• 0

    posted a message on OLD Play a Friend! 4.0

    Kadamose#1931

    NA

    You go first.

     

    Posted in: Players and Teams Discussion
  • -16

    posted a message on Medivh & Dragons 53.7% WR

    This deck is too slow.   Priest simply does not have the tools to compete competitively.   No card draw, no spells, no AoE, no removal that doesn't have conditions.   Mind Vision, Thoughsteal, Glimmerroot, and Drakonioid Operative all suck because they steal from your opponent's hand/deck instead of their class.   Rogue steals cards a million times better than Priest to the point where it is almost laughable.

    Drakonid Operative is, indeed, an OP card for the stats, but it's a shit card in practice, due to the condition to activate it. 

    Posted in: Medivh & Dragons 53.7% WR
  • 0

    posted a message on OLD Play a Friend! 4.0

    BattleTag: Kadamose#1931

    Region: NA

    Trade only:   Yes, you go first.

    Posted in: Players and Teams Discussion
  • 0

    posted a message on Why does Priest have no good cards?
    Quote from thazud8D >>

    How about we just conclude that you probably should not play Priest? 

     It's that kind of attitude that allows Priest to be in the state he's in.   If everyone thinks there is nothing wrong with the class, then nothing gets changed.   When, in reality, nothing could be further from the truth.   Priest SUCKS and he needs help.

    Why do I play Priest?    Because  I am invested and I like to root for the underdog.    But when you compare other class cards to what Priest has, you begin to understand that he can't compete simply because he doesn't have the tools to do so.   You basically have to get lucky and steal all your opponent's cards to even stand a chance.   And that's if you're lucky, which most of the time you are not.
    Posted in: Priest
  • 0

    posted a message on Why does Priest have no good cards?

    With the exception of Shadow Visions, Priest has no good cards.

    -Awaken the Makers - Useless Quest, considering there are no good Deathrattles.
    -Holy smite - Most aggro has +3 health.   No synergies.   Useless.
    -Forbidden Shaping - Useless.
    -Binding Heal - an inferior version of Flash Heal - cannot hit enemy face.   Useless.
    -Inner Fire - Will win game by surprising your enemy due to a luck mulligan, but is a really bad card, in general, because if the siutation is not right, it's a dead card.
    -Potion of Madness - semi-useful defensive card.
    -Lightwell - shit stats, does nothing.   Useless.
    -Embrace the Shadow - No longer any synergies in Standard to use this with other than Circle of Healing and Darkshire Alchemist.   Garbage.
    -Mana Geode - Shit stats, needs a huge amount of health buffs to be useful.  Waste of space.
    -Radiant Elemental - The only good combination with this is power word shield and Lyra, but there are no good priest spells, so it's a waste of a card slot.
    -Purify - Silence a 'friendly' minion?!   Costs 2 mana?!  Draw a card?   Should cost 0 mana for the condition, alone.   Garbage.
    -Divine Spirit - This isn't a good card either, because the other classes will simply remove the minion that gets buffed with this quite easily.
    -Northshire Cleric - piece of shit card draw that does not work unless the situation is just right.   Garbage.
    -Shadow Word: Pain - Does not offer board presence.
    -Shadow Word: Death - Does not offer board presence - dead card most of the time.
    -Shadowform - Overcosted by 2 mana.   Should cost 1 mana.
    -Thoughsteal - Mostly steals junk cards.   Huge tempo loss in the early game.   Not worth it.
    -Kabal Talon Priest - semi-useful.   Unfortunately, Priest does not have any low cost minions to take advantage of this early on.
    -Mass Dispel - Huge Tempo loss and costs too much.    Should only cost 2 mana.  Garbage.
    -Achenai Soul Priest - Shit card that requires another shit card (Circle of Healing) to get a rather modest board clear.   
    -Greater Healing Potion - Huge Tempo loss - will only buy you a turn, if you're lucky.
    -Tortollan Shellraiser - worst taunt in Un'Goro, and, of course, Priest is the one who gets it.
    -Shadow Word: Horror - Requires Shrink Potion to be useful.   Not worth it.
    -Priest of the Feast - There are no good. cheap spells to take advantage of this cards effect.    Garbage.
    -Mind Games - Will always pull out of the lowest common denominator in your opponents deck. Awful.
    -Shifting Shade - overcosted by 1 mana.   Should give you two cards for the current cost.  
    -Shadow Madness - Defensive card and no board presence.   If Potion of madness only costs 1 mana, why does this cost 4 mana for a 3 attack minion?   Makes no sense.
    -Holy Nova - Absolute shit card that costs too much and does very little to the board.  
    -Onyx Bishop - shit stats and shit effect.    Should be able to choose which minion is revived via a discover mechanic.
    -Power Word: Tentacles - Costs too much and does nothing for the cost.  Garbage.
    -Dragonfire Potion - costs too much.   Lightbomb was far superior.
    -Holy Fire - costs too much.
    -Herald Volasz - overcosted by 1 mana.    No minions to take advantage of the effect.    Garbage.
    -Lyra the Sunshard - Would be a good card if priest had good spells, which he doesn't.  Easily removed.
    -Velen - Costs too much, has no synergies, and needs to remain on the board for the effect.   Sees very littl;e play for a reason.
    -Mind Control - was good at 8 mana in the vanilla beta.    Now costs too much to be useful.
    -All C'thun Oriented Priest cards == shit.

