• 2

    posted a message on Hearthstone Patch 8.0.4 - Minor Text Changes

    It kept crashing on iOS in spectator mode every game. And guess what? It keeps doing it AFTER the patch too. Thanks, Blizzard

    Posted in: News
  • 13

    posted a message on Gadgetzan Card Reveal Dump - Check out the Rest of the Set!

    Kazakus?

    Posted in: News
  • -2

    posted a message on Grimy Goons Card Reveal Schedule & Voting Card

    vote Trump

    Posted in: News
  • 2

    posted a message on Hearthstone Patch 15181 - Murloc Card Changes, Bug Fixes, New Dailies, and More!

    iOS patch still not out? wtf?

    Posted in: News
  • 2

    posted a message on Competitive Tavern Brawl Poll

    The rewards are horrible for less than 9 wins. NO THANKS

    Posted in: Tavern Brawl
  • -5

    posted a message on {TOP 1 LEGEND} ShtanUdachi's Malygos Rogue

    yep, typical 12 y/o reply

    Posted in: {TOP 1 LEGEND} ShtanUdachi's Malygos Rogue
  • -5

    posted a message on Hearthstone Patch 14406 - Welcome Bundle Arrives, Tyrande Priest Hero, New Card Backs, World Events

    5 people downvoted. show me those retards

    Posted in: News
  • -9

    posted a message on Hearthstone Patch 14406 - Welcome Bundle Arrives, Tyrande Priest Hero, New Card Backs, World Events

    Thanks for update blizzard! Just lost tournament because my opponent updated game and i have slow internet! Perfect timing!

    Posted in: News
  • 3

    posted a message on Doomhammer : 5mana for 16 damage, need a nerf

    Okay guys, listen! Blizzard REALLY wanted to make shaman playable and lets see how they made it:

    1) Tunnel Trogg. 1 mana 1/3 that has similar effect as Mana Wyrm, but slightly better, because you can buff it for more than one with a single card.

    2) Totem Golem. Totem card with 3mana value for 2 mana and overload. Very good card too.

    3) Tuskarr Totemic. 3/2 (2 mana stats) that gives you board presence and a chance to play not only 1 mana cost basic totems, but also 3 mana worth totems, which happens with big chance. So 3 mana card with value 3-5 mana value at random. Broken.

    4) Thunder Bluff Valiant. 5 mana 3/6 (4.5 mana stats) and Inspire that gives all your totems on board +2 attack permanently. So even if you have empty board it gives you 3/6+2/2(or 3/1) on turn 7, which is already 7 mana value. If you have board of totems it gives you 10+ mana value with one hero power use.. And if you can't remove it, then opponent just spams heropower and board grows insanely fast while he doesn't even use any cards, only heropower. Broken.

    5) Flamewreathed Faceless. 4 mana 7/7 and overload 2. synergizes with Trogg. Let's call it balanced, because you pay 6 mana in total for 7/7, which is very good deal still.

    6) Thing from Below. 6 mana 5/5 Taunt. A bit below average if no totems were played, but playing it for 0-3 mana in mid-lategame is definately broken for those aggro, tempo, midrange decks.

    7) Spirit Claws. 1 mana 1/3 weapon. If you have spell power minions it can deliver 9 damage total for only 1 mana. You can also trade into 1 health minions without spell power minions. It is a broken card for aggro, tempo, midrange decks.

    8) Maelstrom portal. 2 mana deal 1 damage to all minions and summon random 1-cost minion. Seems okay, right? Except mage has Arcane explosion, which doesn't summon 1-cost minion and it's the same cost of the spell. Broken card, especially due to spell power totem and Bloodmage Thalnos, Azure Drakes they run in these decks.

    All these cards they gifted to the class, which has already a ton of burst damage cards, so the question is what were they thinking?

    Have you ever thought about how much damage is Doomhammer and 2 Rockbiters in total? These 3 cards deliver 30 damage. Obviously most of the time it goes to face. Add Lava Bursts, Lightning Bolts on top of that and don't forget Hex, which is the best removal in the game for big threats and it doesn't even have negative effects, only problem is frog is taunt and beast, but that's nothing. 

    Blizzard should really reconsider their choises of printing broken cards. They pushed shaman way too hard and made it tier 0 deck.

    Sorry for no links to cards, typing from phone.

    Posted in: Card Discussion
  • 2

    posted a message on Heroic Malchezaar Anyfin

    why people disliked your comment? jelly? lmao. i did from first try too. ez

    Posted in: Heroic Malchezaar Anyfin
  • To post a comment, please login or register a new account.