• 1

    posted a message on 12 Win Even Lock

    Might be a good deck but I went 0-3. Crushed by mages all three times. First big spell mage, then two tempo mages.

    Posted in: 12 Win Even Lock
  • 2

    posted a message on Healing Pain

    Tried this but have met nothing but hunters that really out-tempo this deck. It seems VERY prone to bad ring. I have still not survived long enough to get the combo. And even if I did, the hunters have run several taunts which make the Lightwarden moot. Maybe it's a good deck but I haven't been able to make it work.

    Posted in: Healing Pain
  • 2

    posted a message on [RANK 1 LEGEND]Rage's Quest Rogue

    Very fun deck and works extremely well. Not been running into zoo or aggro that much yet. Mostly slower decks and the occasional Shudder-shaman. It seems to be an extremely aggrivating deck to face. I don’t think I’ve ever played a deck that resulted in so many concedes and possible rage-quits. However, I haven’t really found much use for Sonya Shadowdancer. Don’t know what else you could use but I feel that if you want to change something, she’s the first to go. The deck works fine without her.

    Posted in: [RANK 1 LEGEND]Rage's Quest Rogue
  • 3

    posted a message on [RANK 1 LEGEND]Rage's Quest Rogue

    I believe so. Zola and Sonya adds extra chances to activate the quest, but I often managed without them.

    Posted in: [RANK 1 LEGEND]Rage's Quest Rogue
  • 3

    posted a message on [RANK 1 & 2 LEGEND] Combo Dragon Priest

    Fun and good deck but I’ve run into some extremely bad matchups. Either super fast aggrodecks or recently taunt warrior that ended at a total of 50+ life+armor. Not even a 40/40 charge could help there.

    Posted in: [RANK 1 & 2 LEGEND] Combo Dragon Priest
  • 4

    posted a message on Rank 5 Mill Rogue - 73% Winrate

    Despite my whining, I've tried it out and things are starting to work out better. I made a few adjustments (from the 31 December update) in an attempt to add diversity and lessen dead cards. I'm still dubious about this though:

    • -2 Fan of Knives - this deck is pretty much smoked against aggro either way and FoK will not do much to redeem this. I have yet to find a situation where a FoK would be really useful.
    • -1 Leeching Poison - this one was hardest to decide. Two LP increases the odds to pull one but once you have it you have another completely useless card in the deck. Not sure if I'll go back to two, but after getting two in my opening hand, I decided to cut one for now.
    • -1 Elven Minstrel - after having drawn several late game minstrels, I decided to try to cut one and so far it's been working quite well.
    • -1 Evasion - so far, I've found this card too hard to play correctly. It feel more like postponing an inevitable loss if you feel the need to use it.
    • +1 Doomerang - I felt the deck needed at least one more single target removal and experimented with Vilespine Slayer first. I might go back since VS benefits from this deck's ability to bounce cards. Also, VS can target those pesky untargetable minions.
    • +1 Sonya Shadowdancer - this was pure coincidence. I happened to go up against another Mill rogue and he was very successful with her, getting double value ot of his Southsea Squidfaces. I wanted to try her out and so far it's been working rather well, although I feel that she is more fun than essential.
    • +1 Cheat Death - I even ran two for a while but found that many seem to play around it and just go face. I still think it has a place, even though I use Sonya and it might seem like overkill but the potential value is awesome.
    • +1 Edwin VanCleef - still very uncertain about this. He can be a useful early threat or just adding som pressure on the board. Opponents tend to use their hard removals on him rather than other more important minions. So far, he's been pretty much cannon fodder. Still, a 10/10 minions often has to be dealt with in some way so I might keep him.

    There you have it. There are still some adjustments I'm not sure about and I'm also thinking about wether I should use one or two Blade Flurrys, but I'm sticking with one for now.

    Posted in: Rank 5 Mill Rogue - 73% Winrate
  • 2

    posted a message on Rank 5 Mill Rogue - 73% Winrate

    I really like this deck. It’s really fun but difficult. I have extremely low win rate and those I win have often conceded because the think I’m in a better position than I am. I realise that it’s mostly my learning that’s lacking. There are however some things I really don’t undestand how you should get by (besides aggro).

    • Taunt-heavy decks. It’s very hard to do anything when they are hiding behind any amount of taunts.
    • Milling. This is called a mill-deck but I have yet to come as far as to actually mill anyone. Basically they just dump their hand on the board and maintain control. Sure, I can Vanish or Blade Flurry, but that doesn’t seem to help very much, even on a full board. They just refill it. Every game so far has been over with them having cards left in their decks.

    I have a very tough time stalling the game to the point where I’m actually able to set up any kind of combo. It’s seems most deck don’t care very much if they get milled since their hand always have something useful. I really would like this to work but as of now, it’s working very badly. I simply never get the chaance to do anything until the game is over. Gonna need some help with this one. :)

    Posted in: Rank 5 Mill Rogue - 73% Winrate
  • 1

    posted a message on [TOP50] KFT ULDARIUS Ez Big Ez Priest (K&C updated)

    Super fun deck but SUPER inconsistent.

    Posted in: [TOP50] KFT ULDARIUS Ez Big Ez Priest (K&C updated)
  • 2

    posted a message on [14-2] CHEAP EASY WIN (UPDATE)

    Not sure what I'm doing wrong but I just can't get it to work. I constantly get out-taunted, out-tempoed, out-valued, out-drawn, out-everything. Must be doing something severely bad. Last game was against a Lock with 2x Humongous Razorleaf and Defender of Argus. How are you supposed to get past that?

    Posted in: [14-2] CHEAP EASY WIN (UPDATE)
  • 2

    posted a message on [HEROIC] Silverware Golem (+VIDEO)

    Well, I'm just curious how you are supposed to handle a situation like this:

    Cause that's pretty much every board I've faced so far.

    Edit: Did beat him finally, although it was no easy task.

    Posted in: [HEROIC] Silverware Golem (+VIDEO)
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