    I think I covered all the cards worth talking about.   I would love to hear what you people think about the shitty state of Priest.

    Posted in: Priest
  • 0

    posted a message on Card Draw with Priest?
    Quote from gabugga >>
    Quote from zeropointflux >>
    Quote from CaptKnucklez >>
    Quote from ScaryKoolaid >>

    I'm convinced the OP is either a troll or the worst Priest player to have ever played the game based on both this thread and the thread about how priest is awful because it lacks good "buff" spells. 

    When someone says Northshire Cleric and Power Word: Shield are anything less than powerful, let alone outwardly calling them "bad",  I have to question their skill and knowledge of value and/or tempo. A turn 1 Cleric forces a number of decks to literally do nothing for their first 3 turns for fear of letting the priest just draw an extra card each turn, and PW:S has always been very strong but as a free cantrip with upside with Radiant Elemental it's climbed to a new power level. 

     I've literally had some people Fireball my cleric+PWS. If that isn't value and tempo killer, then I don't know what is.
     While the opponent will do anything to remove a buffed cleric and waste a few resources in doing so, the cleric is still trash if she is not generating any cards.   Which she doesn't more than half the time.    Northshire Cleric is shit.   Now if she were a stealthed card...she would be absolutely amazing, but that's asking too much.
    I do not run Cleric in any of my builds for good reason - mainly because I usually don't draw her until way after turn 10, and this is a time when I need a card of value.   She is not value, and in most scenarios will get me killed because instead of drawing an answer or a useful minion, I draw a fucking northshire cleric that has zero board presence.   No, what priest needs is a spell that generates card draw, similar to laying of hands.
     Just do me a favor please. You're saying how none of the pros play priest cause of the lack of card draw right? Can you link me some of them talking about it?
     Do you see Priest being played in tournaments?  No.    Have you ever seen a Priest win in a tournament?   Fuck no. 
    There are many factors as to why Priest is not played, and card draw is one of them, but it is not the main reason.    The main reason Priest is not played by the 'pros' is because the core card set is absolute garbage and does not synergize with his hero power or any neutral cards.   He is complete and utter trash.
    The only reason why people play Priest in constructed is because they are looking for the elusive Unicorn Priest that does not, and never will, exist.   This is why I p[ay him and it can be quite fun testing things out - but damn is it frustrating when you are faced with overwhelming odds just because your cards suck so much ball sack.
    Posted in: Priest
  • 0

    posted a message on Why does everyone else get buffs except priest?
    Quote from CaptKnucklez >>
    Quote from zeropointflux >>
    Quote from Well_Met >>

    Classes have their own playstyle, you know, that's what makes them classes. They're different.

    Priest does have a few buffs, but they are usually based around boosting the health, not the damage of a minion. That goes with the Priest's general theme of healing.

     That's the thing - Priest has no 'valid' archetype.   Yes, there is silence Priest (which is shit because it relies on a perfect mulligan) and then there is Dragon Priest (which technically doesn't exist anymore because Drakonoid Operative is the only dragon remaining in Priest's aresenal.   What else is there?   Thief priest?    Rogue does it a million times better.   Heal Priest?    With what spells?   Binding heal is right up there with Purify, mainly because you can't use it with Achenai to hit face and you will take 5 damage to the face for attempting to use it on a minion.   Greater Healing Potion?   Costs too much, huge tempo loss, should cost 3, so that  the effect could be doubled with Velen, thus making it useful.   What about Holy Fire?   Costs too much to be useful.
    So, you see?    Priest has only 2 functioning archetypes at present and they are both terrible.   A lot of this shit could be avoided if they remade/removed the basic/classic card set of Priest because these cards are absolutely horrendous.  
    Priest also needs the option to go into Shasdowform as soon as the game starts.   It should either cost 1 mana or 0 mana because you  are sacrificing your healing power and Priest has no adequate healing spells or 1-2 drop minions to stave off the board.   It's an utter travesty that Shadowform costs 3 mana.
    As I said before, Priest needs an enema.

