I can't believe everybody thinks this is busted, I always forget how bad heartpwn users are at evaluating cards.
I actually think it is a terrible card. Rogue cannot play the control game, you have no more tutoring (bye minstrel), no more razorpetals so even if you get to play triple maly with a nut-draw (you have to draw naturally three legendaries AND survive till at least turn 7) you don't have 0 mana damage spells to play on the same turn. I really don't see how any of this could possibly work.
You seem to be the only sane person in this whole thread, I'll sit with you.
I would really like to enjoy a talk with both of you in a month... Especially because you seem to talk about sanity. Grats beforehand.
Allow me to elaborate:
All these apocalyptic scenarios people are coming up with regarding this card seem to overlook one tiny detail - there (usually) is another person in the game, playing against you, pressuring and killing your stuff.
There is obvious sinergy with some current Rogue cards, but for it to be as busted as people are claiming, it will have to work consistently.
Myra's + Togwaggle + Lab Recruiter + whatever? Sure, if you can draw Myra's by turn 5, keep a lackey alive, draw your Preps when needed and have a Recruiter in hand or rely on it coming from Myra's. You'll also have to have your hand pretty empty by then.
Tog + Pogo's for a full hand of Pogo? Yeah, that wont do you much good. Pogo Rogue's already ahead on Control matchups, this adds nothing. Vs other decks it's just too slow.
Tog + anything? Give me enough survivability, which is Rogue's biggest liability and we'll see where it goes.
I'll wait for the rest of the cards, but this isn't nearly as busted as people are making it to be.
I can't believe everybody thinks this is busted, I always forget how bad heartpwn users are at evaluating cards.
I actually think it is a terrible card. Rogue cannot play the control game, you have no more tutoring (bye minstrel), no more razorpetals so even if you get to play triple maly with a nut-draw (you have to draw naturally three legendaries AND survive till at least turn 7) you don't have 0 mana damage spells to play on the same turn. I really don't see how any of this could possibly work.
You seem to be the only sane person in this whole thread, I'll sit with you.
I would really like to enjoy a talk with both of you in a month... Especially because you seem to talk about sanity. Grats beforehand.
Allow me to elaborate:
All these apocalyptic scenarios people are coming up with regarding this card seem to overlook one tiny detail - there (usually) is another person in the game, playing against you, pressuring and killing your stuff.
There is obvious sinergy with some current Rogue cards, but for it to be as busted as people are claiming, it will have to work consistently.
Myra's + Togwaggle + Lab Recruiter + whatever? Sure, if you can draw Myra's by turn 5, keep a lackey alive, draw your Preps when needed and have a Recruiter in hand or rely on it coming from Myra's. You'll also have to have your hand pretty empty by then.
Tog + Pogo's for a full hand of Pogo? Yeah, that wont do you much good. Pogo Rogue's already ahead on Control matchups, this adds nothing. Vs other decks it's just too slow.
Tog + anything? Give me enough survivability, which is Rogue's biggest liability and we'll see where it goes.
I'll wait for the rest of the cards, but this isn't nearly as busted as people are making it to be.
I can't believe everybody thinks this is busted, I always forget how bad heartpwn users are at evaluating cards.
I actually think it is a terrible card. Rogue cannot play the control game, you have no more tutoring (bye minstrel), no more razorpetals so even if you get to play triple maly with a nut-draw (you have to draw naturally three legendaries AND survive till at least turn 7) you don't have 0 mana damage spells to play on the same turn. I really don't see how any of this could possibly work.
You seem to be the only sane person in this whole thread, I'll sit with you.
I don't really have the giants to test this, am playing around with this idea though and it does feel like the 1st giant could be out by turn 4 or 5 as it's possible to draw a lot with Raiding Party and Elven Minstrel. Shark with Minstrel's a full hand by turn 5.
Not too happy with this change. It kills Odd Rogue - which I don't even play, be we need aggressive decks in the meta to keep the OTK stuff in line. It also hits Miracle Rogue, which granted doesn't really see play right now but it still makes me sad.
This precisely. This hits hard on multiple achetypes that were never the problem. Deathrattle, Tempo and Miracle all make good use of this card without being broken Tier 1 decks. If the intent was against Odd, there were several better ways to hit only that.
