The only class that seems like it could actually cut all cheap spells and have good, expensive spells without any problem seems to be Paladin. I theorycrafted a deck where this card could shine, so I hope some of you check it out and maybe even give feedback.
Rollback Post to RevisionRollBack
On the third day before Witchwood, Blizzard gave to me,
I kind of like this as a one-of in a meme Hunter deck that runs 2 copies of Call of the Wild as the only spells in the deck. That's probably bad, but it sounds like fun!
I'm between playable and very good, and I went out on a limb and chose very good. I think this has too much potential for someone not to figure out how to make it work. It would already slots into Murloc Paladin very nicely. Take out the Blessingof Kings, leave in the Spikeridged Steeds, and maybe throw in a Dino-Size or two for high roll potential. I don't know if that version of the deck will be better than the current versions, but the potential is there. I think someone is going to figure how to make this work and it will be in a tier 1 or 2 deck at some point. If I'm wrong I will continue eating normal food and not do anything outlandish.
I'm so sick of this card, it's absolutely insane in Priest, and unless you're playing Mage with specific secrets AND your opponent doesn't play around them, there is LITERALLY no counter to a 6-drop that summons a free 10-drop. This should cost 8 mana at a bare minimum. No deck should have the ability to get a guaranteed, uncounterable 14/14 in stats or better for 6-mana (with no downside I should add).
I'm between playable and very good, and I went out on a limb and chose very good. I think this has too much potential for someone not to figure out how to make it work. It would already slots into Murloc Paladin very nicely. Take out the Blessingof Kings, leave in the Spikeridged Steeds, and maybe throw in a Dino-Size or two for high roll potential. I don't know if that version of the deck will be better than the current versions, but the potential is there. I think someone is going to figure how to make this work and it will be in a tier 1 or 2 deck at some point. If I'm wrong I will continue eating normal food and not do anything outlandish.
Why does it sound like Joust 2.0? Anyways, can't wait to see if my opponent or I will get a Doomsayer because of 2-mana-spells.
Kaladin's RoS Set Review
Join me at Out of Cards!
Pretty powerful.
A 6 mana 4/4 is pretty bad.
A 6 mana 4/4 summon a 10 cost minions, 7 cost minion or a 6 cost minion seems pretty good.
I say a card with alot of potential.
The only class that seems like it could actually cut all cheap spells and have good, expensive spells without any problem seems to be Paladin. I theorycrafted a deck where this card could shine, so I hope some of you check it out and maybe even give feedback.
On the third day before Witchwood, Blizzard gave to me,
three Handlock decks,
two Molten Giants
and a winstreak to Legend Rank #3
Disclaimer: This is a fictional poem and this didn't actually happen to me.
Another overrated card only for fun decks.
I kind of like this as a one-of in a meme Hunter deck that runs 2 copies of Call of the Wild as the only spells in the deck. That's probably bad, but it sounds like fun!
I'm between playable and very good, and I went out on a limb and chose very good. I think this has too much potential for someone not to figure out how to make it work. It would already slots into Murloc Paladin very nicely. Take out the Blessingof Kings, leave in the Spikeridged Steeds, and maybe throw in a Dino-Size or two for high roll potential. I don't know if that version of the deck will be better than the current versions, but the potential is there. I think someone is going to figure how to make this work and it will be in a tier 1 or 2 deck at some point. If I'm wrong I will continue eating normal food and not do anything outlandish.
Playable in some kind of hunter with call of the wild I think .
Even if you get a 3 drop from animal companion / kill command is not that bad .
This is my favorite card of the set so far. It's not bonemare good, but I think people are going to be really annoyed by it.
I'm so sick of this card, it's absolutely insane in Priest, and unless you're playing Mage with specific secrets AND your opponent doesn't play around them, there is LITERALLY no counter to a 6-drop that summons a free 10-drop. This should cost 8 mana at a bare minimum. No deck should have the ability to get a guaranteed, uncounterable 14/14 in stats or better for 6-mana (with no downside I should add).
Kaladin's RoS Set Review
Join me at Out of Cards!
Proud member of the real casual play network
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/222850-new-third-game-mode-real-casual-play-network
Hit rank 15 with a homebrew back in the KOFT days.
Yaayyy...
There's all my notable achievements.