If two Statues died, are those two different minions or two of the same minion? Is a copy of a minion the same minion or is it a different minion? Is a minion already resurrected a different minion? Is the "resurrect" mechanic different than the "summon a friendly minion that died" mechanic?
Oh God, such lack of comprehension. It is three different named minions.
Even if it's different minions, it can work out pretty well in big priest, especially with the low amount of minions that they play you will be guaranteed to get good stuff
If two Statues died, are those two different minions or two of the same minion? Is a copy of a minion the same minion or is it a different minion? Is a minion already resurrected a different minion? Is the "resurrect" mechanic different than the "summon a friendly minion that died" mechanic?
Oh God, such lack of comprehension. It is three different named minions.
There's no need to be insulting, it's a legitimate question.
The card doesn't say, "different named minions."
edit: Seems to me that copies, and actual separate cards should count as 'different minions,' but not minions resummoned via spells, Tomb Lurker, Onyx Bishop, N'Zoth, etc.
So this seems to work quite well with Big Priest. It is an interesting tool, with fair draw backs:
It is hard to upgrade. This seems fair seeing how good the non upgraded version already is.
You need to have it in your hand. No top deck, here are 4 new minions. Also if you have it in hand (early game), it means you have one card less to be anti-aggro tool of Mr.Barnes. So it might be very good against control, but terrible against aggro.
The minions are different. This means no matter how many Ysera you resurrect, Mr. Barnes will come along at turn 7. Which means if you are playing this on curve, it only counts as resurrecting one big minion for 7 mana. And if you are playing it on turn 7, have upgraded it, it is still very likely to only have two different minions which have died, so you don't get the upgrade value.
So, overall, I like the flavour, difficulty, and balance of the card. And like many people in the post, I see one being played (unless the meta becomes pure control).
Oh great more support for already existing and already good priest archetypes....because I haven't seen a priest in ladder in like 60% of the games this month.
Okay, I had an entire post typed out under the understanding that the card revived 1, 2 and 3 minions respectively. It wasn't until I went back to the first page and reread them that I noticed that the card revives 2, 3 and 4 minions, which is WAY better than I originally led myself to believe. So, within the context of Big Priest, I think I have to value this card at Very Good because even at it's base level as a mid to late game top-deck, the value of this card is fantastic where previously I valued this card as a top-deck as merely 'okay'. And while Barnes and Potion of Madness do throw a wrench into the functionality of this card, overall I feel those instances will be outliers of what will be an otherwise reliable high value spell.
That being said, I feel that the initial upgrade of the card within Big Priest should be relatively easily attainable. Big Priest runs an abundance of spells and it doesn't seem like it would be that hard to have cast 4 of them before you cast the spellstone. So, in that regard, I think that on average, most Big Priest players can expect to summon 3 minions with this card. If all of them are high value targets, it's almost game ending right there. Though, you're 'almost' guaranteed at least 1 high value target and you ARE guaranteed 3 bodies on the board, so regardless, at it's first upgrade, this card will be a game changer.
At it's second and final upgrade, the power of this card is absolutely undeniable. However, I feel the second upgrade will be extremely rare, even in a deck like Big Priest that runs a lot of spells. The thing is, you're not going to want to keep this card in your mulligan and odds are, you will have likely cast a few spells before this card even makes it into your hand. So, while the final upgrade is beyond bonkers, the requisite to attain it seems a bit beyond reasonable reach. I suspect most players will be better off casting the card at it's second tier level instead of trying to find the spells necessary to upgrade it further. However, depending on the state of the current game you're playing, if you can manage to get this card to level 3, you've almost certainly won.
I'm voting Very Good for the purposes of Big Priest only. This card is lackluster in literally every other priest archetype.
This is an entirely new card, and considering Hearthstone has had confusing and inconsistent wording of their cards in the past, I would like some clarification.
edit: Be careful what words you use. "Revive" is a word that is only seen on Sherazin, Corpse Flower, and I'd like to think it pairs with "Dormant."
I see a lot of people fail to realize there's a deck called big priest. You don't even need to upgrade for this card to be good in that deck. Now in a control match up you could upgrade it and the deck runs a lot of mid cost/cheap removal spells.
I have been thinking - will this card find a place in a miracle styled deck? And I'm kinda tored:
- on the one hand, if we look at the requirements and look at those of the priest weapon, then we can see some edges those cards have in common. So they should find a home in the same deck ..... in theory. - on the other hand - this spell requires you to a) have the ability to play a lot of spells in one turn, but on the other hand - to have something good to resurrect. So this is the paradox I see - if I look at the Un'Goro miracle priest, then the only good ressurections were Lyra, the creatures you get from Free From Amber and probably Medivh, the Guardian??? The other creatures were the cheap ones, providing a lot of draw, so that you can find your combo pieces (Inner Fire and Divine Spirit). If you run this card in the same deck, then the chances of resurrecting small bodies would be high, thus the sense of this card being used there will fade.
