This guy is for sure going in my aggro Druid deck (probably replace one of the leper gnomes). Getting the Hunter or Warlock hero power would just be broken as hell. But even the shaman and paladin tokens would be great. Mage and rogue would also be an upgrade. The only bad hero powers are Priest and Warrior.
- obviously if you Justicar first then play this, you will replace your upgraded HP with a new random HP
- if you play Finley then Justicar, can Justicar upgrade your replaced power? Justicar reads "replace your starting hero power with a better one" - will the replaced power count as a "starting" hero power ?
I would think that Justicar upgrades the original hero power. It seems to me that Justicar bases the upgrade on the hero and not on the hero power. At least in priest and shaman, the upgraded hero power will cancel both, priest's shadowform and shamans two damage hero power. But soon we will know for sure...
Cheap way of resetting your hero power to use twice per turn for 2 inspires, if it acts like Sideshow Spelleater or Justicar Trueheart.
The curse of the unwanted sig space.
Is it always new? Is it possible to discover your original hero power?
they might as well have made this guy into a shaman legendary :P at least that's where i would play it without regret
^ Shaman's totems are actually not that bad compare to Rogue's in late game.
I want to craft a golden version of it. But I wonder if a discovered hero power is also golden ?
“Paths are made by walking”
― Franz Kafka
I am surprised no one mentioned 'Murloc Knight nerf'. All the hate goes to Murloc tinyfin.
My legendary count excluding adventure legendaries, dupes and old murk eye: 40
$$$ spent on this game: 0
Check out my card collection: http://www.hearthpwn.com/members/MCFUser175154/collection
Its fangs are in your flesh before its hiss leaves your ears.
Golden Heroes: Druid -> Rogue -> Shaman -> Hunter -> Warlock
From what i can see,
warrior/priest = control hero power
hunter = aggro hero power
rogue/shaman = good early game < less good late game
mage/paladin = good overall midrange hero power
druid = goodish midrange but defiantly replaceable
warlock = important for most current warlock deck types
So it would be useful if you want to make a deck that doesn't suit your hero power, so an aggro warrior or control hunter.
Mechanical Shaman anyone?
This guy is for sure going in my aggro Druid deck (probably replace one of the leper gnomes). Getting the Hunter or Warlock hero power would just be broken as hell. But even the shaman and paladin tokens would be great. Mage and rogue would also be an upgrade. The only bad hero powers are Priest and Warrior.
Any idea how this will interact with Justicar?
- obviously if you Justicar first then play this, you will replace your upgraded HP with a new random HP
- if you play Finley then Justicar, can Justicar upgrade your replaced power? Justicar reads "replace your starting hero power with a better one" - will the replaced power count as a "starting" hero power ?
^ I believe Justicar will upgrade the new one, like how she interacts with Spelleater.
I would think that Justicar upgrades the original hero power. It seems to me that Justicar bases the upgrade on the hero and not on the hero power. At least in priest and shaman, the upgraded hero power will cancel both, priest's shadowform and shamans two damage hero power. But soon we will know for sure...
This will visit my tempo mage deck for a little while I think!
I just love this card !
The stats, the battlecry and the artwork ... imo "everything is awesome" ! :D