Good point! I find it works well if you get it out early, then it's staying power helps increase the damage/cost ratio. I'm going to play out with the changes that I made most recently and then maybe fiddle with that 3-drop spot. Suggestions?
I've been playing a very similar deck, with a bit more emphasis on some spells. Super fun! It's hilarious seeing people not really know what to do with an aggro druid! After seeing this I'll likely be doing some tweaking. Thanks! Here's a link to my build: http://www.hearthpwn.com/decks/278005-isla-sorna-druid-aggro
1
Subbed Malorne for Dr. Boom. Don't have Boom, and keep the Beast Train rollin'!
0
Dark wispers is wonderful!
0
Check out my similar deck Isla Sorna! Includes a claw, and the original iteration had two claws and one bite!
Isla Sorna
1
Just played this against an aggro warrior. Seems everyone's getting on the aggro train!
3
But Frost giant benefits from using hero power. Just would have to adjust your gameplay a bit.
0
Could you change my name to Lazarus_22? Thank you!
2
Good point! I find it works well if you get it out early, then it's staying power helps increase the damage/cost ratio. I'm going to play out with the changes that I made most recently and then maybe fiddle with that 3-drop spot. Suggestions?
3
I've been playing a very similar deck, with a bit more emphasis on some spells. Super fun! It's hilarious seeing people not really know what to do with an aggro druid! After seeing this I'll likely be doing some tweaking. Thanks!
Here's a link to my build:
http://www.hearthpwn.com/decks/278005-isla-sorna-druid-aggro