Hes the last DK I don’t have, and I plan to play priest to 500 wins next. How valuable of a craft is he at this stage in the game? i do play Wild, but I will not play Highlander Priest. Will he be a valuable asset in priest for the next four months AND be played a lot in Wild?
I am sort of a collectionist, so having all DKs is great, but I also want to play priest as it’s full potential.
My collection is public, so if that helps guide any advice please check it out if you have a moment.
Hes the last DK I don’t have, and I plan to play priest to 500 wins next. How valuable of a craft is he at this stage in the game? i do play Wild, but I will not play Highlander Priest. Will he be a valuable asset in priest for the next four months AND be played a lot in Wild?
I am sort of a collectionist, so having all DKs is great, but I also want to play priest as it’s full potential.
My collection is public, so if that helps guide any advice please check it out if you have a moment.
Cheers
He is 100% needed if you plan to play a control priest, but there are a bunch of priest decks that aren't using him. I wouldn't craft him.
i think that he can easily fill in almost every priest deck that needs a ""big board clear"". Other than that it is playable in some dragon lists that uses alexstrasza and set up an Otk combo. Atm the best priest in wild is BigRessPriest which sometimes uses the DK and sometimes not. It's up to your call and meta knowledge.
See the DK this way: he can be a strong combo piece, a late game win condition, a peculiar board clean. Worth crafting imo.
I play Dragon Priest in Wild, and I used to play Bone Drake, then I obtain the Priest DK from packs and it makes a different. It's a new win condition with that 2 damage hero power and board clear. Depends on what kind of deck you use it. But I don't think it's a key card in Priest decks except Highlander.
I've been using it in all the priest decks i have. The boardclear is nice and you can most often push 4 damage a turn to either control the board or set up lethal. It's pretty good
Anduin is played in every Priest deck other than Big Priest (both standard and wild) and APM Priest. In standard you can play him in Dragon Priest or Deathrattle Priest where it acts as a finisher with 2 Mind Blasts. Not a necessary card though.
In wild, he is and will be played a lot in Priest discounting Big Priest.
Dragon control/mind blast finisher Priest seems to have hung around yet again. It's not top tier as long as armor and life gain archetypes like odd warrior, any druid, Kingsbane Rogue, and Shudderwock Shaman hang around, but I think you could still climb with it this season if you want to try to pick up some wins.
Much less problematic cards in comparison like Blade Flurry was nerfed but this entire classes killer not.
Sorry, but that's not true. Blade Flurry nerf was NECESSARY, but this was overnerfed. And sorry, as long as kingsbane doesn't get nerfed, i definitively don't want any kind of unnerf of blade flurry.
A nerf was necessary before kingsbane too, but what was definitively unnecessary was the raise in mana cost. The only nerf that NEEDED to happen was the removal to FACE DAMAGE. (and yes, before it was 2 mana deal x damage to all enemies, not enemy minions)
Old Blade Flurry was overpowered because of the board wipe and face burst. But (BEFORE KINGSBANE) the removal of face damage alone would have been enough (BEFORE KINGSBANE). If Kingsbane was nerfed (deathrattle only triggers on your turn, not the enemies), then i personally would love to see an part unnerf of blade flurry, changing it back to 2 mana, but still only on enemy minions, NOT THE FACE!
Much less problematic cards in comparison like Blade Flurry was nerfed but this entire classes killer not.
Sorry, but that's not true. Blade Flurry nerf was NECESSARY, but this was overnerfed. And sorry, as long as kingsbane doesn't get nerfed, i definitively don't want any kind of unnerf of blade flurry.
A nerf was necessary before kingsbane too, but what was definitively unnecessary was the raise in mana cost. The only nerf that NEEDED to happen was the removal to FACE DAMAGE. (and yes, before it was 2 mana deal x damage to all enemies, not enemy minions)
Old Blade Flurry was overpowered because of the board wipe and face burst. But (BEFORE KINGSBANE) the removal of face damage alone would have been enough (BEFORE KINGSBANE). If Kingsbane was nerfed (deathrattle only triggers on your turn, not the enemies), then i personally would love to see an part unnerf of blade flurry, changing it back to 2 mana, but still only on enemy minions, NOT THE FACE!
