Actually, people should read what forum he posted it in.
That will be like curing cancer.
4
Actually, people should read what forum he posted it in.
That will be like curing cancer.
2
First of all armorsmith is probably one of the best cards you can have for the match up so cutting one out is definately a mistake (kills recruits and breaks divine shield while giving you free armor and working as a soft taunt). I would definately recomend to run double revenge (or 1 WW 1 revenge) Baron Geddon and atleast 1 brawl. Mulligan for fiery war axe, armorsmith and cruel taskmaster.
If you have a deathsbite out save the WW for their turn 6 Mysterious challenger and combo it with an execute (if you can) otherwise use your BGH on it after avenge triggers. Dont try to get value out of your acolyte just play him on T3 and try to keep your hand small so they cant refill theirs. The deck runs pretty fast out of steam if your able to handle their MC and afterwards its just armor up, shield maiden, defensive alexstrasza and you should be golden.
I disagree with people saying its a bad matchup id say cw is even favoured against secretadin, if played right. I have a 8W/4L record against them. The general opinion cw => bad against paladin is an old opinion based on a meta were pala was mainly mid/control, in which case pala is truly favoured but against the rush variant warrior has some of the best tools to counter it (6 aoe effects in the form of 2 deathsbite, 2 WW/Revenge, Geddon and Brawl).
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Play both dragon and control warrior..
Even put 2x Alex champion.. 2x bash and one revenge in my dragon deck.. went 2-2 since then so i guess its an improvement.. before that i was probably 1-10 lol.. So anyway to beat them more consistently without destroying the deck? After these changes i lost on fatigue to aviana druid which would never have happened with a couple more threats which i swapped out.. i guess paladin is fa more popular though. I cut armorsmith completely as they are no good imo.. maybe a one of is ok.. was a good card vs hunter before but now i barely see hunters
This deck is basically slowing me up from ranking up as CW right now.. so anyone got some new CW variant?
You should rename your title if you want people's opinion about Warrior against secret Paladin.
Actually, people should read what forum he posted it in.
5
Tumbleweed rolls past slowly
1
How would 2vs2 make any sense in a card game, seriously?
Magic the Gathering has it. It's called "Two-headed giant". It was in fact the first offical multiplayer format for MtG, introduced in 2005.
2
Quote from MarineKingHS jumpI'd like to see a card like Nerub'ar Weblord that says: minions with charge cost (2) more.
If I'm not mistaken charge is the only buff that has no card that counters it.
LOL, now that is freaking hilarious. I can see it now "Well played scrub but I has lethal" [insert Arcane Golem], YOU MUST ATTACK THAT MINION WITH TAUNT "WHAT!? OMFG that wasn't supposed to happen, he needed exactly that card to win, this is bull." concede/friend request
Tsk, you know this won't be enough. We have silence for those kind of hopeful sheenanigans. Here, this will give you a fighting chance:
1
With Shaman, Reincarnate on Sylvanas can be a great play. Ancestral Healing, too, to taunt her up.
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Majestic, no?
1
They can nerf cards forever and it will just shift to the newest card/deck to exploit this. GP is just a symptom of the larger problem.
I've been saying this for over a year but discard is basically a way to counter this.
I am not sure what would happen to the metagame though. If you give discard to aggro, then they get to just remove your Aoe from hand and steamroll you.
So most likely discard would have to be expensive, in the 4-5 mana range. Maybe a defensive neutral creature with a NON RANDOM discard battlecry.
For instance, say, a 4 mana 2/3 taunt that lets you discard a selected card. You'd never play that in aggro but it would let control and midrange stop combo decks and burst finishers.
It would stop this current deckbuilding strategy of "sit on your big hand and wait to go off" as well as the "chip away and save your big burst". Imagine you play the 2/3 taunt and get to discard that fireball / doomguard or kill command they were saving. Ouch.
I love this card idea. I wholeheartedly agree that the game would benefit from a discard mechanic, preferably not a random one.
1
Usually when i get a friend request from someone who I just beat, I wait between one and two weeks to friend them.
Typically they have no idea who I am.
If they are civil I keep them as a friend and chat.
If not the fun begins.
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1
Also, freeze trapping a deathwing can turn an easy win for your opponent into an easy win for yourself and on that basis alone, you should run atleast one copy. Deathwing is the bane of all early aggro and can completely fuck your board, even if they have 8-10 health left.
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I run leeroy+faceless for this reason, if you can save a charge of eaglehorn for your turn 10 and happen to draw this combo, its a whopping 15 damage which is usually a winmore condition, but will occasionally burst out a win for you if they are healing lots. The presence of this combo allows you to focus more on mid board control.
Faceless is also good utility.
Hybrid hunter has become a lot of different things to a lot of different people. IMO if you are running knife jugglers in any deck, that is far from hybrid. That is just my opinion. They are effective to be sure, but do not get lost in what you are trying to do. If you plan to go into late game, freeze trap would be a better pick over those and if you end up removing them, it looks like you may want to consider a minion overhaul; consistently top decking 2-3 mana minions in a control match is not going to end well and at rank 5, you will see a lot more of it.
I like your deck though and if your having success, why change it.
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I love this thread OP, thank you for posting! Up voted!
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That could be said about any deck.
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I sometimes wish they added a little chat window during the match for exactly this reason, hahahaha.
1
The other day in constructed i saw a millhouse manastorm and in the context of the board when played to my hand at that time, it performed really well.
1
Also, you have to sacrifice a ton of deck slots for MC to be effective. Dr. Boom is one slot.
1
I include flare and kazan in my hunter deck, auto concede most of the time.
Also picked up the 4 mana 3-5 trolls as well as troggzor, punishes the fuck out of this deck.
1
Thank you sir. This has solved it. I was pissed off because i got my quest slots full and i gotta leave like right now till tomorrow, would of missed a quest but anyways thanks alot!!
1
If he could do it on a limited amount of time every day, i would be pretty fucking impressed, but as it has already been expressed a couple times now, the time spent on the game is probably one of the biggest definers of getting to legend. In combination with net-decking, i feel like it is just an inevitability, over ability.