...it's halfway through January... I'll guarantee Bobby Kotick doesn't give his employees a month off for the Christmas holidays, so how are you just now getting to this?
Honestly isn't it just expected that every Wednesday will be a repeated brawl? And on the few instances it's not, it's a slight tweak to an existing brawl.
IMO it'd be better patched ASAP instead. Literally deleted the app from my ipad and computer today in protest. Suppose I'll keep lurking around here to at least find if they pull their heads out of their ***es and decide Runestones were as disgustingly greedy as we see them to be.
Well they can be used still, but gold is basically solely for booster packs now. Don't believe there's a dust change. Beyond that everything else is in Runestone payment in essence.
Weeeee... I see Activision is ripping pages out of their mobile game department and giving people fake currency you have to use real money to buy. Which means you, the consumer, are getting hosed something fierce since I'll guarantee that the prices for things with Runestones will be juuuuuuust off enough that you're left with odd remainers that are worthless unless you buy more (which then just repeats the cycle).
This is literally nothing more than a blatant attempt to force players to pay up for a game that's now almost a decade old. They're quite literally stripping the ability to use gold for purchases that you could get before this update and forcing you to pry that wallet open for them instead. Every single Adventure I have was bought through hard earned gold as were most all expansions except 3 or so. I even finally shelled out for my first Battleground Perks gold purchase a few weeks ago so I could see what it was like. Now? Now anyone that wants items like that gets bent over the barrel as Activision rifles through their wallet.
Honestly the only thing I'm surprised by is the fact they didn't force you to buy booster packs with Runestones.
So let's play out possible nerfs to this obvious as hell OP card...
1) Actually make you play this *before* it starts the discounting process so it's no longer this > Brann > whatever. You'd have to actually play 3 minions while this is on the board instead of 2.
2) Reduce the reduction to at bare minimum 2 mana for the 3rd minion. Maybe half cost?
The card is probably as broken as his old version was with spells. It's like Blizzard doesn't learn a ****ing thing and keeps making the same mistakes over and over again like some brain dead monkey. The sheer fact he isn't getting a bat swung at him this coming patch is disgusting enough.
Dunno about the Vile Library nerf... It's basically going from my previous comment about an 8/7 [deck]Flame Imp[/deck] on turn 3-4 to a 7/6 which is still pretty disgusting.
Celestial Alignment... The few times I've played it intentionally against an opponent is when they've got a lot of cards in their hand or have obvious things like battlecry cards that do things like Grey Sage Parrot or Corrupt minions where they're no longer getting corrupted. Vast majority of the time it's used to set up combos that become game breaking like the ol' 30something Sire Denathrius getting twice the sippage from Brann Bronzebeard.
That's the part that's supremely irritating to me... Vile Library is pretty dang cheap at 2 mana and may only be +1/+1, but it's extremely easy to spam a boatload of imps onto the board in early game where that 1/1 suddenly cascades hard. Suddenly that 3/2 Flame Imp goes from that initial statline to 8/7 on turn 4. Even earlier if they've got the coin.
Is this thing bugged? I've seen multiple instances where my opponent casts something like Nourish and somehow get 3 whelps despite it being all of 1 spell.
Uh, the last major patch allowed anyone to use BG emotes regardless if they have the BG Tavern Pass or whatever it is. This is basically just like a skin set of sorts I believe.
I have had pretty much 0 luck with this deck in the last couple days... It feels like I rarely ever draw important items like Kel'thuzad or Mordresh, Zola and Brann have been pretty much moot, and I've gotten use out of Finley maybe once. It seriously feels like Renathal is basically polluting the card pool with those 10 extra cards.
I'm wondering if it couldn't use more card draw abilities in lieu of some of the minions.
-5
...it's halfway through January... I'll guarantee Bobby Kotick doesn't give his employees a month off for the Christmas holidays, so how are you just now getting to this?
