no, i dont think it makes sense to rotate him. the decks are fun, and some are even strong, but with such a huge pool of different decks you cant ladder with him.
Or summoning portal could be changed to: your minions cost 2 less but they always cost at least 1. keeps mechwarper intact, while the portal nerf is insignificant because very few decks play 0 cost cards.
I'm very excited to open Dinotamer Brann, however, when I check the deck list for the current popular Highlander Hunter, I find that I lack these cards:
- Rat Trap
- Subject 9
- Zuljin
- Zephrys
- Siamat
I think Zephrys and Siamat are optional, they are more a situational win more cards than core for the deck. However, the other cards seems super related to how the deck is build, without Zuljin, I doubt I can rely on spells that much, so I will have to build differently. Can anyone suggest cards to replace?
I do have Unseal the Vault but I don't think they can work well together.
of all the cards you listed, only zephrys is not optional. zuljin refills your board with wyrms and secrets and seeing as you are also missing rat trap and subject 9, i say go a secretless route with more emphasis on minions. of course you can keep a couple of secrets like freezing and fire trap/ snipe or whatever but you shouldnt make it the core of your deck.
0
i think its best balanced at 5-6 mana, just because of evolve effects. its a disgusting card when evolved, pretty meh without.
0
no, i dont think it makes sense to rotate him. the decks are fun, and some are even strong, but with such a huge pool of different decks you cant ladder with him.
0
its good to see other people with lose decks. i have made my own that helps with a lot of quests for your friends as well.
here it is, posted on hearthpwn now: https://www.hearthpwn.com/decks/1332268-lose-warrior
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remember the only viable rogue deck in jade meta? hint: it was a tier3 miracle deck that no one was playing.
24
no
1
i would love to have that card, and yes, it would be fun for me. also, seeing salty posts like this is fun for me as well.
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done
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and only for 5 mana!
0
done
2
if they gave invincible i would start playing wow again, quit during pandaria.
2
i have another issue with zeprhys as well. whenever i play him i dont automatically win, anyone else experience this bug?
1
please do tell me about this control aggro deck you are referring to
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Or summoning portal could be changed to: your minions cost 2 less but they always cost at least 1. keeps mechwarper intact, while the portal nerf is insignificant because very few decks play 0 cost cards.
1
of all the cards you listed, only zephrys is not optional. zuljin refills your board with wyrms and secrets and seeing as you are also missing rat trap and subject 9, i say go a secretless route with more emphasis on minions. of course you can keep a couple of secrets like freezing and fire trap/ snipe or whatever but you shouldnt make it the core of your deck.
0
done