Decent 1 drop for Arena or constructed. Leaves a 1/1 behind if it gets pinged or can trade into a 3/2, or a 2/1. And then you can use it for reach with holy smite. I really like this one.
Druid gets a better arcane shot, priest gets a better skill command. What's next? Rogue gets a 6 mana 6/5 with charge that spawns 2x 2/2s? The Hunter has become the hunted.
Worse Wisp have to pay mana for another 1/1, whereas Wisp is infinite value
Kappa
◥·̆◤TO ARMS TOTEMS!◥·̆◤
Awesome card, just imagine turn 4 Violet Teacher, then turn 5 this + Soul of the forest
OR
play this + poison seeds... awesome
Maybe this is what makes Gormok the Impaler viable?
Decent 1 drop for Arena or constructed. Leaves a 1/1 behind if it gets pinged or can trade into a 3/2, or a 2/1. And then you can use it for reach with holy smite. I really like this one.
Having two 1/1 on the board on T1, without coin, might actually be interesting.
This + Power of the Wild or Sea Giant or... endless possibilities. Even oldstyle Lifecoach Miracle Druid
I like this card.
I predict favorable target for game Druid and Shaman !
and works with token druid pretty well.
Druid gets a better arcane shot, priest gets a better skill command. What's next? Rogue gets a 6 mana 6/5 with charge that spawns 2x 2/2s? The Hunter has become the hunted.
Autoinclude in every Druid deck. Holy smite + great minion in one mana card as a Druid. Flexability and value of this card is just nuts.
Turn 9 - Malygos+2x Moonfire + Innervate + 2x Living Roots = 26 dmg to the face
I like it. very versatile. It also has the option for a turn 1 (Innervate) or turn 3 mini cenarius using the Sunfury protector.
Dat 6 card turn 9 combo...
This is one of the best 1 drops in the game. Solid card.
Solid drop 1 mana Holy Smite,or 2 Wisp's ?
But IDK if it will be a great card or really used in these new decks,Druid got so much power already to give this card some respect U.U
Standard > Wild
No tribe.
versatile enough to be play in control druid and combo druid for sure.... just need to find room
So, remember that time you lost the game because druid had a wrath and then out-tempoed you?
Yeah umm, you are going to get into these situations a lot more often now.
Dire Wolf Alpha turn 2. Mirror Image is about the only other card that puts 2 minions on the board for 1? (excluding Wisp/Target Dummy)
Ok... turn 4 lethal vs AFK dream:
Turn 1 Living Roots (30)
Turn 2 Dire Wolf Alpha (26)
Turn 3 Raid Leader (17)
Turn 4 Savage Roar or 2xPower of the Wild (-4 or -2)
The curse of the unwanted sig space.