0
Honestly isn't it just expected that every Wednesday will be a repeated brawl? And on the few instances it's not, it's a slight tweak to an existing brawl.
2
Huh. Only 5 months and they finally decided to nerf Sire Screwyourhealth...
-1
So do the Death Knight hero cards get to call the actual DK hero a poser because he's so late to the party?
-1
IMO it'd be better patched ASAP instead. Literally deleted the app from my ipad and computer today in protest. Suppose I'll keep lurking around here to at least find if they pull their heads out of their ***es and decide Runestones were as disgustingly greedy as we see them to be.
2
Well they can be used still, but gold is basically solely for booster packs now. Don't believe there's a dust change. Beyond that everything else is in Runestone payment in essence.
20
Weeeee... I see Activision is ripping pages out of their mobile game department and giving people fake currency you have to use real money to buy. Which means you, the consumer, are getting hosed something fierce since I'll guarantee that the prices for things with Runestones will be juuuuuuust off enough that you're left with odd remainers that are worthless unless you buy more (which then just repeats the cycle).
This is literally nothing more than a blatant attempt to force players to pay up for a game that's now almost a decade old. They're quite literally stripping the ability to use gold for purchases that you could get before this update and forcing you to pry that wallet open for them instead. Every single Adventure I have was bought through hard earned gold as were most all expansions except 3 or so. I even finally shelled out for my first Battleground Perks gold purchase a few weeks ago so I could see what it was like. Now? Now anyone that wants items like that gets bent over the barrel as Activision rifles through their wallet.
Honestly the only thing I'm surprised by is the fact they didn't force you to buy booster packs with Runestones.
0
So let's play out possible nerfs to this obvious as hell OP card...
1) Actually make you play this *before* it starts the discounting process so it's no longer this > Brann > whatever. You'd have to actually play 3 minions while this is on the board instead of 2.
2) Reduce the reduction to at bare minimum 2 mana for the 3rd minion. Maybe half cost?
The card is probably as broken as his old version was with spells. It's like Blizzard doesn't learn a ****ing thing and keeps making the same mistakes over and over again like some brain dead monkey. The sheer fact he isn't getting a bat swung at him this coming patch is disgusting enough.
-2
Dunno about the Vile Library nerf... It's basically going from my previous comment about an 8/7 [deck]Flame Imp[/deck] on turn 3-4 to a 7/6 which is still pretty disgusting.
Celestial Alignment... The few times I've played it intentionally against an opponent is when they've got a lot of cards in their hand or have obvious things like battlecry cards that do things like Grey Sage Parrot or Corrupt minions where they're no longer getting corrupted. Vast majority of the time it's used to set up combos that become game breaking like the ol' 30something Sire Denathrius getting twice the sippage from Brann Bronzebeard.
2
That's the part that's supremely irritating to me... Vile Library is pretty dang cheap at 2 mana and may only be +1/+1, but it's extremely easy to spam a boatload of imps onto the board in early game where that 1/1 suddenly cascades hard. Suddenly that 3/2 Flame Imp goes from that initial statline to 8/7 on turn 4. Even earlier if they've got the coin.
0
Is this thing bugged? I've seen multiple instances where my opponent casts something like Nourish and somehow get 3 whelps despite it being all of 1 spell.
1
Uh, the last major patch allowed anyone to use BG emotes regardless if they have the BG Tavern Pass or whatever it is. This is basically just like a skin set of sorts I believe.
0
Well I mean it could contain a legendary card in it, which technically would make it a legendary quest...
2
I have had pretty much 0 luck with this deck in the last couple days... It feels like I rarely ever draw important items like Kel'thuzad or Mordresh, Zola and Brann have been pretty much moot, and I've gotten use out of Finley maybe once. It seriously feels like Renathal is basically polluting the card pool with those 10 extra cards.
I'm wondering if it couldn't use more card draw abilities in lieu of some of the minions.
5
Huh. So they finally figured out that the new Grease Bot was too powerful...