I used to run Alex in combo Druid. Rag is usually much better. Now that FoN has been "fixed" Rag will likely be replacing Alex if and when I play Ramp Druid.
Turn nine alex, turn ten cthun. What can survive that? Warrior? And besides the burst you have to deal with an 8/8 and then a 20/20. Without bgh or healbot. I see where the meta is going.
It's not 15 damage unless you are pretty bad and can't do any damage to their face by turn 9. Most of the times when you get to turn 9, you're either doing a few damage to them or healing yourself. So, why would it need to be nerfed?
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Blizzard's nerf philosophy post release, and for specifically the most recent nerfs, is to either take away uninteractive burst combos or increase design space, with the exceptions of undertaker and unleash the hounds (both of which dominated the meta). Alex doesn't meet either of those requirements, because it doesn't win you the game the turn you play it unless you were already winning and the design space for big minions (as the most recent set shows) is still very large. Alex gives you at least one turn of leeway to play reno or any healing effect before the other player nukes you, which is more then I can say about Grommash, Malygos or FON combo. Burst by itself is not the problem, it is the fact that it leads to situations where players are powerless to change the outcome that leads to nerfing. That, and the fact that freeze mage rarely has been a tier one deck post Naxx suggests that it doesn't overcentralize the meta. Sure, it's an easy way for control decks to win the game, but its existence creates new decks rather then inhibits them, so it should stay as it is.
If you hate freeze mage that much, play Reno mage and run Ice Block. That's pretty much a hard counter to freeze as they can't burst you and will die to fatigue.
Alextrasza has never been OP and I'm getting sick of all the threads whining about her.
You shouldn't have to play 1 specific type of deck to counter 1 specific deck, that's why the deck needs to be nerfed. really unbiased opinion of alexstraza coming from someone with an alexstraza portrait by the way lmao
It's not 15 damage unless you are pretty bad and can't do any damage to their face by turn 9. Most of the times when you get to turn 9, you're either doing a few damage to them or healing yourself. So, why would it need to be nerfed?
Freeze mage doesn't do any damage to the opponent much of the time before they drop Alex (assuming they have it hand). So yeah it is usually 15 damage. They have stupid ice block and ice barrier so they rarely use Alex for heal (like never). If being able to knock of half the opponent's health (Pyroblast and a half as someone else put it) and put down an 8/8 dragon for 9 mana...yeah that is insane OP. It also has the versatality to be used as a heal as well. It also helps enable the stupidest deck to ever exist in this game.
It's not 15 damage unless you are pretty bad and can't do any damage to their face by turn 9. Most of the times when you get to turn 9, you're either doing a few damage to them or healing yourself. So, why would it need to be nerfed?
Freeze mage doesn't do any damage to the opponent much of the time before they drop Alex (assuming they have it hand). So yeah it is usually 15 damage. They have stupid ice block and ice barrier so they rarely use Alex for heal (like never). If being able to knock of half the opponent's health (Pyroblast and a half as someone else put it) and put down an 8/8 dragon for 9 mana...yeah that is insane OP. It also has the versatality to be used as a heal as well. It also helps enable the stupidest deck to ever exist in this game.
I think you just have a lot of unfounded hate for a deck you play against less than 10% of your games.
I can definitely get behind the deck being too powerful in standard and blizzard needing to take some sort of action, but this stupid debate about whether it's "unhealthy" for the game is getting dull.
Yeah it is obvious i have hate for the deck, but that doesn't address the arguments. Looking at the other nerfs, it is inconsistent that Freeze mage keeps Alex intact and was untouched.
Yeah it is obvious i have hate for the deck, but that doesn't address the arguments. Looking at the other nerfs, it is inconsistent that Freeze mage keeps Alex intact and was untouched.
Thing is you're not being objective about it. Just because the deck might be too powerful in standard(which I have stated several times before I agree will be the case) doesn't mean they should nerf a card which has been completely balanced since beta of hearthstone and is played by other decks. There are several ways you could trim down the deck without nerfing it into oblivion or having an effect on other decks, like for instance decreasing the amount of armor barrier gives or making nova cost 4 mana.
