You are probably just unlucky in that case. Most of the times i face this deck I lose to that exact combo which has been lately make me want to change to play this deck. The power to pull multiple taunts at once is nuts.
You can't play any zoo nowadays without patches. He thins your deck while being super aggressive starter. You just can't make do without him if you plan to play aggro seriously, especially with Keleseth potentially bringing him as a 2/2
Fall of Icecrown Citadel would be interesting one to play. I'd really love some new classes in HS but I guess thats a distant dream with all the balancing it would take.
Absolutely love this deck. Have been having great success past couple of days; while i have not made any statistics I feel the win% is around 75%. Vol'jin is absolute beast that can swing a game to player favor. One of my fav combos with him is to steal the hp from something like Molten Giant and then use the spare part that swaps attack and health following with SW:P if necessary. There are so many other ways to utilize it as well that I cant even list it.
While people have criticized Mimiron's Head a lot here I think it fits really well. I have won a couple of freeze mages with the fact that I have spawned a V-07-TR-0N that cannot be frozen as it spawns on my turn. When you add a Velen's Chosen on it mega-windfury goes nuts. Even if Mimiron's Heads effect doesnt go through it baits a lot of removal from the opponent that should be saved for Vol'jin or Troggzor the Earthinator.
Aside from the legendaries my favourite combo, that actually made me do this post in the first place, is what Shrinkmeister is cabable of. It gives the user a chance to do favourable trades but usually I use it to debuff opponents Sludge Belcher by 2 attack and follow up with a Cabal Shadow Priest. While it always doesnt lead to instant concede by opponent it sure gives the priest a huge boost to presence while taking quite precious card from opponent.
Only opponent i have really struggled with is control warrior. If they manage to hit in those pesky Executes I pretty much always fall too far behind. Its tough when they tend to capitalize on wounded minions and this deck cant always keep minions on full health but rather buff them on high health which is not necessarily always the same. Especially Death's Bite deathrattle + Explosive Sheep early wreaks havoc on this deck.
2
You are probably just unlucky in that case. Most of the times i face this deck I lose to that exact combo which has been lately make me want to change to play this deck. The power to pull multiple taunts at once is nuts.
edit: typos
5
You can't play any zoo nowadays without patches. He thins your deck while being super aggressive starter. You just can't make do without him if you plan to play aggro seriously, especially with Keleseth potentially bringing him as a 2/2
2
Don't see any reason why it wouldn't given Malfurion the Pestilent and Fandral Staghelm also work together.
3
Then again they do have Medivh as a playable character and a card so its not completely shut idea.
2
Even though its really solid as it is do you have any thoughts about Brann Bronzebeard?
3
Fall of Icecrown Citadel would be interesting one to play. I'd really love some new classes in HS but I guess thats a distant dream with all the balancing it would take.
0
Does way more harm than good nowadays.
Kind regards: Got pyroblasted into own face 3rd time in a row.
//Next game it shadowsteps itself and next turn it just soul siphons itself. What a damned troll he is to me.
0
Worked like a charm. Thanks.
2
Worked just fine the first time. Snowchugger played the big role while Water Elemental's took a beating by his spells.
Thanks :)
2
Nothing quite like 3 duplicates into Kezan Mystics.
He never had secrets in my eyes.
-2
Close call but worked on first try.
He almost got me with the infernals but a lucky Anyfin on fatigue gave me just enough zerg for it.
Thanks for the good deck :)
2
First try. Simple and easy.
0
After 3 hours of frustrating wiping on a idiotic boss stumbled upon this deck that delivered me of my pain and woe.
Sincerely thank you.
3
Absolutely love this deck. Have been having great success past couple of days; while i have not made any statistics I feel the win% is around 75%. Vol'jin is absolute beast that can swing a game to player favor. One of my fav combos with him is to steal the hp from something like Molten Giant and then use the spare part that swaps attack and health following with SW:P if necessary. There are so many other ways to utilize it as well that I cant even list it.
While people have criticized Mimiron's Head a lot here I think it fits really well. I have won a couple of freeze mages with the fact that I have spawned a V-07-TR-0N that cannot be frozen as it spawns on my turn. When you add a Velen's Chosen on it mega-windfury goes nuts. Even if Mimiron's Heads effect doesnt go through it baits a lot of removal from the opponent that should be saved for Vol'jin or Troggzor the Earthinator.
Aside from the legendaries my favourite combo, that actually made me do this post in the first place, is what Shrinkmeister is cabable of. It gives the user a chance to do favourable trades but usually I use it to debuff opponents Sludge Belcher by 2 attack and follow up with a Cabal Shadow Priest. While it always doesnt lead to instant concede by opponent it sure gives the priest a huge boost to presence while taking quite precious card from opponent.
Only opponent i have really struggled with is control warrior. If they manage to hit in those pesky Executes I pretty much always fall too far behind. Its tough when they tend to capitalize on wounded minions and this deck cant always keep minions on full health but rather buff them on high health which is not necessarily always the same. Especially Death's Bite deathrattle + Explosive Sheep early wreaks havoc on this deck.
Overall 10/10. Will play again :)