Hello all. I'm currently using an Enrage deck that I played awhile ago, October and November I think. It's a deck I really enjoyed and I wanted to try it again. However, it's been giving me some trouble in ranked play and I'm stuck at 16. I don't want to just give up on it because it's really fun to play. I have all the basic / expert warrior cards except for Grommash Hellscream and Shield Slam. I'm having the most trouble with minion removal (particularly against warlocks, druids, and heavy taunts).
Lately I've been experimenting with Wild Pyromancer + Commanding Shout + Frothing Berserker for board clear and a buff for the Berserker. I've also added Cleave. As for Grom, I sadly don't have him. Upgrade! can be useful for removal and weapon buffs, especially when coupled with Gorehowl. I honestly don't see Ooze as often as I used to but he does bork uses of the card sometimes for me as well. I'm considering another Brawl for board clear but that seems a little excessive.
I would drop the arcanite reaper as too slow. Amani berzerker is straight up one of the most value cards in the game and I would use 2 for sure. I would drop the upgrade and the bloodsail raiders as you no longer haven enough weapons to justify them. I would drop the Novice Engineer (especially given the upcoming nerf) and use two shield blocks instead, they are an underrated cantrip. With your last two cards I would take a pair of Gurubashi berzerkers
Edit: Battle rage might be better than shield block, actually.
Hello all. I'm currently using an Enrage deck that I played awhile ago, October and November I think. It's a deck I really enjoyed and I wanted to try it again. However, it's been giving me some trouble in ranked play and I'm stuck at 16. I don't want to just give up on it because it's really fun to play. I have all the basic / expert warrior cards except for Grommash Hellscream and Shield Slam. I'm having the most trouble with minion removal (particularly against warlocks, druids, and heavy taunts).
This is the deck in question:
Thanks in advance for your advice!
If you can get Grommash with Inner Rage x 2 it'll be GG more or less.
Early removal...? Cleave? Whirlwind? Maybe those combined with some sort of Spellpower buff?
How does Upgrade! work up for you. I've only used it once and it got oozed so I said "fuck it never again" and I haven't played it since
Lately I've been experimenting with Wild Pyromancer + Commanding Shout + Frothing Berserker for board clear and a buff for the Berserker. I've also added Cleave. As for Grom, I sadly don't have him. Upgrade! can be useful for removal and weapon buffs, especially when coupled with Gorehowl. I honestly don't see Ooze as often as I used to but he does bork uses of the card sometimes for me as well. I'm considering another Brawl for board clear but that seems a little excessive.
I would drop the arcanite reaper as too slow. Amani berzerker is straight up one of the most value cards in the game and I would use 2 for sure. I would drop the upgrade and the bloodsail raiders as you no longer haven enough weapons to justify them. I would drop the Novice Engineer (especially given the upcoming nerf) and use two shield blocks instead, they are an underrated cantrip. With your last two cards I would take a pair of Gurubashi berzerkers
Edit: Battle rage might be better than shield block, actually.
Thanks! I'll be sure to modify my deck and test those changes.