    Priest heals cost so much because they have lesser heal as their HP. By the time you even need big heals, Lesser Heal will at least help sustain you to that point.
    .
     It's not just the heal spells which cost too much - it's everything!   Everything that priest has is overcosted by a mana or more - and I don't see the logic in doing so.    Priest's hero power is absolute shit in all scenarios (it should heal for 3 in my opinion), and does not sustain you or your minions.   Priest has no 1 or 2 drops that have a high enough health pool to take advantage of the shittiest hero power in the game,  nor does he have any minions that reward you for using this crappy hero power, with the exception of Northshire Cleric, Mana Geode, and Achenai Soulpriest.
    This is such bad game design across the board - and if I was in power, I would fire Ben Brode and Team 5 and would have them blacklisted from ever being hired by a gaming company again, because they are incompetent twats.   I guess it goes with the territory since Activision has never made a decent product in their entire existence. 
    Yes, I am salty.   But for good reason.   Stupidity should never be rewarded - in this life or the next.
    Posted in: Priest
  • 0

    posted a message on Card Draw with Priest?
    Quote from CaptKnucklez >>
    Quote from ScaryKoolaid >>

    I'm convinced the OP is either a troll or the worst Priest player to have ever played the game based on both this thread and the thread about how priest is awful because it lacks good "buff" spells. 

    When someone says Northshire Cleric and Power Word: Shield are anything less than powerful, let alone outwardly calling them "bad",  I have to question their skill and knowledge of value and/or tempo. A turn 1 Cleric forces a number of decks to literally do nothing for their first 3 turns for fear of letting the priest just draw an extra card each turn, and PW:S has always been very strong but as a free cantrip with upside with Radiant Elemental it's climbed to a new power level. 

     I've literally had some people Fireball my cleric+PWS. If that isn't value and tempo killer, then I don't know what is.
     While the opponent will do anything to remove a buffed cleric and waste a few resources in doing so, the cleric is still trash if she is not generating any cards.   Which she doesn't more than half the time.    Northshire Cleric is shit.   Now if she were a stealthed card...she would be absolutely amazing, but that's asking too much.
    I do not run Cleric in any of my builds for good reason - mainly because I usually don't draw her until way after turn 10, and this is a time when I need a card of value.   She is not value, and in most scenarios will get me killed because instead of drawing an answer or a useful minion, I draw a fucking northshire cleric that has zero board presence.   No, what priest needs is a spell that generates card draw, similar to laying of hands.
    Posted in: Priest
  • 0

    posted a message on Why does everyone else get buffs except priest?
    Quote from Well_Met >>

    Classes have their own playstyle, you know, that's what makes them classes. They're different.

    Priest does have a few buffs, but they are usually based around boosting the health, not the damage of a minion. That goes with the Priest's general theme of healing.

     That's the thing - Priest has no 'valid' archetype.   Yes, there is silence Priest (which is shit because it relies on a perfect mulligan) and then there is Dragon Priest (which technically doesn't exist anymore because Drakonoid Operative is the only dragon remaining in Priest's aresenal.   What else is there?   Thief priest?    Rogue does it a million times better.   Heal Priest?    With what spells?   Binding heal is right up there with Purify, mainly because you can't use it with Achenai to hit face and you will take 5 damage to the face for attempting to use it on a minion.   Greater Healing Potion?   Costs too much, huge tempo loss, should cost 3, so that  the effect could be doubled with Velen, thus making it useful.   What about Holy Fire?   Costs too much to be useful.
    So, you see?    Priest has only 2 functioning archetypes at present and they are both terrible.   A lot of this shit could be avoided if they remade/removed the basic/classic card set of Priest because these cards are absolutely horrendous.  
    Priest also needs the option to go into Shasdowform as soon as the game starts.   It should either cost 1 mana or 0 mana because you  are sacrificing your healing power and Priest has no adequate healing spells or 1-2 drop minions to stave off the board.   It's an utter travesty that Shadowform costs 3 mana.
    As I said before, Priest needs an enema.
    Posted in: Priest
  • 0

    posted a message on Why does everyone else get buffs except priest?
    Quote from samknows >>
    Quote from nevr3000 >>
    Quote from Mot1ons >>

    If you want go point out where Priest goes wrong, do it right. Like this:

    Paladin: Spikeridged Steed
    vs
    Priest: Power Word: Tentacles

    Paladin gets 2x 2/6 vs just 1 time 2/6 of Priest. Plus, they get two times taunt!! Which is a rediculous difference for just 1 mana.

