Recently I got into the Gwent closed beta and there's one feature which I think is particularly interesting. After a finished game you can press a button 'send good game', which gives your opponent free 5 ore. What if such a feature was introduced into Hearthstone, and after each played game (ranked and unranked) you would get, let's say, 3 gold (or maybe dust?), if only your opponent wished you to?
The pros (for the community, I myself don't care much about aggro or bm): - less conceding after 3 turns - you can't receive a good game reward if you conceded, the game has to be finished - less BMing - why would you do that if it means your rewards will almost surely be diminished? - a bit less aggro (I think so, especially in unranked) - aggro players are generally disliked in the community, which means less people would give them a 'good game', and so there is less (but still a lot of) incentive to play such a deck - less 'friends dilemmas' - most people don't accept friend requests, as most of those are just people who want to flame. Well, if you didn't get a 'good game' from someone and they want to add you, you can be almost sure it's going to be another flamer - more positive community - if the game itself gave you more gold per game, people wouldn't care much (besides yay free gold!). When it's another player's decision that gives you a reward, you are kinda grateful to that person, so I guess the community as a whole could be a bit less salty and more positive
The cons: - less money for Blizzard? I mean, 1 free pack every 33 games, come on... The aforementioned Gwent gives a pack for first 6 rounds won every day (3 games won), which may even be a bit too generous
Sounds like a good idea on paper, but I think considering how salty the HS community is, the losing person would almost never want to send a GG to the winning one.
There would be endless threads if people whining about how they didn't get sent their gold and how this bm cannot be tolerated and that there needs to be an autoinclude send function you can activate for your opponents.
Recently I got into the Gwent closed beta and there's one feature which I think is particularly interesting. After a finished game you can press a button 'send good game', which gives your opponent free 5 ore. What if such a feature was introduced into Hearthstone, and after each played game (ranked and unranked) you would get, let's say, 3 gold (or maybe dust?), if only your opponent wished you to?
The pros (for the community, I myself don't care much about aggro or bm):
- less conceding after 3 turns - you can't receive a good game reward if you conceded, the game has to be finished
- less BMing - why would you do that if it means your rewards will almost surely be diminished?
- a bit less aggro (I think so, especially in unranked) - aggro players are generally disliked in the community, which means less people would give them a 'good game', and so there is less (but still a lot of) incentive to play such a deck
- less 'friends dilemmas' - most people don't accept friend requests, as most of those are just people who want to flame. Well, if you didn't get a 'good game' from someone and they want to add you, you can be almost sure it's going to be another flamer
- more positive community - if the game itself gave you more gold per game, people wouldn't care much (besides yay free gold!). When it's another player's decision that gives you a reward, you are kinda grateful to that person, so I guess the community as a whole could be a bit less salty and more positive
The cons:
- less money for Blizzard? I mean, 1 free pack every 33 games, come on... The aforementioned Gwent gives a pack for first 6 rounds won every day (3 games won), which may even be a bit too generous
Sounds like a good idea on paper, but I think considering how salty the HS community is, the losing person would almost never want to send a GG to the winning one.
There would be endless threads if people whining about how they didn't get sent their gold and how this bm cannot be tolerated and that there needs to be an autoinclude send function you can activate for your opponents.
I don't think that feature would see much use in this Patches meta.
Fuck cubelock
I would even like to have possibility to send a little bit of my own gold to my opponent after good game.
English is not my native language, so, with a high probability, mistakes were made.
I love your idea, nothing would please me more than send gold to people that don't play with cancer.