A) An extremely strong deck that was bordering on oppressive until keleseth rogues popped out of stealth.
B) Long games where you know you've lost for multiple turns.
C) Big Priest.
D) People prefer to lose to an opponent's deck, not their own being stolen. Seriously, people hate stuff stolen.
I don't hate priest, no clue if it's dominant on STD ATM, although it's pretty much the best Wild deck ATM, but i know what people hate about it. And no, being on the bottom does not mean you get to be top without whining. Any top deck gets whines about it, and doubly so if they're justified - which I have no clue about for STD.
THIS IS EXACTLY WHY. People (me especially included) absolutely detest losing to their own deck. Blizzard made an absolutely terrible call to allow an entire class identity to revolve around specifically stealing cards from your opponent's deck. It's far more infuriating than anything else in the entire game put together. (I'm not that upset about the rogue version of get a RANDOM card from my class ... random can be garbage or good. But stealing from my DECK is another story ... I don't put garbage in my deck, so the priest is guaranteed something good.)
Edit: Also, both major priest decks right now (Highlander and Big) basically feel like the priest is cheating. They fall very close to the border of expoiting game mechanics that I doubt Blizzard intended to be possible when they designed the cards. Especially big priest. RNG of card draw (a feature common to literally every deck ever) is the ONLY reason that both of those decks are not facerolling everything in the game.
A) An extremely strong deck that was bordering on oppressive until keleseth rogues popped out of stealth.
B) Long games where you know you've lost for multiple turns.
C) Big Priest.
D) People prefer to lose to an opponent's deck, not their own being stolen. Seriously, people hate stuff stolen.
I don't hate priest, no clue if it's dominant on STD ATM, although it's pretty much the best Wild deck ATM, but i know what people hate about it. And no, being on the bottom does not mean you get to be top without whining. Any top deck gets whines about it, and doubly so if they're justified - which I have no clue about for STD.
THIS IS EXACTLY WHY. People (me especially included) absolutely detest losing to their own deck. Blizzard made an absolutely terrible call to allow an entire class identity to revolve around specifically stealing cards from your opponent's deck. It's far more infuriating than anything else in the entire game put together. (I'm not that upset about the rogue version of get a RANDOM card from my class ... random can be garbage or good. But stealing from my DECK is another story ... I don't put garbage in my deck, so the priest is guaranteed something good.)
Why does that actually matter? Do you rage this hard in mirror matches?
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Well, i I find funny how Priests (and the whole community) complained of Hunter hero power and DK Priest is a control AND finisher version of it. It comes at late game, sure; while hunter hero power comes at a constant ping BUT I find stupid how the whole HS vulgus hated hunter because of it.
To answer the question : the same reason you hate hunters. Priests become priestards at late game (just ping face).
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"There are bad ways to win-- and good ways to lose. What's interesting and troubling is that it's not always clear which is which. A flipped coin doesn't always land heads or tails. Sometimes it may never land at all..."
THIS IS EXACTLY WHY. People (me especially included) absolutely detest losing to their own deck. Blizzard made an absolutely terrible call to allow an entire class identity to revolve around specifically stealing cards from your opponent's deck. It's far more infuriating than anything else in the entire game put together. (I'm not that upset about the rogue version of get a RANDOM card from my class ... random can be garbage or good. But stealing from my DECK is another story ... I don't put garbage in my deck, so the priest is guaranteed something good.)
Edit: Also, both major priest decks right now (Highlander and Big) basically feel like the priest is cheating. They fall very close to the border of expoiting game mechanics that I doubt Blizzard intended to be possible when they designed the cards. Especially big priest. RNG of card draw (a feature common to literally every deck ever) is the ONLY reason that both of those decks are not facerolling everything in the game.
Bolded the two specific parts that bothered me the most.
It is not Priest's "entire class identity" (your exact words) to steal an opponent's cards. I can think of about 5-9 cards in the entire class's Standard repertoire that do this at all, and only two (Potion of Madness and Curious Glimmerroot) is a central near-universal include in Razakus Priest, and only one (Potion) is the same for Big Priest. Many of the "steal" cards aren't even good, like Mind Vision or Devour Mind, and even potentially strong ones like Thoughtsteal or even Mind Control see less play than they used to. And anyway, Potion of Madness is a very interactive card that's just as interesting to play around as it is to use, so I would think only people who have no idea what to do about it consider it a big problem with Priest. No, dude, stealing cards is not why anyone dislikes Priest. Nor is it even the pivotal concept of Priest or even any of the top Priest decks right now. Priest has 68 class cards in Standard alone, and probably 10 or less of them involve stealing anything.