Bad start leads to throwing Carnivorous Cube for tempo. Next turn Sonya, kill Cube, play top-decked Keleseth, Cube Sonya with the 1/1.
He does something like, playing Shadow Essence or something else your average Ressu Priest will do by turn 7, but by now I don't even care already, I'm pretty much dead on next turn after he already had Prophet Velen and Malygos in the pool.
He leaves my Cube and Keleseth up and I procceed to throw the Cube against his Maly, popping two Sonyas. Killed Keleseth, played the two 1/1's, backstabbed one of them and played 2 more, into Elven Minstrel which gets me a 13/9 Leeroy Jenkins.
He hits me for 40 in the face in the next turn. I'm not even mad.
Actually not missing Da Undatakah at all and that lonely Cube has made a difference several times. Lucked on finding very few Hunters on these last few matches.
0
Yes, also delete Rogue from the game while you're at it.
0
I'm glad we came to an agreement.
3
Allow me to elaborate:
All these apocalyptic scenarios people are coming up with regarding this card seem to overlook one tiny detail - there (usually) is another person in the game, playing against you, pressuring and killing your stuff.
There is obvious sinergy with some current Rogue cards, but for it to be as busted as people are claiming, it will have to work consistently.
Myra's + Togwaggle + Lab Recruiter + whatever? Sure, if you can draw Myra's by turn 5, keep a lackey alive, draw your Preps when needed and have a Recruiter in hand or rely on it coming from Myra's. You'll also have to have your hand pretty empty by then.
Tog + Pogo's for a full hand of Pogo? Yeah, that wont do you much good. Pogo Rogue's already ahead on Control matchups, this adds nothing. Vs other decks it's just too slow.
Tog + anything? Give me enough survivability, which is Rogue's biggest liability and we'll see where it goes.
I'll wait for the rest of the cards, but this isn't nearly as busted as people are making it to be.
2
You seem to be the only sane person in this whole thread, I'll sit with you.
0
Do I spy some synergy with Myra's Unstable Element ?
1
Cheers!
1
Rank 13 to (1st time) rank 5. 17 win streak.
Cruisin'.
0
Just gonna throw this here:
With Spirit of the Shark on board, Mountain Giant + Corpse Raiser + Preparation + Necrium Vial could be a thing?
I don't really have the giants to test this, am playing around with this idea though and it does feel like the 1st giant could be out by turn 4 or 5 as it's possible to draw a lot with Raiding Party and Elven Minstrel. Shark with Minstrel's a full hand by turn 5.
0
No Spectral Cutlass?
Also, you should probably only keep Tess Greymane if you want the fun factor, as she's pretty unreliable.
1
This precisely. This hits hard on multiple achetypes that were never the problem. Deathrattle, Tempo and Miracle all make good use of this card without being broken Tier 1 decks. If the intent was against Odd, there were several better ways to hit only that.
On the bright side, Skulking Geist doesn't burn it now.
0
Going Deathrattle Rogue vs. Ressurect priest.
Bad start leads to throwing Carnivorous Cube for tempo. Next turn Sonya, kill Cube, play top-decked Keleseth, Cube Sonya with the 1/1.
He does something like, playing Shadow Essence or something else your average Ressu Priest will do by turn 7, but by now I don't even care already, I'm pretty much dead on next turn after he already had Prophet Velen and Malygos in the pool.
He leaves my Cube and Keleseth up and I procceed to throw the Cube against his Maly, popping two Sonyas. Killed Keleseth, played the two 1/1's, backstabbed one of them and played 2 more, into Elven Minstrel which gets me a 13/9 Leeroy Jenkins.
He hits me for 40 in the face in the next turn. I'm not even mad.
6
First golden hero!
0
Awesome deck man, tried it without Da Undatakah and it works just fine.
0
First time rank 10!
Climbed from 14 to 10 with this, based of NanaKwame's version:
Actually not missing Da Undatakah at all and that lonely Cube has made a difference several times. Lucked on finding very few Hunters on these last few matches.
1
Thijs played some Myracle Rogue.
https://www.youtube.com/watch?v=0QXPb76ISEE