Also, you need to realize that even if you don't enjoy playing the deck there's loads of people who take much of their enjoyment of hearthstone from playing the deck and working to get better with it(like myself). Saying those people don't have a right to play the game as they enjoy it just because you find the deck "uninteractive" and "stupid" is just wrong. And I could easily give you a 2 page list of the decks I hate playing against myself in hearthstone.
I'm going to assume that everyone whining about Alexstrasza is playing secret paladin or zoo because Freeze Mage is the biggest counter to those decks. Archmage Antonidas is the real reason why Freeze Mage excels. A discounted hand full of spells and Archmage Antonidas has won me several games without Alexstrasza, even against warrior. Freeze Mage is also one of the hardest decks to pilot, close to the difficulty of Oil Rogue. Nerfing Freeze Mage is going to see the rise of Aggro because Freeze Mage is the best counter to aggro. Alexstrasza is fine and balanced.
Alright explain to mean how value wise Alexstrasza is balanced. If she is balanced, then nothing has ever been unbalanced in the history of this game.
Also saying it is stupid is subjective, uninteractive however is not. It is the least interactive deck to ever exist in the history of the game. Yes and people enjoy playing the deck, also people enjoy playing solitaire. However solitaire is a single player game, freeze mage has no business being in a multiplayer game.
Alright explain to mean how value wise Alexstrasza is balanced. If she is balanced, then nothing has ever been unbalanced in the history of this game.
Also saying it is stupid is subjective, uninteractive however is not. It is the least interactive deck to ever exist in the history of the game. Yes and people enjoy playing the deck, also people enjoy playing solitaire. However solitaire is a single player game, freeze mage has no business being in a multiplayer game.
Alexstrasza is a card that is really good in decks that are built to take advantage of its effect, and is just terrible anywhere else. By your logic, mountain/molten giant, iner fire, twilight drake, gadgetzan and many other cards are just as bad.
Also the definition of "interactivity" is highly subjective. No doubt playing against FM with some decks(zoo, priest and others) just feels like a slap to the face, but you could easily claim the same for many decks in hearthstone(try getting queue'd up against a dragon priest playing an aggro deck), and I would argue the mind games involved in not knowing what they might throw at you until they actually play it actually adds flavor to many match ups(for example, I consider renolock vs fm one of the most interesting match ups in the game, and I have played it a lot from both sides). And I think the solitaire analogy is just wrong, because even if from the opponent's perspective it doesn't look like it you sure as hell need to take what your opponent has played/might play next into account from the perspective of the mage. We could have this debate for a whole day, but it doesn't change the fact you are making a big deal out of a deck you will never play against over 10% of your games.
I'm hoping FM will be tamed just by the inclusion of Eater of Secrets. I do agree their use of Alex is quite unfair at times as you can do nothing to counter the incoming combo.
That said, I would like to see Alex retain its ability. It's unique and versatile. I would just maybe increase the health to 20 from 15 so that combo decks are less favored and burst damage less likely to lead to lethal.
I would be very disheartened if I had to dust my gold Alex. Easily one of the best-looking gold cards in the game. ;_;
Alright explain to mean how value wise Alexstrasza is balanced. If she is balanced, then nothing has ever been unbalanced in the history of this game.
Also saying it is stupid is subjective, uninteractive however is not. It is the least interactive deck to ever exist in the history of the game. Yes and people enjoy playing the deck, also people enjoy playing solitaire. However solitaire is a single player game, freeze mage has no business being in a multiplayer game.
Lol by your definition of interactive, all decks in Hearthstone are not fun nor interactive because of certain combos. Turn 5 Patron Party, your opponent using Brawl when you emptied your entire hand, Shieldmaiden+Shield Slam combo ect. There are many combos in Hearthstone and Freeze Mage is no different. Most of the Ladder now is Druid, Secret Paladin and Zoo. I only seen 2 Freeze Mages in this season around rank 5. What class to you play anyway cause the best counter Freeze Mage is Control Warrior or Druid?
Alexstrasza is far from the only non interactive part of freeze mage. Every turn is no interaction. Frost nova+Doomsayer. Mad scientist, play secret...freeze a million times, run card draw. Drop Alex, know off half the opponent's life. Next turn drop the spell burst combo. All those other examples...those decks actually put stuff on the board, and interact actively with it.