You say that every deck can suffer from bad RNG draws as if to invalidate that being a reason that Priest decks aren't too strong, but the fact is that any game's central, defining mechanic, are still a part of balance. If it's literally impossible for something to always win strictly because of the game's inherent rules, then of course that's part of the game's balance. This is especially true in CCGs, where deckbuilding and balancing your curve strongly influences probable draws; some decks curve better than others, and are strong simply because they have a high probability of drawing into the right stuff at the right times. If Big Priest draws inconsistently, then that is a bit of balancing, because however strong its cards might be, they are INCONSISTENT. That doesn't automatically make a card or deck balanced, but you can't talk like something this fundamental has no place in a balancing discussion.
The thread asked why people hate priest. I gave an answer. It's fine that you don't like it or disagree or think I'm totally unfounded. But those are my reasons, so I stated them.
The thread asked why people hate priest. I gave an answer. It's fine that you don't like it or disagree or think I'm totally unfounded. But those are my reasons, so I stated them.
Your reasons are demonstrably incorrect, is the thing. If you happen to be right, that those ARE why most people dislike Priest, then this game's playerbase has a STUNNING inability to see the forest for the trees, and I just don't see that as likely.
The thread asked why people hate priest. I gave an answer. It's fine that you don't like it or disagree or think I'm totally unfounded. But those are my reasons, so I stated them.
Your reasons are demonstrably incorrect, is the thing. If you happen to be right, that those ARE why most people dislike Priest, then this game's playerbase has a STUNNING inability to see the forest for the trees, and I just don't see that as likely.
If you're that stunned by it ... you're not very well-versed in human nature. There are few things people dislike more than having someone steal their stuff or feeling like they are powerless to affect the outcome of something they are working toward. The current priest decks cause BOTH of those feelings combined.
The thread asked why people hate priest. I gave an answer. It's fine that you don't like it or disagree or think I'm totally unfounded. But those are my reasons, so I stated them.
Your reasons are demonstrably incorrect, is the thing. If you happen to be right, that those ARE why most people dislike Priest, then this game's playerbase has a STUNNING inability to see the forest for the trees, and I just don't see that as likely.
If you're that stunned by it ... you're not very well-versed in human nature. There are few things people dislike more than having someone steal their stuff or feeling like they are powerless to affect the outcome of something they are working toward. The current priest decks cause BOTH of those feelings combined.
Outside of Wild with Entomb, the only thing that Priests have to steal your cards is Potion of Madness (Shadow Madness sees no play outside of Lyra generation and Cabal Shadow Priest has faded away from popularity for the time being). Unless you mean copies of cards from your deck? In which case, I'll ask again - do you get this mad from mirror matches in which their entire deck is made up of "your cards"?
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No, my opponent's deck is never made of my cards. Their deck is made of cards they chose to include, which may or may not bear any similarity to my own cards. Your argument is utterly invalid.
Don't say " No, dude, stealing cards is not why anyone dislikes Priest." I clearly stated this was my actual issue with the Priest class in the first page of this thread. Cards like Mind Vision, Thought Steal, Devour Mind and Mind Control are not the best because we constantly live in Aggro Meta, where the quality of cards in most decks is low. The moment the Meta shifts to Control, these cards because absurdly powerful. You won't be copying Alley Cats, you will be copying Yseras. And it is also worth mentioning, that while you can play around Shadow Madness and Potion of Madness, same cannot be said about Mind Vision and the others that affect hand or deck. The only way to play around those cards is by making your deck filled with terrible cards. It is the reason why the Rogue effects are more acceptable than the Priest ones. Rogue can get shit or gold, while Priests always gets gold (They always get cards the opponent chose to put in the deck, which one assumes are good cards),
And Stealing is indeed not the class identity in the majority of the sets. It is a small part, which shouldn't be there at all. I never played Warcraft games, but from all the information I have seen and read up until this point, there was no stealing involved in the class. There was mind reading and such, but that wouldn't be the effects they implemented, and it would also be a much smaller part of the class than it's representation in HS. Then, opposed to that, I found that the Shadow side of Priest, is far more important in the Warcraft games, while in Hearthstone it is pretty much almost nonexistent. So few cards dedicated to the Shadow Priest, while a lot of them dedicated to the Steal Priest, when personally, I think it would make much more sense if it was the other way around. At least, this is the impression I get from the Warcraft games.
I will say it, actually: It might not apply to everyone and I never meant to apply it did -- there are exceptions to everything -- but I don't see how it's possible that MOST people dislike Priest for this reason, considering that it's such a small part of Priest as it exists right now. I get it that you feel differently, but I'm as entitled to my thought as you are.
