Originally I thought it reduces the cost of non-rogue cards and was hyped imagining getting this from Unstable Portal in, say, arena. But as it stands it's mostly just a 5/6 for 5. There are not that many cards in rogue that give you cards from other classes. Only a couple of them are actually played. Sigh...
Honestly I dont care for any rogue cards as long as it isnt a 1 drop that can challange a trog. Blizz PLZ im sick of using argent squire in my deck just to not get kiled by turn 2.
Actually, this is going straight into my Gazlowe Rogue. Great design. I like these cards with super strong marginal effects that just barely not good enough without them.
This card benefits from a late gamePrep and Burgle combo. Still no viable way to get Rogue to survive that long. Maybe couple it with MalyRogue and Museum Curator for super cheesey wins?
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I made a submission for fanart! Check it out and vote HERE!
This is just a good card. And it's not like any of Rogue's current 5-drops (Skulker, Azure Drake and Shadowcaster) have primo stats, unless there's a lunatic using Ogre Ninja in wild somewhere.
I like the card but rogue really need a good heal and aoe rogue, dont is played because is weak in those aspects, sure it has fan of knives but is very weak compared to other cards
Playable. For the mana the body is good. I never regret playing Unearthed raptor on an empty board and only getting a 3/4. Maybe the expansion will have a card that discovers a card from your opponent's class.
Rogue is lacking tools to survive early aggression, what do we do ?
Add a midrange card that synergizes with previous tempo loss.
Meanwhile other classes ( Known to get very wild on the aggro side of things, to add insult to injury ) get the likes of 1 mana 2/2 and 2 mana 1/1 + 3/2 as a deathrattle.
I died reading this lol. So true tho trash card is trash.
it's no effort to fit a 5/6 in the deck, solid body, 2 mana discount is kinda of a big deal, plus you all play undercity huckster anyway, what's so bad about it?
calm down until you can play the damn thing and see how it goes.
I think that for its inner mechanics (combo, cheap spells) Rogue should be the fastest class in meta. Not only it is slow as hell, but they add another super-slow card (you need to get other class cards, then you can reduce cost)
Anyone who has done more than a couple of games in ranked should know that burgle is so damm slow you can't even include it in fun decks.
This card will never be good. You would need to have other class cards that cost two mana to get instant value. If you don't then the mana reduction on turn six is irrelevant. Even if you get removal rogue already has cheap removal.
Verry bad card imo. Since it doesnt heal or taunt its completely irelevant.
Huckster and burgle are the only cards this works with...and burgle is not playable on 3 without control cards as backup which rogue has none.
So this should have taunt or heal in add.
Sadly not playable
For me it's a very very good card. Great stats, and blizzard always make synergy. There will probably be a new rogue card with a steal of class card and CERTAINLY one or more neutral cards to steal too.
I also think that blizzard want rogue to have a new archetype like control. Coins to play bigger minions faster, big news minions, etc. I'm sure there will be some pro who will do decks with this new mechanic, and if it will not be powerfull it will be at least very confusing for the opponent.
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Love the tribes.
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Originally I thought it reduces the cost of non-rogue cards and was hyped imagining getting this from Unstable Portal in, say, arena. But as it stands it's mostly just a 5/6 for 5. There are not that many cards in rogue that give you cards from other classes. Only a couple of them are actually played. Sigh...
Honestly I dont care for any rogue cards as long as it isnt a 1 drop that can challange a trog. Blizz PLZ im sick of using argent squire in my deck just to not get kiled by turn 2.
Renounce Rogueness confirmed for the first Legendary Spell ever for Rogue.
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
Actually, this is going straight into my Gazlowe Rogue. Great design. I like these cards with super strong marginal effects that just barely not good enough without them.
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
Looking forward to trying this in a my stupid RNG rogue decks.
This card benefits from a late gamePrep and Burgle combo. Still no viable way to get Rogue to survive that long. Maybe couple it with MalyRogue and Museum Curator for super cheesey wins?
I made a submission for fanart! Check it out and vote HERE!
This is just a good card. And it's not like any of Rogue's current 5-drops (Skulker, Azure Drake and Shadowcaster) have primo stats, unless there's a lunatic using Ogre Ninja in wild somewhere.
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
I like the card but rogue really need a good heal and aoe rogue, dont is played because is weak in those aspects, sure it has fan of knives but is very weak compared to other cards
My dream of an elemental deck, has come true.
Servant of Kalimos Stone Sentinel Blazecaller Kalimos, Primal Lord Glacial Shard
Playable. For the mana the body is good. I never regret playing Unearthed raptor on an empty board and only getting a 3/4. Maybe the expansion will have a card that discovers a card from your opponent's class.
But does it work with cards in Adventures?
Obviously there's some other card in this adventure to justify this awkward mechanic.
Everything is OP.
it's no effort to fit a 5/6 in the deck, solid body, 2 mana discount is kinda of a big deal, plus you all play undercity huckster anyway, what's so bad about it?
calm down until you can play the damn thing and see how it goes.
I think that for its inner mechanics (combo, cheap spells) Rogue should be the fastest class in meta. Not only it is slow as hell, but they add another super-slow card (you need to get other class cards, then you can reduce cost)
Anyone who has done more than a couple of games in ranked should know that burgle is so damm slow you can't even include it in fun decks.
The fact that the stat line is good mean it is playable, at least on the arena.
The ability feels too gimmicky.
This card will never be good. You would need to have other class cards that cost two mana to get instant value. If you don't then the mana reduction on turn six is irrelevant. Even if you get removal rogue already has cheap removal.
Now I can play my Grand Crusaders...
Love the tribes.