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Mind Control

Take control of an enemy minion.

Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."

Prophet Velen

Double the damage and healing of your spells and Hero Power.

  • Type: Minion
  • Class: Priest
  • Rarity: Legendary
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 1600 / 3200 (Golden)
  • Arcane Dust Gained: 400 / 1600 (Golden)
  • Artist: Wei Wang
  • Collectible
  • Elite

He's been exiled from his home, and all his brothers turned evil, but otherwise he doesn't have a lot to complain about.

Holy Fire

Deal 5 damage. Restore #5 Health to your hero.

  • Type: Ability
  • Class: Priest
  • Rarity: Rare
  • Set: Expert
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Miguel Coimbra
  • Collectible

Often followed by Holy Smokes!

Lightbomb

Deal damage to each minion equal to its Attack.

This is what happens when you allow goblins to be priests.

Cabal Shadow Priest

Battlecry: Take control of an enemy minion that has 2 or less Attack.

  • Type: Minion
  • Class: Priest
  • Rarity: Epic
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Chippy
  • Collectible

You never know who may be secretly working for the Cabal....

Temple Enforcer

Battlecry: Give a friendly minion +3 Health.

  • Type: Minion
  • Class: Priest
  • Rarity: Common
  • Set: Expert
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Daren Bader
  • Collectible

He also moonlights Thursday nights as a bouncer at the Pig and Whistle Tavern.

Holy Nova

Deal 2 damage to all enemies. Restore #2 Health to all friendly characters.

If the Holy Light forsakes you, good luck casting this spell. Also, you're probably a jerk.

Upgraded Repair Bot

Battlecry: Give a friendly Mech +4 Health.

It's the same as the previous generation but they slapped the word "upgraded" on it to sell it for double.

Vol'jin

Battlecry: Swap Health with another minion.

Vol'jin is a shadow hunter, which is like a shadow priest except more voodoo.

Mass Dispel

Silence all enemy minions. Draw a card.

  • Type: Ability
  • Class: Priest
  • Rarity: Rare
  • Set: Expert
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Sean O'Daniels
  • Collectible

It dispels buffs, powers, hopes, and dreams.

Mindgames

Put a copy of a random minion from your opponent's deck into the battlefield.

  • Type: Ability
  • Class: Priest
  • Rarity: Epic
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Zoltan & Gabor
  • Collectible

Sometimes it feels like this is all a game.

Shadow Madness

Gain control of an enemy minion with 3 or less Attack until end of turn.

  • Type: Ability
  • Class: Priest
  • Rarity: Rare
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Mark Gibbons
  • Collectible

You can rationalize it all you want, it's still a mean thing to do.

Auchenai Soulpriest

Your cards and powers that restore Health now deal damage instead.

  • Type: Minion
  • Class: Priest
  • Rarity: Rare
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Doug Alexander
  • Collectible

The Auchenai know the end is coming, but they're not sure when.

Lightspawn

This minion's Attack is always equal to its Health.

  • Type: Minion
  • Class: Priest
  • Rarity: Common
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Daarken
  • Collectible

Spawn of the Light? Or Pawn of the Lights?

Shadow Word: Death

Destroy a minion with an Attack of 5 or more.

If you miss, it leaves a lightning-bolt-shaped scar on your target.

Shadowform

Your Hero Power becomes 'Deal 2 damage'. If already in Shadowform: 3 damage.

  • Type: Ability
  • Class: Priest
  • Rarity: Epic
  • Set: Expert
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Alex Horley Orlandelli
  • Collectible

If a bright light shines on a priest in Shadowform… do they cast a shadow?

Thoughtsteal

Copy 2 cards from your opponent's deck and put them into your hand.

  • Type: Ability
  • Class: Priest
  • Rarity: Common
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Alex Garner
  • Collectible

"What do you get when you cast Thoughtsteal on an Orc? Nothing!" - Tauren joke

Velen's Chosen

Give a minion +2/+4 and Spell Damage +1.

Velen wrote a "Lovely Card" for Tyrande with a picture of the Deeprun Tram that said "I Choo-Choo-Choose you!"

Dark Cultist

Deathrattle: Give a random friendly minion +3 Health.

The Cult of the Damned has found it's best not to mention their name when recruiting new cultists.

Lesser Heal

Hero Power
Restore 2 Health.

Mind Shatter

Hero Power
Deal 3 damage.

Mind Spike

Hero Power
Deal 2 damage.

Divine Spirit

Double a minion's Health.

Double the trouble. Double the fun!

Mind Blast

Deal 5 damage to the enemy hero.

This spell blasts you directly in the MIND.

Shadow Word: Pain

Destroy a minion with 3 or less Attack.

A step up from a spell cast by many beginning acolytes: "Shadow Word: Annoy".

Lightwell

At the start of your turn, restore 3 Health to a damaged friendly character.

  • Type: Minion
  • Class: Priest
  • Rarity: Rare
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Blizzard Entertainment
  • Collectible

It isn't clear if people ignore the Lightwell, or if it is just invisible.

Shadowboxer

Whenever a character is healed, deal 1 damage to a random enemy.

Punching is its primary function. Also, its secondary function.

Shrinkmeister

Battlecry: Give a minion -2 Attack this turn.

After the debacle of the Gnomish World Enlarger, gnomes are wary of size-changing inventions.

Holy Smite

Deal 2 damage.

It doesn't matter how pious you are. Everyone needs a good smiting now and again.

Inner Fire

Change a minion's Attack to be equal to its Health.

  • Type: Ability
  • Class: Priest
  • Rarity: Common
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Steve Prescott
  • Collectible

Good idea: Buffing your minions. Bad idea: Starting a conversation in the Barrens.

Light of the Naaru

Restore #3 Health. If the target is still damaged, summon a Lightwarden.

"Light it up!" - Command given to both Lightwardens and Goblins holding Flamecannons.

Mind Vision

Put a copy of a random card in your opponent's hand into your hand.

I see what you did there.

Power Word: Shield

Give a minion +2 Health.
Draw a card.

Sure the extra protection is nice, but the shield really reduces visibility.

Northshire Cleric

Whenever a minion is healed, draw a card.

They help the downtrodden and distressed. Also they sell cookies.

Shadowbomber

Battlecry: Deal 3 damage to each hero.

Shadowbomber does her job, but she's kind of phoning it in at this point.

Circle of Healing

Restore #4 Health to ALL minions.

  • Type: Ability
  • Class: Priest
  • Rarity: Common
  • Set: Expert
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Daarken
  • Collectible

It isn't really a circle.

Silence

Silence a minion.

  • Type: Ability
  • Class: Priest
  • Rarity: Common
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 40 / 400 (Golden)
  • Arcane Dust Gained: 5 / 50 (Golden)
  • Artist: Zoltan & Gabor
  • Collectible

Reserved for enemy spellcasters, evil liches from beyond the grave, and karaoke nights at the Grim Guzzler.

Shadow of Nothing

Mindgames whiffed! Your opponent had no minions!

Anduin Wrynn