The concern about the meta shift buffing these cards is a decent one, although I think that only applies to jack-of-all-trades Control decks (ones with cards designed to deal with every situation), not really decks like Razakus or Big Priest; these decks are more Control-oriented than anything else, but they do not focus on "answering everything" but instead creating their own win conditions. Some cards, like Kazakus, or Ysera/The Lich King, offer versatility in answers, but the every control deck that can "answer anything" is the deck that would suffer the most from card theft, and it wouldn't be as common without powerful aggro decks to deal with anyway. Even if I'm wrong, the fact is that those types of decks are also the best equipped to mitigate Mind Control; yes you might lose a Ysera or Lich King, but then you still have a high probability of having an easy way to kill it.
You also admitted that the theft mechanics ARE a small part of Priest, before complaining that they shouldn't be a big part of Priest. =P I agree that the Shadow stuff should be seen more... but at the same time it kind of is now; Shadowreaper Anduin is a pretty textbook Shadow Priest card and its super meta defining right now.
If you're that stunned by it ... you're not very well-versed in human nature. There are few things people dislike more than having someone steal their stuff or feeling like they are powerless to affect the outcome of something they are working toward. The current priest decks cause BOTH of those feelings combined.
Think what you want. Those cards don't "steal" anything from you; they generate cards and are, in principle, similar to Discover effects. You don't lose anything. The decks in Priest right now are also not something you're powerless to affect; they can be played around. Granted it's a mirror matchup, but if you watch Trump's recent Razakus Priest mirror-match video, there is a ton of counterplay on both sides.
I've said it before, and I'll always say it again: The mentality that there's nothing you can do to counter something or even mitigate it is going to hurt your winrate far, FAR more than any balancing issues ever will. If you're not even looking for the solution then of course you will never find it, and you'll lose. Trying to look for a solution ALWAYS can help you win sometimes, even if your opponent is OP, but deciding there's nothing you can do will lose you games even in a balanced game. xP
No, my opponent's deck is never made of my cards. Their deck is made of cards they chose to include, which may or may not bear any similarity to my own cards. Your argument is utterly invalid.
No, it's really not. His point was the Priest cards you're complaining about COPY your cards; they don't STEAL anything. Potion of Madness/Mind Control (and their two other versions) and Entomb are the only cards that actually take cards FROM you and then use them.
No, my opponent's deck is never made of my cards. Their deck is made of cards they chose to include, which may or may not bear any similarity to my own cards. Your argument is utterly invalid.
So mirror matches are infuriating then? When a Rogue has T1 Swashburglar, they're literally using cards from your deck, how dare they!
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No, my opponent's deck is never made of my cards. Their deck is made of cards they chose to include, which may or may not bear any similarity to my own cards. Your argument is utterly invalid.
So mirror matches are infuriating then? When a Rogue has T1 Swashburglar, they're literally using cards from your deck, how dare they!
I mentioned this already. Swashburgler uses nothing from my DECK. He gets a random card from my CLASS. How can you possibly not understand that distinction?
Suppose you could play Raza turn 5 and Anduin turn 8, every game. What does your opponent do to counter you?
Don't let things stay alive or get their health down low enough that the free heals don't save the minions? Don't play all your high-attack minions pre Turn 8? Prep to kill Velen or Lyra the second they come out? Increase the cost of your opponent's spells? Set up your own win condition?
This is all kind of moot though since they CAN'T play Raza Turn 5 and Anduin turn 8 every game.
I hate Priests, because that's the class that annoyingly emotes me the most. So I actually hate Anduin.
Don't worry, we all hate Anduin. When I found out about Tyrande I was literally like "Oh, okay so I guess I will play some Priest", and then when I found out Tyrande wasn't available anymore, I said: "Okay Blizzard, I guess you don't want me to play Priest." <=)
Suppose you could play Raza turn 5 and Anduin turn 8, every game. What does your opponent do to counter you?
Don't let things stay alive or get their health down low enough that the free heals don't save the minions? Don't play all your high-attack minions pre Turn 8? Prep to kill Velen or Lyra the second they come out? Increase the cost of your opponent's spells? Set up your own win condition?
This is all kind of moot though since they CAN'T play Raza Turn 5 and Anduin turn 8 every game.
See, but aside from Raza and Anduin, everything in the deck is designed to prevent everything you just mentioned from happening. And you can't burn the opponent down and keep their board under control without using high attack minions. The point is this: If you play Raza on 5 and Anduin on 8, you just win. (Unless you have the worst RNG draw luck in the history of the game for the rest of the top half of your deck.) And that's the most annoying part of playing against Highlander priest; if they get their combo on time, they just win.
I just hate Big Priest. IMO the deck revolves around rolling dice to attempt to cheat, cause thats what setting up a resummon chain of 8+ mana minions is. It's total BS for the opponent, There is a reason alarm-o-bot sucked stats wise, ancestral call also summoned an opponents minion, etc.
