So they wanted to 'change up' handlock because it was getting stale by pretty much killing it's one essential card and giving nothing in return?
Well good job at completely removing handlock from the game. It was one of the most fun to play decks, with a really high skill requirement yet without being op. But i shouldn't complain, at least we got aggro Shaman in return.
2
Yeah, it's nice. But I'm certain, that [card]Abyssal Enforcer[/card] has a better one.
5
He should be 1/2 and summon 2/1. Or at least just be 1/2. Or stewards should have an ability to give him +1 health while they live.
3
In the Midrange Buff Paladin this can actually work pretty well. Paladin has problems dealing with a single big minions without Equality or at least Truesilver Champion, and by turns 5 and above this could actually get a few buffs while in hand already. 5 damage to face can be annoying, but Paladin has a lot of heals, which can make up for this unfortunate deathrattle.
I'm looking forward to trying out this card, but I don't think it will be great, or even good. Playable at best.
5
Poor thing, your younger brother, Abyssal Enforcer is everything you are, but better :C
1
Should be 3/2, really. You would at least be able to efficiently trade against 2 mana 2/3s even without buffs. But who knows, maybe this card is actually not that bad, time will tell probably.
3
No, it's a brush (idk how it's actually called) for his cannon.
1
Better than Wickerflame Burnbristle, poor pally.
2
With cards like Shaky Zipgunner and Trogg Beastrager this really can be insane.
6
It would be crazy good if it summoned a copy from your deck every time you play a pirate.
0
This guy MUST stay in standard.