Best Midrange Hunter Un'Goro
- Last updated Apr 14, 2017 (Un'Goro Launch)
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Wild
- 20 Minions
- 8 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Midrange Hunter
- Crafting Cost: 1040
- Dust Needed: Loading Collection
- Created: 4/8/2017 (Un'Goro Launch)
- Chaouz
- Registered User
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- 6
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- 37
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Battle Tag:
Chaouc#2555
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Region:
EU
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Total Deck Rating
2001
Hi, I'm Chaouc, greek hearthstone player.
This is the best midrange list so far i hope you like it, if you did press the thumbs up.
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MULLIGAN
WITHOUT COIN--GOING FIRST
-You need to get 1-drops, search for them. Keep everytime Kindly Grandmother . Keep Scavenging Hyena or Crackling Razormaw if you already have a 1-drop at mulligan.
WITH COIN--GOING SECOND
-You need to get 1-drops as always, but in this case hold on 2-drops too. If you have a 1-drop already, you can easily hold Eaglehorn Bow or Animal Companion so that you can coin them at turn 2. This is more complicated and has to do about what matchup do you face. I would keep them surely versus Priest-Shaman-Hunter, because they need to get board ealy and these cards are high value cards for the mana payment.
SOME COMBOES-TIPS
If you have plenty of 1-drops to start, don't play Jeweled Macaw . Choose something else, cause Jeweled can be useful later on with the card it gives and can fill a turn where you would just hero power, plus it is the most weak statwise.
Alleycat can work pretty good with Nesting Roc on turn 6.
If you got a good early hand already, like 1-drop and 2-drop, and you face warrior, mind keeping Savannah Highmane because most people play taunt warrior with the new quest and Savannah is the ultimate win condition in that matchup.
https://hsdecktracker.net
I have 120 less dust needed 2 build it. Can i replace it? I have a golakka crawler and 2 ravasaur rants in my collection also. Please let me know because it would be my first really good deck that I am able to build! I play almost every day for about half a year now and do every Q and still haven't been able 2 find the dust needed 4 a good deck
120 dust is nothing mate, have patient and you will build it easily. You might get it in your next pack :D
For the 120 dust that I am missing, could I replace 3 commons with the 1 golakka crawler and the 2 ravarsaur rants that I have and U mentioned in another comment? If yes, with which ones? Please don't include in the ones to exempt kindly grandmothers and scavenging hyena as I already have them. If yes, will the new deck be as good as the one that U mention??
Message
What cards are you missing?
Just saying, you dont replace cards by its rarity as you say "replace 2 commons" you replace cards by its functiong, or curve in a mid range deck like this.
I'm missing nesting rock *2, unleash the hounds *1, eaglehorn bow *2, fiery bat *2, alleycat *2, jewled macaw *2, crackling razormaw *2. Total 640 dust and I have 520 dust right now
Hello, what can I use instead of Kindly Grandmother, cause i don't have Karazhan yet.
You can run Ravasaur Runt or Golakka Crawler for the pirate warriors and rogues mostly. I hope i helped.
Thanks for reply :)
Anyone doubting this deck's ability to handle quest rogue check out this video I made highlighting the matchup. Definitely the cheapest way to counter quest rogue rn. First time making a video, so sorry for the quality (I'm working on it)
Thank you for the video, appreciate it! :)
Wanted to give you a Feedback on the turn at 10:50, where you played the hyena and unleash the hounds. It would have been better to play the rhino, go face and hero power (4 dmg) and next turn attacking with the bow and hero power (5 dmg) and unleash the hounds (if he just had one minion -> lethal).
Thanks so much! You are 100% right. Still learning everyday, the feedback/tips are highly appreciated :)
I can see you running out of cards with this deck... Idk how you find these kind of decks good. This deck gets destroyed vs Rogues, Priests, Taunt and Pirate Warriors, Elemental Shamans, Aggro Druids, Zoolocks and the list can go on and on.
You acctually dont, they only bad matchup is pirate warrior who's broken anyway.
The deck curves out well, so you aren't really ever dumping your hand. Only if you get into late game do you start losing steam. Vs. quest rogues you basically have the first 4 turns all to yourself to develop a board without much resistance.
Really? Because when im playing vs Rogues my minions get destroyed one by one and i cant develop a board.
If they are wasting their turn killing your minions instead of bouncing theirs, they aren't going to be able to complete the quest early enough to get good value out of their minions. They will run out of steam midgame.
So have been tinkering around with hunter at start of ungoro ran a list similar to this with a few exceptions
1) Took out fiery bat, wasn't thrilled with the card a lot of the times it simply got pinged off or Fanned too often to be of much use.
2) Added golakka crawler to have some sort of chance against pirate warrior... I've come to learn that if both players know what they are doing, the pirate warrior has 70-30 advantage with a good opener and if you mulligan for a crawler it swings to your favor about 70-30 as you often gain the tempo advantage.
3) Have 2 pack rats in the list often the pack rat into houndmaster seals a lot of games.
I don't doubt you've ran well but I feel like as it gets deeper into ungoro, people are learning how to play against it better. The one issue I have with your list is you seem to have a lot of top end and 2 hunter marks which can make for seemingly clunky situational hands. Maybe I'm wrong and ill give the list a spin later and post what i find. Thanks for the decklis!