i play very causally. i don't have any legendary cards or a lot of epics etc. I really like the midrange feel and stability that shaman offers so i've spend most of my dust on shaman cards. straightforward and easy class over then overload. shaman has spells for every situation and the basic idea of board control with cards but also helps with it's class power the totems.
i really wish i had every cards to try every deck tho. i really would like to try handlock out just to see. i think even if i did have every card shaman would still be my fav but maybe druid. i think druid is kind of boring to watch it's just so solid and i think i'd like throwing down big bodies.
other then that though i really like unusual decks and ideas. i think the mage would be to play freeze deck and secret deck although i'm not sure how successful i'd be with them. i really do like to play minions lol.
for arena i have to agree priest is a lot of fun. def my favorite class for that
When I started Hunter was my favourite by far, probably the easiest class for a beginner to get into. When I got a bit bored of that I played Paladin mostly, I really like some of Pally's moves - but, that also got boring. I now play mostly a ramp style Druid, standard Shaman and a handlock-ish Warlock. With Druid being my top. I'm 80 wins off making it Golden. SO I'll keep at that and then start working on one of the others. Druid is just ... solid. Easy to get into, powerful, capable of beating all other classes [depending on draws] - can be very hard for your opponent to break you down. And despite innervate and wild growth boosting, I find it to be the least reliant on gimmicks.
Favorite class is Pally...love how opponents think it's a insta-win until they see bubbles and taunts everywhere. Having a lot of fun right now with Face Warrior....nothing satisfies more than a good ol' Grom finisher.
hunter is very interesting to me. i agree that hunter is a great class for beginners. mostly because there decks are the cheapest. i do think they have a few points about them that beginners might not grasp but i don't think that holds them back. you can look at the class cards as a whole and easily see how they all work together. also the hero power gives them a very obvious direct plan and style of play. it's fun to play their combos and i really love when i get to play a strong houndmaster or highmane. i've actually played hunter very little and haven't had much luck with the class though.
i also like the fact that you can go gimmicky with traps with them.
I love how every class is playable in it's own right and can be adapted to different styles. My least favorite is warlock, and that's just because there aren't really any viable decks right now based around their demons (and both zoo and handlock boil down to just tap tap tap ad nauseum).
Hunter - combos are what make an CCG really fun and Hunter has so much synergy that almost every hand in every game has potential. As mentioned above i think this makes them one of the easiest classes to get into. It's a bummer that so much of their power depends on a single card (Unleash the Hounds) - but for me nothing is as satisfying as the perfect Deadly Shot RNG that stops a miracle player in his tracks.
Mage - been playing around with a feeze mage / alarm-o-bot deck and just got my first turn 4 win - 1) mana wyrm 2) coin / alarm-o 3) out comes deathwing - play alarm-o again 4) out comes rag. The hunter I played didn't know what hit him (and his pitiful turn three Leo was icing on the cake)
Paladin / Priest - I love beefing up minions. If only silence wasn't such a deathknell - but the first time you end up with a 32/32 minion and a clear shot to the face a little piece of you can't help but fall in love.
I love how every class is playable in it's own right and can be adapted to different styles. My least favorite is warlock, and that's just because there aren't really any viable decks right now based around their demons (and both zoo and handlock boil down to just tap tap tap ad nauseum).
Hunter - combos are what make an CCG really fun and Hunter has so much synergy that almost every hand in every game has potential. As mentioned above i think this makes them one of the easiest classes to get into. It's a bummer that so much of their power depends on a single card (Unleash the Hounds) - but for me nothing is as satisfying as the perfect Deadly Shot RNG that stops a miracle player in his tracks.
Mage - been playing around with a feeze mage / alarm-o-bot deck and just got my first turn 4 win - 1) mana wyrm 2) coin / alarm-o 3) out comes deathwing - play alarm-o again 4) out comes rag. The hunter I played didn't know what hit him (and his pitiful turn three Leo was icing on the cake)
Paladin / Priest - I love beefing up minions. If only silence wasn't such a deathknell - but the first time you end up with a 32/32 minion and a clear shot to the face a little piece of you can't help but fall in love.
Yeah i would have to agree, the best thing in this game is making ridiculous decks and actually getting wins out of them ^^.
All beast hunter is definitely one of my favorite decks, charging Savannah's into their death then getting 2 2/2's with charge, whilst drawing cards is pretty awesome. A 3/1 windfury with charge and immunity for 2 mana is also pretty ridiculous
And here I thought I was gonna be one of like 2 people to vote for Priest...way to make me feel not special, guys :(
But yeah, I love Preist. I actually really like when I get into 10-15 minute, slow games. The feeling of winning after slowly, slowly crushing my opponent into oblivion with my superior control. Priest also wrecks Zoo, which is quite nice on the ladder.
I've been having a blast with Freeze mage, since its playstyle is so unorthodox. I can ignore all the taunts my opponents put up, don't have to worry about board control, and only concentrate on drawing and surviving to get Alex.
Giants Paladin. Nothing like dropping turn after turn of massive critters, Taunting them up, and having the enemy work their asses off to get through only to have me whip out a Lay of Hands, recover from whatever they finally snuck through, and do it all over again. Oh, yes.
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I looked at this card originally and I thought, you know, it's a card, and you play this card. The card will be that card that you play so you're playing a card. So, it is one thing to play a card. If you're opponent doesn't really have any cards, the card will screw up the card pretty hard, and that means it's a pretty good card.
Would be interesting see what people enjoy playing as opposed to most popular. Priest overall is probably my favorite
In ranked - Control warrior and Handlock, I like to make tough decisions and love the satisfaction of winning a long, tough game.