Sooo I would never put this card into a miracle deck, even though the upgrading requirements point to this idea.
Yeah, just imagine it brings back Lyra, Questing Adventurer and the auctioneer. The lols.
As others have pointed out it would only summon one, but I do think Charged devilsaur is an okay tech card in big priest. It's great vs Druid and razakus. you just smorc i'm down. fun times.
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EZ BIG EZ PRIEST EZ
Even if it's different minions, it can work out pretty well in big priest, especially with the low amount of minions that they play you will be guaranteed to get good stuff
Why u hav to be mad? is only card gaem.
I do not lithe that it is a tool for big Priest.
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So this seems to work quite well with Big Priest. It is an interesting tool, with fair draw backs:
It is hard to upgrade. This seems fair seeing how good the non upgraded version already is.
You need to have it in your hand. No top deck, here are 4 new minions. Also if you have it in hand (early game), it means you have one card less to be anti-aggro tool of Mr.Barnes. So it might be very good against control, but terrible against aggro.
The minions are different. This means no matter how many Ysera you resurrect, Mr. Barnes will come along at turn 7. Which means if you are playing this on curve, it only counts as resurrecting one big minion for 7 mana. And if you are playing it on turn 7, have upgraded it, it is still very likely to only have two different minions which have died, so you don't get the upgrade value.
So, overall, I like the flavour, difficulty, and balance of the card. And like many people in the post, I see one being played (unless the meta becomes pure control).
I can already see it now, need to coin out Shadow Essence with 2 Eternal Servitudes and that in hand and ta da, 5/5 Barnes lol.
Its a little slow really but if you hit the nuts this could be oppressive. Might be just a bit too win more but we'll see.
Even if you upgrade it only at the first stage, it still a very good card for Big Priest. If you don't upgrade it, probably an "okeish" card.
The only doubt is if minions with the same name are considered "different" or the same (for exemple an Obsidian Statue and it's 1/1 copy from Barnes).
For what profit is it to a man, if he gains the world and loses his own soul?
I play wild big priest and may fit this into my deck.. can’t imagine it not being worth it in standard
Oh great more support for already existing and already good priest archetypes....because I haven't seen a priest in ladder in like 60% of the games this month.
Okay, I had an entire post typed out under the understanding that the card revived 1, 2 and 3 minions respectively. It wasn't until I went back to the first page and reread them that I noticed that the card revives 2, 3 and 4 minions, which is WAY better than I originally led myself to believe. So, within the context of Big Priest, I think I have to value this card at Very Good because even at it's base level as a mid to late game top-deck, the value of this card is fantastic where previously I valued this card as a top-deck as merely 'okay'. And while Barnes and Potion of Madness do throw a wrench into the functionality of this card, overall I feel those instances will be outliers of what will be an otherwise reliable high value spell.
That being said, I feel that the initial upgrade of the card within Big Priest should be relatively easily attainable. Big Priest runs an abundance of spells and it doesn't seem like it would be that hard to have cast 4 of them before you cast the spellstone. So, in that regard, I think that on average, most Big Priest players can expect to summon 3 minions with this card. If all of them are high value targets, it's almost game ending right there. Though, you're 'almost' guaranteed at least 1 high value target and you ARE guaranteed 3 bodies on the board, so regardless, at it's first upgrade, this card will be a game changer.
At it's second and final upgrade, the power of this card is absolutely undeniable. However, I feel the second upgrade will be extremely rare, even in a deck like Big Priest that runs a lot of spells. The thing is, you're not going to want to keep this card in your mulligan and odds are, you will have likely cast a few spells before this card even makes it into your hand. So, while the final upgrade is beyond bonkers, the requisite to attain it seems a bit beyond reasonable reach. I suspect most players will be better off casting the card at it's second tier level instead of trying to find the spells necessary to upgrade it further. However, depending on the state of the current game you're playing, if you can manage to get this card to level 3, you've almost certainly won.
I'm voting Very Good for the purposes of Big Priest only. This card is lackluster in literally every other priest archetype.
Big Priest will be absolute Tier 2 with this, no doubt
seems like team 5 feels really bad about the purify insident so they give priest only OP cards now.
Revive? You mean Resurrect?
This is an entirely new card, and considering Hearthstone has had confusing and inconsistent wording of their cards in the past, I would like some clarification.
edit: Be careful what words you use. "Revive" is a word that is only seen on Sherazin, Corpse Flower, and I'd like to think it pairs with "Dormant."
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I see a lot of people fail to realize there's a deck called big priest. You don't even need to upgrade for this card to be good in that deck. Now in a control match up you could upgrade it and the deck runs a lot of mid cost/cheap removal spells.
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