I wish to have this as my free weapon, then build around it ,then play for awhile, then stop once I draw a bunch of bestial wraths that i cant use because I HAVE NO MINIONS in my deck!!!!
What I'm really excited is for the 'Finja' and Vicious Fledgeling of the set, the ones that no one is excited about but turns out to be super strong. I have my money on these cards:
Chillblade Champion, Snowflipper Penguin, Plague Scientist, Doomerang, Play Dead, BearShark
Uhh Bummer, would've been cool though.. That's probably also the case for the new card 'Doomerang' , I also think the deathrattle won't trigger since you're just returning the weapon to your hand and not destroying it.
Also, what happen if you're already Jaraxxus , then play this card? Wil it revert you back to 30 health + 5 armor ? or just + 5 armor on top of 15 health? OR you just can't play it since Lord Jaraxxus won't be happy if he's replaced by a pitiful Death Knight? :)
I couldn't assess them properly yet. But i like to rank their Battlecry and Hero Power Separately :
For Battlecry: 1.Guldan (A better Nzoth 10mana value by itself) 2. Anduin (Pseudo-Lightbomb 6mana value) 3.Garrosh (That weapon was insane, i'll give it 8mana value, ofcourse a chance of getting destoyed the following turn) 4.Uther (Again, weapon ,5.5mana value) 5.Rexxar (Consecration value 4mana) 6.Jaina (It's good if you have developed elementals on board,if not, it's just summon Water elemental 4mana ) 7.Malfurion (two druid of the plague 4mana value) 8.Thrall (need development on board , probably 3mana ) 9. Valeera (it's an iceblock but you can still be killed 3mana)
For Hero Power: 1. Valeera (Autocast hero power,insane combo potential) 2.Anduin (Gatling gun priest,INSANE combo potential) 3.Rexxar( you can create Legendary level busted Beasts) 4.Uther (2/2 every turn , the exodia effect is just a bonus) 5,Jaina (Situational but Great if it works) 6.Guldan (heal and target damage, but lifetap is better imo) 7. Garrosh (just a whirlwind effect, have synergy with some warrior cards though) 8. Malfurion (weak, just a slight upgarde from previous hero power) 9. Thrall (evolving a single minion is too weak for me,minion stats are too polarized ryt now)
1
Wow dude, good job , I'm impressed on how you even fit all of these in one deck! This might actually be the new Tier 1.
2
The combo is insane but pulling it off would be pretty difficult. We're talking about turn 9 here.
0
Also the deckbuilding possibilities are so juicy!!
0
I wish to have this as my free weapon, then build around it ,then play for awhile, then stop once I draw a bunch of bestial wraths that i cant use because I HAVE NO MINIONS in my deck!!!!
6
Build-a-Beast Buffs
0
In the sense of Metagame , last expansion was a disaster, only handful of decks/class dominating. I actually have high hopes for this one.
5
At first glance, this set have balanced card designs so far.
0
I AM POWER , INCARNATE!!!!!!!
2
What I'm really excited is for the 'Finja' and Vicious Fledgeling of the set, the ones that no one is excited about but turns out to be super strong. I have my money on these cards:
Chillblade Champion, Snowflipper Penguin, Plague Scientist, Doomerang, Play Dead, BearShark
0
Uhh Bummer, would've been cool though.. That's probably also the case for the new card 'Doomerang' , I also think the deathrattle won't trigger since you're just returning the weapon to your hand and not destroying it.
0
If you Blade Flurry while Frostmourne is equipped..... ??????
0
Also, what happen if you're already Jaraxxus , then play this card? Wil it revert you back to 30 health + 5 armor ? or just + 5 armor on top of 15 health? OR you just can't play it since Lord Jaraxxus won't be happy if he's replaced by a pitiful Death Knight? :)
0
I wonder if the effect triggers on minion killed by Blade Flurry..
0
I couldn't assess them properly yet. But i like to rank their Battlecry and Hero Power Separately :
For Battlecry: 1.Guldan (A better Nzoth 10mana value by itself) 2. Anduin (Pseudo-Lightbomb 6mana value) 3.Garrosh (That weapon was insane, i'll give it 8mana value, ofcourse a chance of getting destoyed the following turn) 4.Uther (Again, weapon ,5.5mana value) 5.Rexxar (Consecration value 4mana) 6.Jaina (It's good if you have developed elementals on board,if not, it's just summon Water elemental 4mana ) 7.Malfurion (two druid of the plague 4mana value) 8.Thrall (need development on board , probably 3mana ) 9. Valeera (it's an iceblock but you can still be killed 3mana)
For Hero Power: 1. Valeera (Autocast hero power,insane combo potential) 2.Anduin (Gatling gun priest,INSANE combo potential) 3.Rexxar( you can create Legendary level busted Beasts) 4.Uther (2/2 every turn , the exodia effect is just a bonus) 5,Jaina (Situational but Great if it works) 6.Guldan (heal and target damage, but lifetap is better imo) 7. Garrosh (just a whirlwind effect, have synergy with some warrior cards though) 8. Malfurion (weak, just a slight upgarde from previous hero power) 9. Thrall (evolving a single minion is too weak for me,minion stats are too polarized ryt now)
0
Does the weapon lose its buffs when it is thrown?