Unfortunately, I don't have 400800 2400 dust to drop on Sword of Justice/Sea Giant and Tirion at the moment, but I want to build up this idea a bit more and start planning.
This deck concept stays faithful to the player Sev7n after recently playing him in unranked only my Druid twice, resulting in two convincing yet close losses. The core of his deck was interesting, so I decided to take a hand at making my own deck following his concept. The basic idea is that you get a bunch of cards with Deathrattle, have them be resummoned with Redemption, and have Sword of Justice buff them upon returning along with a second effect on their deathrattle such as Bloodmage Thalnos, Harvest Golem, Loot Hoarder, etc. This second summon is also used to drive the effects of Flesheating and Knife Juggler. You get a draw engine, board clear from Knife Juggler, and a snowball card with Flesheating.
For example, you play Loot Hoarder and Noble Sacrifice. The opponent tries to kill your Loot Hoarder and fails. With Sword of Justice out, you play Flesheating, it gets buffed by Sword of Justice, sack your Loot Hoarder, get a card, it gets resummoned, then you get another chance at its deathrattle with a 3/2 Loot Hoader and a buffed Flesheating Ghoul. If things go your way, you can start to protect your weaker cards with Stormwind Champion or Sunwalker, aside from the Sword of Justice buff.
Wouldn't the addition of a cult master be good for this concept of a deck?
Ah, yes, it would. Wonder how I missed that, it'll provide a strong draw engine and act as a target to focus. What to remove? I feel like Avenging Wrath is a bit out of place but it's a strong finisher in a deck that doesn't really have that oomph late game. Really on the edge about this one.
Does Redemption work with Divine Shield? If it doesn't, I'll probably replace one Sunwalker. Too many options that can deal with it late game imo,
Just got one Sword of Justice out of a pack, time to play-test a little!
Redemption does work on divine shield. The argent commander is one of my favorite picks to use it on. You attack someone then die and then it gets resurrected with the divine shield AND charge then you can attack again.
Maybe replace an acolyte? I think two of them is overkill imo.
Redemption does work on divine shield. The argent commander is one of my favorite picks to use it on. You attack someone then die and then it gets resurrected with the divine shield AND charge then you can attack again.
Maybe replace an acolyte? I think two of them is overkill imo.
If somehow Ardent died on your turn to be resummoned with Divine Shield and charge again, I'd be impressed, but otherwise, it'll probably die on the opponent's turn and charge won't really mean much. A second Divine Shield is awesome though, and still a great card in its own right.
I remember now, actually. A Paladin once Redemption'd a Tirion Fordring against me. Two Ashbringers, etc etc. Thalnos isn't too pretty in this deck now that I see it, I have enough draw engines and I really should throw in Tirion as a gamewinner with Redemption and drop some draw engines. My deck isn't necessarily complete, but I run out of cards more than any other deck I've made. Need more meaningful cards to draw!
Added the Imp Master + Sea Giant combo to fill up the board even more. Fun stuff!
Should contemplate using Defender of Argus. Strong card in it's own right, and can force the opponent to kill the Redemption targets that *you* want them to by giving them Taunt.
If you use redemption offensively you can charge suicide into a minion, resurrect with divine shield and kill another minion.
How do you charge suicide into a minion with Divine Shield the first time? I understand what you mean now though, it does work if divine shield drops the first time so you can get attack -> die -> charge again, so that makes sense.
Most of the time if you use the argent commander you use it to kill a minion and regain back board control. If your opponent plays another minion, you can suicide the commander and then he regains his divine shield and then you can attack again.
I'm looking for any players to help me test out a Paladin concept
Unfortunately, I don't have
4008002400 dust to drop on Sword of Justice/Sea Giant and Tirion at the moment, but I want to build up this idea a bit more and start planning.This deck concept stays faithful to the player Sev7n after recently playing him in unranked only my Druid twice, resulting in two convincing yet close losses. The core of his deck was interesting, so I decided to take a hand at making my own deck following his concept. The basic idea is that you get a bunch of cards with Deathrattle, have them be resummoned with Redemption, and have Sword of Justice buff them upon returning along with a second effect on their deathrattle such as Bloodmage Thalnos, Harvest Golem, Loot Hoarder, etc. This second summon is also used to drive the effects of Flesheating and Knife Juggler. You get a draw engine, board clear from Knife Juggler, and a snowball card with Flesheating.
For example, you play Loot Hoarder and Noble Sacrifice. The opponent tries to kill your Loot Hoarder and fails. With Sword of Justice out, you play Flesheating, it gets buffed by Sword of Justice, sack your Loot Hoarder, get a card, it gets resummoned, then you get another chance at its deathrattle with a 3/2 Loot Hoader and a buffed Flesheating Ghoul. If things go your way, you can start to protect your weaker cards with Stormwind Champion or Sunwalker, aside from the Sword of Justice buff.
http://www.youtube.com/user/vtxaishi
You're not going crazy, I edit 2~3 times each post
Wouldn't the addition of a cult master be good for this concept of a deck?
Ah, yes, it would. Wonder how I missed that, it'll provide a strong draw engine and act as a target to focus.
What to remove? I feel like Avenging Wrath is a bit out of place but it's a strong finisher in a deck that doesn't really have that oomph late game. Really on the edge about this one.
Does Redemption work with Divine Shield? If it doesn't, I'll probably replace one Sunwalker. Too many options that can deal with it late game imo,
Just got one Sword of Justice out of a pack, time to play-test a little!
http://www.youtube.com/user/vtxaishi
You're not going crazy, I edit 2~3 times each post
Redemption does work on divine shield. The argent commander is one of my favorite picks to use it on. You attack someone then die and then it gets resurrected with the divine shield AND charge then you can attack again.
Maybe replace an acolyte? I think two of them is overkill imo.
If somehow Ardent died on your turn to be resummoned with Divine Shield and charge again, I'd be impressed, but otherwise, it'll probably die on the opponent's turn and charge won't really mean much. A second Divine Shield is awesome though, and still a great card in its own right.
I remember now, actually. A Paladin once Redemption'd a Tirion Fordring against me. Two Ashbringers, etc etc. Thalnos isn't too pretty in this deck now that I see it, I have enough draw engines and I really should throw in Tirion as a gamewinner with Redemption and drop some draw engines. My deck isn't necessarily complete, but I run out of cards more than any other deck I've made. Need more meaningful cards to draw!
Added the Imp Master + Sea Giant combo to fill up the board even more. Fun stuff!
http://www.youtube.com/user/vtxaishi
You're not going crazy, I edit 2~3 times each post
Should contemplate using Defender of Argus. Strong card in it's own right, and can force the opponent to kill the Redemption targets that *you* want them to by giving them Taunt.
If you use redemption offensively you can charge suicide into a minion, resurrect with divine shield and kill another minion.
How do you charge suicide into a minion with Divine Shield the first time? I understand what you mean now though, it does work if divine shield drops the first time so you can get attack -> die -> charge again, so that makes sense.
http://www.youtube.com/user/vtxaishi
You're not going crazy, I edit 2~3 times each post
Most of the time if you use the argent commander you use it to kill a minion and regain back board control. If your opponent plays another minion, you can suicide the commander and then he regains his divine shield and then you can attack again.
Also more feedback on this deck: Wouldn't Cairne Bloodhoof be really good with this deck?