No, my opponent's deck is never made of my cards. Their deck is made of cards they chose to include, which may or may not bear any similarity to my own cards. Your argument is utterly invalid.
So mirror matches are infuriating then? When a Rogue has T1 Swashburglar, they're literally using cards from your deck, how dare they!
I mentioned this already. Swashburgler uses nothing from my DECK. He gets a random card from my CLASS. How can you possibly not understand that distinction?
Swashburglar is a card in your deck. That must be infuriating being beaten with your own cards.
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See, but aside from Raza and Anduin, everything in the deck is designed to prevent everything you just mentioned from happening. And you can't burn the opponent down and keep their board under control without using high attack minions. The point is this: If you play Raza on 5 and Anduin on 8, you just win. (Unless you have the worst RNG draw luck in the history of the game for the rest of the top half of your deck.) And that's the most annoying part of playing against Highlander priest; if they get their combo on time, they just win.
Everything... in ANY deck... is designed to prevent what your opponent wants from happening. That is not a criticism; it is a basic statement about just about every deck in the game. Particularly control decks. Furthermore, drawing the early Raza and the early Anduin is not a guaranteed thing AT ALL (fairly low chance of the Raza in particular, somewhat higher chance of the Anduin) and neither is them drawing their other combo pieces. This scenario of perfect draws that you're using here is not useful in criticizing the deck, and it's barely useful in analyzing it at all. Any even remotely good deck, that draws PERFECTLY, will auto-win against a deck that does not (usually even if that deck is superior).
Also, among the cards that are core includes in Razakus Priest, the following don't strongly (or immediately) counteract what I suggested earlier against your perfect draws:
Power Word: Shield, Curious Glimmerroot, Greater Healing Potion.
Among the non-core includes:
Mistress of Mixtures, Crystalline Oracle, Novice Engineer, Loot Hoarder, Netherspite Historian, Acolyte of Pain, Kabal Talonpriest, Happy Ghoul, Gnomish Inventor, Priest of the Feast, Twilight Drake, Shifting Shade, Darkshire Alchemist, Elise the Trailblazer, Cairne Bloodhoof.
That's a lot of cards with a high probably of not -- or not immediately -- stopping the counters I suggested. It also remains true that incorrect play, or ill-timed draws can render all of the other cards ineffective solutions as well, even the hard removal stuff like the Shadow Words, etc. Also, all of these cards can be played around too, so you can control how they're played as well under the right circumstances. The good thing about Razakus Priest is that it's a Highlander deck; it naturally sacrifices consistency by not being able to have more than one of any card. It's statistically less likely than many other decks to have the correct answer at the right time compared to non-Highlander decks, especially when it comes to specific combos like Pint-Size Potion+Shadow Word: Horror.
No, my opponent's deck is never made of my cards. Their deck is made of cards they chose to include, which may or may not bear any similarity to my own cards. Your argument is utterly invalid.
So mirror matches are infuriating then? When a Rogue has T1 Swashburglar, they're literally using cards from your deck, how dare they!
I mentioned this already. Swashburgler uses nothing from my DECK. He gets a random card from my CLASS. How can you possibly not understand that distinction?
Swashburglar is a card in your deck. That must be infuriating being beaten with your own cards.
Just wow. I have no words for how thoroughly you are failing to understand your own faulty logic.
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Well, i I find funny how Priests (and the whole community) complained of Hunter hero power and DK Priest is a control AND finisher version of it. It comes at late game, sure; while hunter hero power comes at a constant ping BUT I find stupid how the whole HS vulgus hated hunter because of it.
To answer the question : the same reason you hate hunters. Priests become priestards at late game (just ping face).
"There are bad ways to win-- and good ways to lose. What's interesting and troubling is that it's not always clear which is which. A flipped coin doesn't always land heads or tails. Sometimes it may never land at all..."
The thread asked why people hate priest. I gave an answer. It's fine that you don't like it or disagree or think I'm totally unfounded. But those are my reasons, so I stated them.
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No, my opponent's deck is never made of my cards. Their deck is made of cards they chose to include, which may or may not bear any similarity to my own cards. Your argument is utterly invalid.
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Suppose you could play Raza turn 5 and Anduin turn 8, every game. What does your opponent do to counter you?
I just hate Big Priest. IMO the deck revolves around rolling dice to attempt to cheat, cause thats what setting up a resummon chain of 8+ mana minions is. It's total BS for the opponent, There is a reason alarm-o-bot sucked stats wise, ancestral call also summoned an opponents minion, etc.
I remember in the old good days people crying out for Control Warrior being oppressive.
"They have too many answers! They stall the entire game and then Alex+Gromm and it's over blablabla"
Grow up guys
English isn't my first language, so please excuse any mistakes.
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