I thought I was playing against AI so for the first turn I was doing other stuff and only came back when it's roping. It was only at turn 3 then I realised it's a human player when I saw the cards being hovered before being put into play. LOL am I the only one?
Well the Warlock class is basically useless, unless you're going against a heavy weapon archtype class, which nobody is, so just never play Warlock.
Or Paladin.
I beg to differ, I'm currently on a 11 win streak with paladin. It is awesome. No summoning exaustion, auto attack. ignore taunt and take no damage when attaking. All that is needed is to plan the placement and you are OP
This has probably become my favorite brawls of all time. It is so fresh and getting to play as the bosses is so much fun. There is still an RNG factor, but the hero powers make it a lot more fair. Hardest matchup for me is Lady Naz'jar - a lot of cheap minions upgraded right away can snowball you pretty fast.
Having a ton of fun with this brawl. Game 1, beat Razorgore with the paladin chess hero thanks to some dumb luck and several misplays by my opponent. Game 2, went up against the Shaman hero as the warrior hero and managed to win thanks to a ridiculous Mogor the Ogre pull from Pile On!. Game 3, played as the rogue hero and managed to outlast the skelesaurus by flooding the board repeatedly...the fact that the poor skelesaurus gave me a 0-mana Emperor Thaurissan definitely also helped.
Great replay value but slightly questionable balance. All in all, awesome brawl and hopefully they keep making more of these high-quality brawls rather than re-re-re-re-redoing webspinners or too many portals.
The unfortunately reality is Noth is actually just terrible against everyone. The level of terribleness just varies from unwinnable to please, uninstall Hearthstone.
ThePawnscanbypass Taunt minions, and if your opponent is not Lady Naz'jar, you gonna win that match.
Lady Naz'jar's passive hero power is works exactly like Evolve, so if you reach a 10-mana minion, it will stay on the board, but if one of your minions became Unlicensed Apothecary, you instantly lost the match.
Coren Direbrew's hero power costs nothing, and can turn the tide of the battle as it can pull out a War Golem on Turn 1, and Mogor the Ogre in Turn 2.
Not rly, everyone have basic hero power not heroic one.
What are you talking about? Everyone has exactly heroic ones.
Not sure how you get that... Grim guzzler is only a hero on one side, skelasaurus only gets a free card on heroic, etc the list goes on. I don't know if all are basic but there are at least 3 basics.
I have an issue with White King, as many have pointed out. Charge, no retaliation damage, huge health pool in the early game, bypass taunt and many secrets... The strong early game is an issue because most classes can't compete in the early game, and losing the early game/board means you can basically never establish a board ever again. Most classes don't even have effective board clears.
Skelesaurus Hex is fairly uneven, as its hero power can benefit the opponent just as much as you. All you get is the initiative of playing the 0 mana card first. (Compared to Grim Guzzler, whose deck at least synergizes with the hero power, and thus generally obtains a better minion than the opponent due to the high average mana cost of the minions.)
I have primarily played Grobbulus (rogue), and I found him highly strategic with the hero power. Definitely my favorite so far. He's one of the thinker bosses to use out there.
Am I the only one who is saddened not to see Maexxna in there? Her hero power, Web Wrap, could have been fairly interesting.
Shaman is soo OP
Everything that isn't about elephants is irrelephant.
And essentially all have charge
I thought I was playing against AI so for the first turn I was doing other stuff and only came back when it's roping. It was only at turn 3 then I realised it's a human player when I saw the cards being hovered before being put into play. LOL am I the only one?
Die, Insect!
Whatever you do, don't choose mage!
Please don't tell my girlfriend about my card collection...
1 mana 1/6
3 mana 2/6
Minions don't take damage when attacking and have semi-charge
Discover hero power.
What's not to love?
This is the first time I've actually enjoyed having the "Everybody! Get in here!" quest
Please don't tell my girlfriend about my card collection...
I beg to differ, I'm currently on a 11 win streak with paladin. It is awesome. No summoning exaustion, auto attack. ignore taunt and take no damage when attaking. All that is needed is to plan the placement and you are OP
Have you tried Paladin? He is actually very overpowered! I just won 4 times in row
This has probably become my favorite brawls of all time. It is so fresh and getting to play as the bosses is so much fun. There is still an RNG factor, but the hero powers make it a lot more fair. Hardest matchup for me is Lady Naz'jar - a lot of cheap minions upgraded right away can snowball you pretty fast.
To beat paladin you just require high hp drops and constant face eventually you will out play him.
Having a ton of fun with this brawl. Game 1, beat Razorgore with the paladin chess hero thanks to some dumb luck and several misplays by my opponent. Game 2, went up against the Shaman hero as the warrior hero and managed to win thanks to a ridiculous Mogor the Ogre pull from Pile On!. Game 3, played as the rogue hero and managed to outlast the skelesaurus by flooding the board repeatedly...the fact that the poor skelesaurus gave me a 0-mana Emperor Thaurissan definitely also helped.
Great replay value but slightly questionable balance. All in all, awesome brawl and hopefully they keep making more of these high-quality brawls rather than re-re-re-re-redoing webspinners or too many portals.
(>'o')>
(^'0'^)
<('o'<)
The unfortunately reality is Noth is actually just terrible against everyone. The level of terribleness just varies from unwinnable to please, uninstall Hearthstone.
Paladin is not fun to play against.. they should take damage back.
There's a lot of autoconcedes in here haha.
Also everyone is already playing the same 3-4 classes. Should have just made it random so you'd get to play more against / with all the bosses.
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My first win was with the White King.
The Pawns can bypass Taunt minions, and if your opponent is not Lady Naz'jar, you gonna win that match.
Lady Naz'jar's passive hero power is works exactly like Evolve, so if you reach a 10-mana minion, it will stay on the board, but if one of your minions became Unlicensed Apothecary, you instantly lost the match.
Coren Direbrew's hero power costs nothing, and can turn the tide of the battle as it can pull out a War Golem on Turn 1, and Mogor the Ogre in Turn 2.
Really amazing brawl 0.o
Much to my surprise, chess pieces ignore secrets such as Vaporize. o_O
Turn 1 Call of the Wild + 0 mana Snake Trap from the opponent's hero power, hard to lose from there.
I have an issue with White King, as many have pointed out. Charge, no retaliation damage, huge health pool in the early game, bypass taunt and many secrets... The strong early game is an issue because most classes can't compete in the early game, and losing the early game/board means you can basically never establish a board ever again. Most classes don't even have effective board clears.
Skelesaurus Hex is fairly uneven, as its hero power can benefit the opponent just as much as you. All you get is the initiative of playing the 0 mana card first. (Compared to Grim Guzzler, whose deck at least synergizes with the hero power, and thus generally obtains a better minion than the opponent due to the high average mana cost of the minions.)
I have primarily played Grobbulus (rogue), and I found him highly strategic with the hero power. Definitely my favorite so far. He's one of the thinker bosses to use out there.
Am I the only one who is saddened not to see Maexxna in there? Her hero power, Web Wrap, could have been fairly interesting.
There are a lot of remedies we don't yet know a disease for.