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Curse of Naxxramas - Poison Seeds Card
A new card from the Curse of Naxxramas Adventure has appeared on the PlayHearthstone Twitter account and it's a Druid spell! You can find more information about Curse of Naxxramas here.
Quote from @PlayHearthstone"Nature will rise against you!” Poison Seeds! This new Druid card is coming to Curse of Naxxramas this summer!
Who will even want to use swipe anymore after this?
This will likely get the nerfbat.
Wow, this card is amazing! The Deckcreating-Brainstorm in my head ..woaaaaa... MORE cards like this, yes!
So let's do some math.. Blizz said about 30 cards per Adventure. We know about 5 neutral cards (Baron Rivendare (Legendary), Nerubian Egg (Rare), Dancing Swords (Common), Shade of Naxxramas (Epic), Undertaker (Common) and now 1 Druid card (Poison Seeds (Common)).
Assuming every class gets the same amount of new cards this will be a minimum of 9 class cards. One card per class would really be a bit disappointing. So, maybe there will be 2 cards for every class then this is 18, leaving 12 for neutral (5 known, 7 unknown cards).
Assuming every class gets 1 Rare, 1 Epic and 1 Common = 3 cards per class = 27 cards + above mentioned neutral cards = 32 cards. This means all neutral cards are revealed. Hmm, really? No Naxxramas Legendary Class Card? What do you think?
Edit:
Another thing - don't think of turning big creatures into small 2/2... think of small creatures pumping to 2/2 .. more Wisp value incoming for tokencombo druids ;-)
Pretty sure there is only one new class card per class with the Naxx expansion. The rest will be neutral minions.
Which is a bummer, to be honest.
Blizzard.. In naxx.. You're... Going to give us... Class cards too?... Normally im not impatient but you guys need to HURRY UP!
Just one per class... :(
Aww.. Where does it say that? =(
“and then there are nine additional class challenges, and then there’s the few additional legendaries... So when you beat the final boss you get a card and then a legendary for clearing that wing.”
It's been assumed that since you get a card for each class challenge, that means 1 card per class. The legendaries are all going to be neutrals, according to what we've seen. It isn't 100%, but that is the overwhelming speculation.
Fair enough, rather disappointed we arnt getting more class cards, / DK class but i can live... Now they just need to release the first wing.
Ben Brode confirmed on the Value Town stream that there will only be one class card per class introduced with Naxx.
This is too strong, The only thing that kept druid from being obscenely overpowered was the lack of hard removal....Yeah good call Blizzard.
exactly my point. thank you sir
Filling the Druid's lack of hard removal was my first thought too.
This might be indication they will be using the new class cards to fill similar voids in other classes as well. Hopefully they don't homogenize the classes much in the process.
Blizzard said that one of their primary goals is to keep the heroes diverse and feeling very unique. That's one of the reasons they said they don't want to add more heroes yet, they want to spend time to make each class unique. Anyway, that is why I don't think they will homogenize the classes with these cards.
-nttArc
Couldn't agree more. Hard removal was the one real weak points Druids had. Now it has been made amazingly strong.
Rather poor planning IMO.
If it is too strong, if it becomes a card that is included in every single Druid deck, then Blizzard will nerf it.
I think Blizzard will make strong cards and then nerf.
Still think it should costs 5 mana or 6. Because its a AoE polymorph.
this would make paladin/shaman strategie vs druids exactly the contrary that vs hunter; flooding the board xd