In casual - Miracle anything, especially pally. I love screwing around with crappy decks and trying to make them work... usually doesn't happen tho
Arena - Priest
i play very causally. i don't have any legendary cards or a lot of epics etc. I really like the midrange feel and stability that shaman offers so i've spend most of my dust on shaman cards. straightforward and easy class over then overload. shaman has spells for every situation and the basic idea of board control with cards but also helps with it's class power the totems.
i really wish i had every cards to try every deck tho. i really would like to try handlock out just to see. i think even if i did have every card shaman would still be my fav but maybe druid. i think druid is kind of boring to watch it's just so solid and i think i'd like throwing down big bodies.
other then that though i really like unusual decks and ideas. i think the mage would be to play freeze deck and secret deck although i'm not sure how successful i'd be with them. i really do like to play minions lol.
for arena i have to agree priest is a lot of fun. def my favorite class for that
When I started Hunter was my favourite by far, probably the easiest class for a beginner to get into. When I got a bit bored of that I played Paladin mostly, I really like some of Pally's moves - but, that also got boring. I now play mostly a ramp style Druid, standard Shaman and a handlock-ish Warlock. With Druid being my top. I'm 80 wins off making it Golden. SO I'll keep at that and then start working on one of the others. Druid is just ... solid. Easy to get into, powerful, capable of beating all other classes [depending on draws] - can be very hard for your opponent to break you down. And despite innervate and wild growth boosting, I find it to be the least reliant on gimmicks.
Favorite class is Pally...love how opponents think it's a insta-win until they see bubbles and taunts everywhere. Having a lot of fun right now with Face Warrior....nothing satisfies more than a good ol' Grom finisher.
Midrange hunter, nothing like getting a huge UTH :)
Token Druid has been my favourite so far. On a 7 game win streak atm. Really versatile and fun class
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hunter is very interesting to me. i agree that hunter is a great class for beginners. mostly because there decks are the cheapest. i do think they have a few points about them that beginners might not grasp but i don't think that holds them back. you can look at the class cards as a whole and easily see how they all work together. also the hero power gives them a very obvious direct plan and style of play. it's fun to play their combos and i really love when i get to play a strong houndmaster or highmane. i've actually played hunter very little and haven't had much luck with the class though.
i also like the fact that you can go gimmicky with traps with them.
I love how every class is playable in it's own right and can be adapted to different styles. My least favorite is warlock, and that's just because there aren't really any viable decks right now based around their demons (and both zoo and handlock boil down to just tap tap tap ad nauseum).
Hunter - combos are what make an CCG really fun and Hunter has so much synergy that almost every hand in every game has potential. As mentioned above i think this makes them one of the easiest classes to get into. It's a bummer that so much of their power depends on a single card (Unleash the Hounds) - but for me nothing is as satisfying as the perfect Deadly Shot RNG that stops a miracle player in his tracks.
Mage - been playing around with a feeze mage / alarm-o-bot deck and just got my first turn 4 win - 1) mana wyrm 2) coin / alarm-o 3) out comes deathwing - play alarm-o again 4) out comes rag. The hunter I played didn't know what hit him (and his pitiful turn three Leo was icing on the cake)
Paladin / Priest - I love beefing up minions. If only silence wasn't such a deathknell - but the first time you end up with a 32/32 minion and a clear shot to the face a little piece of you can't help but fall in love.
Constructed - Mainly Zoolock and Tempo Rogue, although I also enjoy Shaman and Druid, just haven't crafted a decent deck for either one.
Casual - I run a Combo-Wombo Priest with Stormwind Knight as its finisher.
Arena - Priest ever since I got the 4 Lightspawn deck. So much awesome.
For arena my favorite class (and best performing) is rogue.
For constructed Warrior or Shamms are my go to.
Warrior Control, Handlock and Shaman control, just love control :D, and hate agroo >:(
innervate, innervate, coin - Cairne even better ;) or even a sunwalker
Thanks for the posts guys! It seems that priest is the most favorite which is a surprise
Yeah i would have to agree, the best thing in this game is making ridiculous decks and actually getting wins out of them ^^.
All beast hunter is definitely one of my favorite decks, charging Savannah's into their death then getting 2 2/2's with charge, whilst drawing cards is pretty awesome. A 3/1 windfury with charge and immunity for 2 mana is also pretty ridiculous
And here I thought I was gonna be one of like 2 people to vote for Priest...way to make me feel not special, guys :(
But yeah, I love Preist. I actually really like when I get into 10-15 minute, slow games. The feeling of winning after slowly, slowly crushing my opponent into oblivion with my superior control. Priest also wrecks Zoo, which is quite nice on the ladder.
GLORIOUS PRIEST MASTER RACE
Paladin, i love the concept up buffing up my friends and shielding them, while keeping myself alive.
Hunter, I love the Beasts synergy. :D
HE HAS Leper GnomeS!!!
- fr0d0b0ls0n, 2014 (vs. an Undertaker Priest)
I've been having a blast with Freeze mage, since its playstyle is so unorthodox. I can ignore all the taunts my opponents put up, don't have to worry about board control, and only concentrate on drawing and surviving to get Alex.
I mostly only run freeze mage in constructed, the deck is a lot of fun and I keep learning even after hundreds of games
Phoenix Shaman deck + guide:
Giants Paladin. Nothing like dropping turn after turn of massive critters, Taunting them up, and having the enemy work their asses off to get through only to have me whip out a Lay of Hands, recover from whatever they finally snuck through, and do it all over again. Oh, yes.
I looked at this card originally and I thought, you know, it's a card, and you play this card. The card will be that card that you play so you're playing a card. So, it is one thing to play a card. If you're opponent doesn't really have any cards, the card will screw up the card pretty hard, and that means it's a pretty good card.
Priest is my favorite class because of the gimmicky BS you can do, but I realize it is a terrible class and I play Shaman consistently on ladder.
I Designed A Card This Week