Hello everyone. For this WCDC, I created a legendary warrior card, Varok Saurfang. The card itself is focused on Taunt Warrior, even if he doesn't have Taunt. My idea was that since Saurfang is High Overlord, he should command the troops, especially the shield phalanx, making their resistance (Health) their offensive force (Attack).
I Personally like battle in the sky but maybe edit it a little to say only dragons and their effects or text rather than just battlecrys so that deathrattles & constant effects could still work like palis Bronze Herald. Maybe the first one is more popular tho.
@twistertiger
With your feedback I chose to change the text, I think it is even more consistent, thanks. I also changed the art, I found that very simple hehe.
I had 3 ideas (again haha), but this time I found them simple and even (a little) balanced. 1- Murozond, the Infinity: A simple Dragon that has the potential to always be on the field more and more, but nothing overpower (I think). 2- Reforged Dragon Soul: I always thought that the original Dragon Soul was really bad for the game and out of woW lore, so I thought of a simple effect but taking greater care of the enemy when playing dragons. 3- Battle in the sky: A simple paladin card, more focused on field control.
I had three ideas for this event, and I'm in doubt which one is the most "balanced" and the most interesting. > First card, a Rogue weapon that has the potential for more Rogue control. I thought of putting it as cost 8, but I remembered that Battlecry and Deathrattle are effects of RNG. > Second card, Kel'thuzad ... Legendary wizard card, securing Spell Damage +2 and may have two spells already played in the game. > And finally, the third card, A Paladin Dragon, may even save the paladin's life with his lifesteal. I know these are simple ideas but I would like feedback because I don't know which one to bet for the competition hahhaa ...
I reviewed the card, and reading @Nohva's feedback, I redid the main idea and Zombeast. Unfortunately my english is not the best, sorry hehe ... But now I think you've got the idea of what I wanted for the card.
I saw this art and thought of using it at the time ahhahaha .... Sapphire Riverbeast is a Card that I thought of making it Legendary, but I thought it would be too weak to such a level (although Hunter's legendary history is not so good hahah). She has a slight defect that is necessary to attack her, that is, a taunt with a high life would be welcome, so I could think of Stegodon, which besides being cost 4 and having taunt, also has 6 from Health, which helps very much the Sapphire Beastriver.
3
"Behold my might new power! mwahahahah..."
1
I saw this in my image bank and thought, "Why not a synergy between demons and mechs?"... And here it is!
2
"Beloved father, friend, soldier and high overlord - RIP Saurfang"
4
Hello everyone.
For this WCDC, I created a legendary warrior card, Varok Saurfang. The card itself is focused on Taunt Warrior, even if he doesn't have Taunt. My idea was that since Saurfang is High Overlord, he should command the troops, especially the shield phalanx, making their resistance (Health) their offensive force (Attack).
2
Description: "Always hiding behind Bob's tavern, selling artifacts to STRANGERS."
When played: "Got some rare things on sale, stranger!"
When Attack: "A wise choice, mate!"
When Dies: "Not enough cash, stranger! ugh!"
0
1
"Clash of the titans, of clans, and now... of the Dragons?!"
0
@twistertiger
With your feedback I chose to change the text, I think it is even more consistent, thanks. I also changed the art, I found that very simple hehe.
0
I had 3 ideas (again haha), but this time I found them simple and even (a little) balanced.
1- Murozond, the Infinity: A simple Dragon that has the potential to always be on the field more and more, but nothing overpower (I think).
2- Reforged Dragon Soul: I always thought that the original Dragon Soul was really bad for the game and out of woW lore, so I thought of a simple effect but taking greater care of the enemy when playing dragons.
3- Battle in the sky: A simple paladin card, more focused on field control.
2
"Now you see me, now you don't!"
0
I had three ideas for this event, and I'm in doubt which one is the most "balanced" and the most interesting.
> First card, a Rogue weapon that has the potential for more Rogue control. I thought of putting it as cost 8, but I remembered that Battlecry and Deathrattle are effects of RNG.
> Second card, Kel'thuzad ... Legendary wizard card, securing Spell Damage +2 and may have two spells already played in the game.
> And finally, the third card, A Paladin Dragon, may even save the paladin's life with his lifesteal.
I know these are simple ideas but I would like feedback because I don't know which one to bet for the competition hahhaa ...
5
Vicious Scalehide + Sapphire Riverbeast ([3 Mana] - 1/5 - Whenever this minion attacks, deals damage using Health instead Attack.)
1
I reviewed the card, and reading @Nohva's feedback, I redid the main idea and Zombeast. Unfortunately my english is not the best, sorry hehe ... But now I think you've got the idea of what I wanted for the card.
Sapphire Riverbeast + Vicious Scalehide
3
I saw this art and thought of using it at the time ahhahaha .... Sapphire Riverbeast is a Card that I thought of making it Legendary, but I thought it would be too weak to such a level (although Hunter's legendary history is not so good hahah). She has a slight defect that is necessary to attack her, that is, a taunt with a high life would be welcome, so I could think of Stegodon, which besides being cost 4 and having taunt, also has 6 from Health, which helps very much the Sapphire Beastriver.
5
"Maybe the Mark of the Lights gives a minion -5/+5."