• 3

    posted a message on Arch-Thief Rafaam

    IMO Ysera is still stronger. In late game you're looking for stabilization and Ysera helps in that much better. Doesn't die to BGH, provides u with tools EVERY turn and has 12 health. Rafamm provides u with only 1 card, that costs 10 mana. Dies to BGH, has only 8 health.

    Imo Ysera is the ultimate finisher.The only thing about rafaam that is good - is that u get to pick a specific tool. But only 1 tool.

     

    Posted in: Arch-Thief Rafaam
  • 4

    posted a message on Arch-Thief Rafaam

    the question is what do u swap for it? Ysera? -no... removals? -unlikely... mid game stuff?- not sure... If rafaam goes in, something goes out... and there's so many good cards that I don't want to board out...

    Posted in: Arch-Thief Rafaam
  • 0

    posted a message on Museum Curator

    Then bounce Museum Curator back to your hand - repeat the process.

    INFINITE COMBO! xD

    Posted in: Museum Curator
  • 1

    posted a message on Arch-Thief Rafaam

    This guy is good, but Ysera is still stronger. In late game you're looking for stabilization and Ysera helps in that much better. Doesn't die to BGH, provides u with tools EVERY turn and has 12 health. Rafamm provides u with only 1 card, that costs 10 mana! Dies to BGH, has only 8 health.

    I guess u can play both in your control decks, but again would u play a second Ysera in your deck? I wouldn't. Ysera wins games by herself.

    Posted in: Arch-Thief Rafaam
  • 3

    posted a message on Ethereal Conjurer

    I don't like that mages get everything for arena. MAGES ARE OP IN ARENA!!!

    Flamestrike-Flamestrike-Flamestrike!!!

    Make it stop!

    And now u get this guy! AS A COMMON!!! And what do u think? He gets u another flamestrike! Or fireball, or Polymorph...

    WHAT A HELL?!

    This guy should not be a COMMON!!!!!!!!!

    It ruins arena balance even more. MAKE IT STOP!

     

    Posted in: Ethereal Conjurer
  • 3

    posted a message on Murloc Tinyfin

    Don't be deceived by his cuteness!!!

    He was summoned...   by your opponent...   

    to defeat...  

    your...  

    arse...

    Posted in: Murloc Tinyfin
  • 2

    posted a message on Sir Finley Mrrgglton

     Kinda good for aggro warrior... possibly the best turn 1 play for aggro warrior: play it and you'll always get better hero power. Best are: Hunter, mage, warlock, paladin. Then Druid, Rogue. Priest and Shaman - not good for aggro warrior. So u get to pick out of 3 so u'll always get at least smth good.

    Posted in: Sir Finley Mrrgglton
  • 2

    posted a message on [TOP 5 LEGEND] Raptor Rogue

    I think this deck is not consistet enough at the moment. I have tried it myself, I feel it lacks some reach, no many ways to comeback.

    If u get board control early with a few deathrattles out - u're good, otherwise u're kinda f***ed...

    Posted in: [TOP 5 LEGEND] Raptor Rogue
  • 37

    posted a message on Mounted Raptor

    Posted in: Mounted Raptor
  • 2

    posted a message on Cursed Blade

    Wooow... That golden art... O.O

    Posted in: Cursed Blade
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