Combo druid was a counter to freeze mage, combo is gone now. The other druids don't fare so well. Control warrior, yeah that is still a great counter. Too bad not everyone loves playing that specific deck.
I think dont need nerf that card
I used to run Alex in combo Druid. Rag is usually much better. Now that FoN has been "fixed" Rag will likely be replacing Alex if and when I play Ramp Druid.
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Turn nine alex, turn ten cthun. What can survive that? Warrior? And besides the burst you have to deal with an 8/8 and then a 20/20. Without bgh or healbot. I see where the meta is going.
It's not 15 damage unless you are pretty bad and can't do any damage to their face by turn 9. Most of the times when you get to turn 9, you're either doing a few damage to them or healing yourself. So, why would it need to be nerfed?
You do not truly know someone, until you fight them.....
Alex isn't the culprit in freeze mage. Ice Block is.
Though with scientist gone freeze mage is gonna have a hard time surviving till turn 9 against the new and upgraded shaman overlords lol.
Because Alex is fine as she is.
Blizzard's nerf philosophy post release, and for specifically the most recent nerfs, is to either take away uninteractive burst combos or increase design space, with the exceptions of undertaker and unleash the hounds (both of which dominated the meta). Alex doesn't meet either of those requirements, because it doesn't win you the game the turn you play it unless you were already winning and the design space for big minions (as the most recent set shows) is still very large. Alex gives you at least one turn of leeway to play reno or any healing effect before the other player nukes you, which is more then I can say about Grommash, Malygos or FON combo. Burst by itself is not the problem, it is the fact that it leads to situations where players are powerless to change the outcome that leads to nerfing. That, and the fact that freeze mage rarely has been a tier one deck post Naxx suggests that it doesn't overcentralize the meta. Sure, it's an easy way for control decks to win the game, but its existence creates new decks rather then inhibits them, so it should stay as it is.
If Blizzard was serious one second about not promoting decks that burst you out of nowhere Emperor Thaurissan would never exist.
Yeah it is obvious i have hate for the deck, but that doesn't address the arguments. Looking at the other nerfs, it is inconsistent that Freeze mage keeps Alex intact and was untouched.
I'm going to assume that everyone whining about Alexstrasza is playing secret paladin or zoo because Freeze Mage is the biggest counter to those decks. Archmage Antonidas is the real reason why Freeze Mage excels. A discounted hand full of spells and Archmage Antonidas has won me several games without Alexstrasza, even against warrior. Freeze Mage is also one of the hardest decks to pilot, close to the difficulty of Oil Rogue. Nerfing Freeze Mage is going to see the rise of Aggro because Freeze Mage is the best counter to aggro. Alexstrasza is fine and balanced.
That was topdecked? Nah, it was because I let the Heart of the Cards guide me ;)
Alright explain to mean how value wise Alexstrasza is balanced. If she is balanced, then nothing has ever been unbalanced in the history of this game.
Also saying it is stupid is subjective, uninteractive however is not. It is the least interactive deck to ever exist in the history of the game. Yes and people enjoy playing the deck, also people enjoy playing solitaire. However solitaire is a single player game, freeze mage has no business being in a multiplayer game.
I'm hoping FM will be tamed just by the inclusion of Eater of Secrets. I do agree their use of Alex is quite unfair at times as you can do nothing to counter the incoming combo.
That said, I would like to see Alex retain its ability. It's unique and versatile. I would just maybe increase the health to 20 from 15 so that combo decks are less favored and burst damage less likely to lead to lethal.
I would be very disheartened if I had to dust my gold Alex. Easily one of the best-looking gold cards in the game. ;_;
That was topdecked? Nah, it was because I let the Heart of the Cards guide me ;)
Alexstrasza is far from the only non interactive part of freeze mage. Every turn is no interaction. Frost nova+Doomsayer. Mad scientist, play secret...freeze a million times, run card draw. Drop Alex, know off half the opponent's life. Next turn drop the spell burst combo. All those other examples...those decks actually put stuff on the board, and interact actively with it.
Combo druid was a counter to freeze mage, combo is gone now. The other druids don't fare so well. Control warrior, yeah that is still a great counter. Too bad not everyone loves playing that specific deck.
^ Aggro decks also counter Freeze Mage pretty hard. Specifically Shaman, which is still going strong post-nerfs.
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