Oh and yes, i really hate Kingsbane!
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Hes the last DK I don’t have, and I plan to play priest to 500 wins next. How valuable of a craft is he at this stage in the game? i do play Wild, but I will not play Highlander Priest. Will he be a valuable asset in priest for the next four months AND be played a lot in Wild?
I am sort of a collectionist, so having all DKs is great, but I also want to play priest as it’s full potential.
My collection is public, so if that helps guide any advice please check it out if you have a moment.
Cheers
He is 100% needed if you plan to play a control priest, but there are a bunch of priest decks that aren't using him. I wouldn't craft him.
i think that he can easily fill in almost every priest deck that needs a ""big board clear"". Other than that it is playable in some dragon lists that uses alexstrasza and set up an Otk combo. Atm the best priest in wild is BigRessPriest which sometimes uses the DK and sometimes not. It's up to your call and meta knowledge.
See the DK this way: he can be a strong combo piece, a late game win condition, a peculiar board clean. Worth crafting imo.
As a F2P player who only plays standards, I regretted crafting this DK because most priest decks don't really use it.
It's a lot of fun to play, though. So if you're a collectionist, and also plan on playing wild, I say go for it!
I play Dragon Priest in Wild, and I used to play Bone Drake, then I obtain the Priest DK from packs and it makes a different. It's a new win condition with that 2 damage hero power and board clear. Depends on what kind of deck you use it. But I don't think it's a key card in Priest decks except Highlander.
Mirci#21636
I love him, and he is usefull... I would craft him... but its your dust... not mine :D
To live is to suffer, to survive is to find meaning in the suffer!
Your collection is set to private
Don't know about Standard but he's a must have in Wild
I've been using it in all the priest decks i have. The boardclear is nice and you can most often push 4 damage a turn to either control the board or set up lethal. It's pretty good
Anduin is played in every Priest deck other than Big Priest (both standard and wild) and APM Priest. In standard you can play him in Dragon Priest or Deathrattle Priest where it acts as a finisher with 2 Mind Blasts. Not a necessary card though.
In wild, he is and will be played a lot in Priest discounting Big Priest.
Dragon control/mind blast finisher Priest seems to have hung around yet again. It's not top tier as long as armor and life gain archetypes like odd warrior, any druid, Kingsbane Rogue, and Shudderwock Shaman hang around, but I think you could still climb with it this season if you want to try to pick up some wins.
A powerful card like that almost don't see play only show how much degenerated are the warlock, druid and hunter cards in Standard.
Why Blizzard don't touch in completely broken, totally out of balance cards, like UI and hunter 6 manas DK is something I never understand.
Much less problematic cards in comparison like Blade Flurry was nerfed but this entire classes killer not.
WHY???
Sorry, but that's not true. Blade Flurry nerf was NECESSARY, but this was overnerfed. And sorry, as long as kingsbane doesn't get nerfed, i definitively don't want any kind of unnerf of blade flurry.
A nerf was necessary before kingsbane too, but what was definitively unnecessary was the raise in mana cost. The only nerf that NEEDED to happen was the removal to FACE DAMAGE. (and yes, before it was 2 mana deal x damage to all enemies, not enemy minions)
Old Blade Flurry was overpowered because of the board wipe and face burst. But (BEFORE KINGSBANE) the removal of face damage alone would have been enough (BEFORE KINGSBANE). If Kingsbane was nerfed (deathrattle only triggers on your turn, not the enemies), then i personally would love to see an part unnerf of blade flurry, changing it back to 2 mana, but still only on enemy minions, NOT THE FACE!
Oh and yes, i really hate Kingsbane!
your prayers are heared.... now.. pray for me to win € 30.000.000,- in the lottery!
To live is to suffer, to survive is to find meaning in the suffer!