    Hunter: Crackling Razormaw
    vs
    Priest: Kabal Talonpriest

    Hunter gets insane flexibility, where he can get +3 health but also many other options to choose from, which suits best at that point.
    Priest just gets +3 health. No option to be flexible throughout the game.

    Rogue: Swashburglar
    vs 
    Priest: Crystalline Oracle

    Rogue get's the card immediately, Priest needs to wait for the minion to die.
    This can be a huge difference early game, as Rogue immediately has a card more in hand.
    Might look like a tiny thing but can mean all the difference in the world.
    I do get that it's a nice card for priest quest and such. But be honest. Nobody plays priest quest as it sucks balls.

    That's where the buffs from priest goes wrong.
    Aside that, most of Priests AOE's hurts your own minions, opposed to AOE's from other classes, where you only damage your opponents minions.

    From my perspective, this is why Priest is not top tier.

    You know you shouldn't compare class cards 1 vs 1 as if they need to be equals, right?
    When this idea gets thrown around I like to think about two little six mana cards called entomb and recycle.
     Entomb was shit because it was a huge tempo loss, and recyle suffered the same fate.   Pure shit, don't even go there.
    Posted in: Priest
  • 0

    posted a message on Why does everyone else get buffs except priest?

    Entomb was shit

    Posted in: Priest
  • 0

    posted a message on Why does everyone else get buffs except priest?

    For all you twits saying that I have an 80% WR with this deck, or I get to legend with this deck blah blah blah, you people are fucking idiots.   Yes, you can get to legend with a priest deck (it's not like that is a major feat or anything), but you are going to be grinding your ass off for the better part of a month to get there.   Hunter, Mage, Pirate Warrior, Jade Druid - they all got there on the first day.    That just tells you how imbalanced this stupid game is!   It should be like a game of chess, where there are counters to every card, and you pay the price for making a stupid move.   Does that happen in this game?   No, <snip>

    I'm not saying that priest needs OP cards - I'm just saying that what he has now is vastly inadequate.   Inadequate is a huge understatement.   Again, he has no card draw (northshire is shit - get over it), his removal is absolute shit (Shadow Word Pain and Death were good in Vanilla, but no longer serve a point consdiering, they offer no board presence and there is still no way to remove 4 attack minions, which everyone has an abundance of thanks to their stupid buffs).    For every card that another class plays, Priest has to play two to match that one card played.   how is that fair, especially since Priest has no way to properly cycle his deck?   There is a reason why Priest is never played in tournaments, and is only played in constructed....and this it.   Wake the  fuck up you idiots who continue to defend the overpowered classes and this unbalanced game!   It is not balanced, and it never has been.   I am shocked that so many people still play this game, but then again, you are probably all like me and are blatant masochists.

     

    Posted in: Priest
  • 0

    posted a message on Card Draw with Priest?
    Quote from zeropointflux >>
    Quote from Zence >>
    Quote from zeropointflux >>
    Quote from gabugga >>

    Lol wow, the first 3 cards you mentioned are what makes priest good right now. You have no damn idea.

    Power word shield not an auto include? Has there ever been a priest deck that hasn't run power word shield? And it even got way better in un goro.

    I feel like this must be a troll post, since purify priest is arguably the best priest deck in the game right now.

