[Brodos] GvG Control Paladin
- Last updated Feb 3, 2015 (Undertaker Nerf)
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Wild
- 22 Minions
- 6 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 12800
- Dust Needed: Loading Collection
- Created: 12/18/2014 (GvG Launch)
- user-18239527
- Registered User
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Battle Tag:
Brodos#2144
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Region:
EU
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Total Deck Rating
1130
Hello,Legendary EU player Brodos here.
My Youtube: https://www.youtube.com/user/minosaur99
With a GvG control paladin.I have been playing a lot of paladin in the last few weeks and i really like this deck,hope you will like it too.Paladins were always the least played class,but with GvG Trump crated the Quartered Paladin deck,with no doubts it has a lot of success but i think the this version of control Paladin is great for tournements and decent for ladder since it can often gain board control vs aggro with cards like Equality + Consecration and early game drops like Zombie Chow and Harvest Golem.But this deck really shines vs control where it can clear anythreats with the boardclearing combo and lower the damage that you are receaving with Aldor Peacekeeper.
LAST EDIT EXPLANATIONS
Since aggro was such a problem i decided to put in 2x Muster for Battle One Acolyte of Pain is enoguh.
Loatheb didnt do enough so he got replaced with a Quartermaster for more Synergy.
Lets go through a card review.
1 Drops
Zombie Chow
He is the best control deck one drop,paladin really dosen't care about the opponents health since it has absolutely no rush win condition,so playing double zombie chow is just great,it wins you so many matches vs aggro it's unbelievable.
2 Drops
Ironbeak Owl
Ironbeak Owl,one of the best cards from the vanilla set since there are so many silenceable targets,from the alte game legenderies to stuff like early game minions,dont feel bad usign an owl on an Undertaker it's perfectly fine.
Loot Hoarder
As a Paladin you dont really have many cards which grant you card draw,so playing loot hoarders is really necessary.
Equality
One of the strongest class cards,gives you the ability too easyily clean your opponent's big threats and go for big tempo swings.
3 Drops
Big Game Hunter
Since this is a control deck afterall and using an equality on just a Ragnaros of something similiar isnt worth,running a BGH is really needed.
Acolyte of Pain
Same thinking proces as for Loot Hoarder card draw is the only problem of this deck(or it was) but with double Acolyte and Hoarder you can really fill your hand and prepare for the late game,it's also a decent card vs aggressive decks.
Harvest Golem
Probably the best three drop in the game,often trades two for one,he is one of the cards you want to mulligan for when playing vs zoo so you can slow down their early game rush.
Aldor Peacekeeper
Such a good card,if you ahve a strong minion and your opponent plays something to challenge it,you can just play Aldor and go face,if you do this 2 turns in a row it's almost always a big enough tempo swing to win you the game.
4 Drops
Consecration
No need to explain this card too much,great against aggro,decent vs control,if you have Equality it's just too good
Truesilver Champion
i really love this weapon its just so good,it's usually your best source of removal since it synergies well with your hero-power to kill 5 healthed minions and it heals you,great against both control and aggro.
5 Drops
Harrison Jones
After Gvg there have been a ton of new weapons all around the place,Harrison has become a staple in every control/midrange deck.
Loatheb
I'm thinking of maybe switching him with a Bomb Lobber or Spectral Knight since Miracle Rogue and Freeze Mage aren't really in the meta,but
if the meta shiftes he will definetely be here.
Sludge Belcher
A really good sticky minion he was a staple since the realese of Naxxramas and i think he will be played for a long period,he is just too good not be played,unleast one copy.
Bolvar Fordragon
I have a LOT to talk about,in the start i was not sure if i wanted to play this card,but i still gave it a try and i have to say he is working really really good! You usually dont play him on turn 5 but rather as the last big threat which evetually wins you the game,there are 2 ways you can play him.
First you can play him as a win condition,when your opponent already used all his silences and removals on your other creatures and you just drop this 15/7 minion which kills him in one turn.
Or you can play him as a 5/7 or a 6/7 because you dont have a Big Game Hunter target in the deck(except Ragnaros) so playing around it is really good.Anyways he is a really good card and i love it!
Something like this happens very often
6 Drops
Sylvanas Windrunner
She is just so good your opponent often gives you a creature or trade 3 for one in your favor just so you dont get value out of her,she is voulnerable to silence but sicne there are many silence targets in the deck you dont really care.
The Black Knight
Almost every deck runs Sludge Belcher and if he dosent,if they run a spare part aggro deck Rusty Horn is there,so Black Knight picks up value in 95% of matches.
7 Drops
Guardian of Kings
His effect is really important having a turn 7 and 8 Guardian Of kings vs. aggressive decks often gives you the game,.
Troggzor the Earthinator
He is a true control card,gives you multiple bodies,he is hard to deal with and he has a big body,yet not worth silencing in most cases,if he picks up a silence you are still pretty happy,so yeah..good card,i dont run Dr. Boom because i think trogg is harder to deal with,but i will definetely do some more testing.
