It's essentially a 5 mana 5/6 Taunt. Only a zoo deck won't care about it most of the time and just keep going face. If the ability triggers it's nice, but in todays cutthroat meta you won't even be able to capitalze on it before dying. Maybe in a slower meta.
IDK need some thinkering. The stats are decent, must see synergies. For sure control warrior can gain somenthing in control matchups. This more elise are :
1- Five more cards in your deck
2-Five more chances to get Legendaries from Elise
It's trivial I know, but right now it's the only best thing I have in mind for this card. And of course you want to play this the latest possible in the game.
I see this card play only in warlock. There is no other class that needs to flood their deck with random legendaries, spoiling strategy of deck. The point of flooding deck with random legendaries is a concept of fast drawing and that mechanic is only in warlock. Also semon synergy
You're as cold as ice, Unwilling Sacrifice our love You never take advice, someday you'll Skulking Geist, I know I've seen it before, It happens all the time Eater of Secrets You leave Ice Block behind You're digging for gold, Yet Tracking away A fortune in feelings, but "It's time to pay"!
I'm soo going back to the drawing board of Mill Rogue. Inconsistency has always been it's problem because draw spells worked against it but now you can finally put some draw into the deck and you get an alternative win condition to boot.
EDIT: oh wait it's at the start of your turn. That's not consistent enough then. Damn
This card might be the only reason a Renogue deck might become viable, just Conceal this shite for one turn and you'll beat pretty much any lategame / fatigue decks, ofc as of now we still don't habe viable board clears but at least the healing will be there, this will in fact reduce the chances of getting reno in your hand but if you've already drawn it I don't see how this should fail to be a *new* archetype.
Playable in control warrior and renolock. Actually I like it way more than Elise. She's kinda "okish" in control mirrors but sucks I every other matchup. First of all Elise is very slow and vs aggro and combo decks u rely on ur removal, so monkey and map are dead cards. And vs control it's still risky unless u know exactly what ur opponent has left.
In the end better stats/tempo, since belcher is gone finally a nice 5 mana card, and better in fatigue/control matchups for warlock and warrior.
Malchezaar >>> Elise
Or you simply play them both. Both serves the same for Control Warrior: Pulling you farther and farther away from fatigue. I don't see him as an Replacement for Elise, it's more like an addition. Elise still gives you 2 card advantage, and also you get more targets for the Golden Monkey.
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It's essentially a 5 mana 5/6 Taunt. Only a zoo deck won't care about it most of the time and just keep going face. If the ability triggers it's nice, but in todays cutthroat meta you won't even be able to capitalze on it before dying. Maybe in a slower meta.
IDK need some thinkering. The stats are decent, must see synergies. For sure control warrior can gain somenthing in control matchups. This more elise are :
1- Five more cards in your deck
2-Five more chances to get Legendaries from Elise
It's trivial I know, but right now it's the only best thing I have in mind for this card. And of course you want to play this the latest possible in the game.
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Holy shit. A 5 mana 5/6 Demon that shuffles 5 legendaries into my deck. That's it. I'm definitely buying karazhan with my money now.
no weakness at all on stats, and positive effect?
broken on arena!
I see this card play only in warlock. There is no other class that needs to flood their deck with random legendaries, spoiling strategy of deck. The point of flooding deck with random legendaries is a concept of fast drawing and that mechanic is only in warlock. Also semon synergy
The buff that Bane of Doom needs. Good and not so powerful card, because it has to stay one round. 5 Mana 5/6 is it worth. Excellent job Blizzard!
That's what I call a nice Rogue card - combined with Conceal this card provides a lot of value.
http://i.imgur.com/yNQirIJ.gifv
holy mother of god, OP OP OP OP
Imagine the value in mill rogue. Or any other control matchup. And if he stays more than one turn up it's a somehow better Elise.
You're as cold as ice, Unwilling Sacrifice our love
You never take advice, someday you'll Skulking Geist, I know
I've seen it before,
It happens all the time
Eater of Secrets
You leave Ice Block behind
You're digging for gold, Yet Tracking away
A fortune in feelings, but "It's time to pay"!
YES!
I'm soo going back to the drawing board of Mill Rogue. Inconsistency has always been it's problem because draw spells worked against it but now you can finally put some draw into the deck and you get an alternative win condition to boot.
EDIT: oh wait it's at the start of your turn. That's not consistent enough then. Damn
well faceless manipulator just got a massive buff. I dare anyone to deal with 2 of these on board easily.
This card might be the only reason a Renogue deck might become viable, just Conceal this shite for one turn and you'll beat pretty much any lategame / fatigue decks, ofc as of now we still don't habe viable board clears but at least the healing will be there, this will in fact reduce the chances of getting reno in your hand but if you've already drawn it I don't see how this should fail to be a *new* archetype.
Build your own fatigue deck! Now every class can add cards to your deck.
I'm korean and I think card text is wrong.
In Korean, the card says "At the start of game~". So you could start game with 35(30 + 5 legendary) cards.
Imagine a discardlock with this card could be a thing , you just mill yourself and you get card advantage and you can have a very solid late game