     Purify Priest is a Tier 2 deck, at best, and relies on a perfect mulligan to pull off correctly.    Not my playstyle.
    As for PW: Shield - why does anyone think this is a good card?   You get 2 health and a card.   Whoop-di-fucking-do.    Even if you were to use this on the Vorax, it would still be a shit card.   Waste of a card slot unless you use pyromancer.
    The Voraxx??? Are you serious? What the heck do you think Lyra the Sunshard exists for?
    The card is already value because its the only card that draws a card for 1 mana directly, but it also boosts health on your minions (which is really good in priest if you knew how to use the "crappy" Northshire Cleric and Acolyte of Pain you mentioned).
    EDIT: Also while Lay on Hands is a valuable card, you need to remember you spent 8 mana on that. If you didn't already have something like Aitesh equppied you did a whole lot of nothing, and are probably still losing, which is really bad if you're a priest which is reactive by nature.
     The problem with PW: S with Lyra, is that it generates 2 cards instead of one, and you end up milling yourself 80 perfent of the time, thus losing the value you just gained.   It's really quite annoying.   The same effect occurs with Mind Vision.    Unless you have less than 5 cards in your hand at the time of using Lyra, these are not suitable synergies to use with her.
    Sorry, I'm a little confused. Priest needs draw, but Lyra Shield is bad because you often have too many cards? 
     Yes, this is a result of:
    A) Not getting your answers and getting all your high cost minions.
    B) Too many high cost minions.
    Posted in: Priest
  • 0

    posted a message on Card Draw with Priest?
    Quote from gabugga >>
    Quote from zeropointflux >>
    Quote from gabugga >>

    Lol wow, the first 3 cards you mentioned are what makes priest good right now. You have no damn idea.

    Power word shield not an auto include? Has there ever been a priest deck that hasn't run power word shield? And it even got way better in un goro.

    I feel like this must be a troll post, since purify priest is arguably the best priest deck in the game right now.

     Purify Priest is a Tier 2 deck, at best, and relies on a perfect mulligan to pull off correctly.    Not my playstyle.
    As for PW: Shield - why does anyone think this is a good card?   You get 2 health and a card.   Whoop-di-fucking-do.    Even if you were to use this on the Vorax, it would still be a shit card.   Waste of a card slot unless you use pyromancer.
     I can't even begin to tell you how wrong you are.
    Tier 2 means tournament caliber. There are a ton of Tier 2 decks in competitive play. You not liking a deck doesn't mean shit. I can not like any deck I want, it doesn't mean that it's good or bad.
    2 health and draw a card. It draws a card. Do you understand what that means? That means, its the same as having a 29 card deck, because the card pays for itself. The only downside would be the 1 mana cost which is 0 with radiant elemental.
    Radiant elemental into power word shield is a 2 mana 2/5 draw a card. A cleric with PW shield helps gain a good amount of card advantage.
    How long have you been playing? Cleric and PW shield has been run in every priest deck that has ever existed. But you're right, you know more than the pros, the pros that you're saying dropped priest. 
     
     The pros dropped Priest, in general, because he can't cycle his deck.    That's exactly why I created this thread.    In order for the priest to be viable,and by viable, I mean actually being able to kick other classes in the ass and see competitive play, he needs card draw other than what he currently has. 
    You can say this card is good, or this card is good, but it doesn't change the fact that Priest is still shit.
    Posted in: Priest
  • 0

    posted a message on Card Draw with Priest?
    Quote from Zence >>
    Quote from zeropointflux >>
    Quote from gabugga >>

    Lol wow, the first 3 cards you mentioned are what makes priest good right now. You have no damn idea.

    Power word shield not an auto include? Has there ever been a priest deck that hasn't run power word shield? And it even got way better in un goro.

    I feel like this must be a troll post, since purify priest is arguably the best priest deck in the game right now.

     Purify Priest is a Tier 2 deck, at best, and relies on a perfect mulligan to pull off correctly.    Not my playstyle.
    As for PW: Shield - why does anyone think this is a good card?   You get 2 health and a card.   Whoop-di-fucking-do.    Even if you were to use this on the Vorax, it would still be a shit card.   Waste of a card slot unless you use pyromancer.
    The Voraxx??? Are you serious? What the heck do you think Lyra the Sunshard exists for?
    The card is already value because its the only card that draws a card for 1 mana directly, but it also boosts health on your minions (which is really good in priest if you knew how to use the "crappy" Northshire Cleric and Acolyte of Pain you mentioned).
    EDIT: Also while Lay on Hands is a valuable card, you need to remember you spent 8 mana on that. If you didn't already have something like Aitesh equppied you did a whole lot of nothing, and are probably still losing, which is really bad if you're a priest which is reactive by nature.
     The problem with PW: S with Lyra, is that it generates 2 cards instead of one, and you end up milling yourself 80 perfent of the time, thus losing the value you just gained.   It's really quite annoying.   The same effect occurs with Mind Vision.    Unless you have less than 5 cards in your hand at the time of using Lyra, these are not suitable synergies to use with her.
    Posted in: Priest
  • To post a comment, please login or register a new account.