8 Drops
Raganros The Firelord
Good ol' Rag he almost always get BGH'ed so i started looking at his effect more like "deal 8 damage to a random enemy,summon a 4/2 for the opponent your enemy discard a card" and even with that effect i like it,because in cases when he isnt dealt with you get another win condition aside from board control and Bolvar Fordragon
Tirion Fordring
One of the cards in hearthstone with so much value its just amazing,vulnerable to silence but leaving a 6/6 body is still pretty scary,a must in every paladin deck.
MULLIGAN
The mulligan is almost always the same you want to fish for the early game minions like Zombie Chow and Harvest Golem and your card draw Loot Hoarder and Acolyte of Pain against control i keep Truesilver Champion and vs. aggro i keep Consecration i usually throw away anything else.
POSSIBLE CHANGES
Sinc this deck is pretty stable i wouldn't recommend changing anything,only if you dont have some of the legenderies you can replace them with Bomb Lobber or Azure Drake,they should work just fine.
Also if you are facing a lot of Deathrattle decks you can swap a Harvest Golem for a Scarlet Purifier.
If you have any suggestions,comments or if you need any help feel free to write it in the comments below,dont forget to vote up if you liked the deck,until next time.
-Brodos
MAKE SURE TO CHECK OUT MY OTHER DECKS
GvG Midrange Druid - http://www.hearthpwn.com/decks/143879-brodos-gvg-token-druid
GvG Control Priest - http://www.hearthpwn.com/decks/144897-brodos-gvg-control-priest
Thx mate for this deck, now I'm going to improve myself using paladin :) one question, do u have any suggest to replace bolvar? cuz I don't have it and no dust too
I run pretty much the same deck with some minor changes that works very well for me.
I've still not crafted Harrison Jones, so have had to find an alternative there, the same with Black Knight. Rather than use similar cards I've gone for an extra QuarterMaster and Kel'Thuzad. I think the latter is a ridiculously powerful minion in the right context.
Rag I'm bored of and find that Alexstrasza gives greater options. You can still do the 8 damage a turn but with the RNG effect removed, plus that all important re-healing, health reducing battlecry effect.
Also I've swapped 1 Loot Horder for another Golem as early game I want the stickiness of the minions.
Wow with the amount of control warriors higher up this deck works great, except for the 30 minute long games.
Just wondering why pick Zombie Chow instead of Shielded Minibot? How do you think if I replace them?
Also wondering what i should take out to put in lay on hands, its a very important card imo :P
I don't play paladin often, but is it just me or is hunter, mech mage, and zoolock just impossible to fight against? I could be getting bad hands but it seems that i dont have enough sustain to live before i get out tirion agaisnt aggro and i lose my momentum against control
Since you say loot hoarder is a must have, thoughts on subbing for Bloodmage Thalnos for utility against beefier boards and consecrate?
i have to disagree with loatheb. aside from the fact that freeze mage and miracle rogue are rare, paladin don't have burst damage so protecting the board from spells isn't a necessity. you have to try 2 muster 1 quartermaster. i suggest -loatheb -acolyt -loot hoarder for it. but that's just me. nice deck btw.
still a nice change. will try it bro.
Trying out your version. Was using a more mid-range control with muster/quarter with Knife Juggler for turn 5 knife action master and Piloted Shredder, one Lay on Hands It works for the most part but maybe It still struggles and aggro hunter/mage .
Missing Harrison Jones and Dr. Boom.
dude. where is the muster for battle? This deck is using harvest golem and loot hoarder? they are fine cards but why would you run this instead of better early game like muster or minibot and for that matter where is quartermaster, they saved paladin from being shit in the early game and i dont even see them in this deck. If you have quartermaster, your enemy needs to clear the guys, which is something they never had to do before and was why paladins sucked.
what im just saying is, i know this deck is made to be somewhat slower but that's making it like the normal paladin, and the normal paladin i'm sorry but they sucked against aggro. With new cards like muster and minibot they are able to control themselves against aggro and still have room for lategame, Remember their hero power is strongest lategame so you don't need an abundance of legendaries like control warrior.
hey, I'm new here but i made some change in this deck, make it more easy to against aggro(zoo, hunter)
http://www.hearthpwn.com/decks/148362-control-v-s-aggro
can you give me some adcice? thx
i replace zombie by minibot but i haven't test it, maybe tonight!
i changed something here
http://www.hearthpwn.com/decks/148362-gvg-control-against-aggro
i think Acolyte of Pain is useless against aggro, and you can't buff it in the deck (not like warrior) so i add both Muster for Battle and Quartermaster and give away acolyte of pain. the only thing i consider is scarlet or Harvest Golem. need some advice!
ok i found out that two loot aren't enough so i add one blessing of Wisdom, and as you said 2 harvest! I'm trying using two Lil' Exorcist after losing 3 games against zoo..... (sorry just don't feel good using acolyte)
Great deck! 9/1 matches! love that :) lovely class and not so popular :)
Muster + Quarter is the best thing happened to paladin; yet you are not using it? Even muster itself greatly increases your chance to deal with aggro decks. Chows are great but not enough mate. Still nice deck.
^_^
Still getting rekt by hunters and other aggro shit -.-
This deck is quite nice, even though it still lacks early.
I replaced 2x Guardian for 1x Lay on Hand and Piloted Shredder, swapped out 2x Loot Hoarder for 2x Shielded Minibot, giving me much more early board presence.