for the first few cards, but this is too much. It's a good 2 drop in itself but with insane chain effect, insane value and potential synergies (the Kabal Talonpriest combo is beyond broken). It not just a 2/3, it is a threat that force your opponent to overcommit.
Priest will be dominant, good news. But what we needed was diversity, not an only one overpowered deck that crush the meta. Bye bye new "mage secret" for instance.
I was exited now i am starting to worry.