Class
Rarity
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A New Hero Approaches

Destroy all minions. Drain all Mana.

Anyfin Can Happen

Summon 7 Murlocs that died this game.

Theme song by Ellie Goldfin and Blagghghlrlrl Harris.

Army of the Dead

Summon seven 3/3 Ghouls with Taunt.

Calling for Backup

Choose the next Hero.

DOOM!

Destroy all minions. Draw a card for each.

We ran out of space for "DOOOOOOOOOOOM!!!!!"

Felbloom

Deal 6 damage to all minions.

Goldthorn

Give your minions +6 Health.

Heart of Fire

Deal 8 damage.

Icecap

Freeze 3 random enemy minions.

Ichor of Undeath

Summon 3 friendly minions that died this game.

Kazakus Potion

{0}
{1}

Kingsblood

Draw 3 cards.

Lantern of Power

Give a minion +10/+10.

Mind Control

Take control of an enemy minion.

Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."

Mirror of Doom

Fill your board with 3/3 Mummy Zombies.

Mystic Wool

Transform all minions into 1/1 Sheep.

Netherbloom

Summon an 8/8 Demon.

Pyroblast

Deal 10 damage.

  • Type: Ability
  • Class: Mage
  • Rarity: Epic
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Luca Zontini
  • Collectible

Take the time for an evil laugh after you draw this card.

Shadow Oil

Add 3 random Demons to your hand.

Stonescale Oil

Gain 10 Armor.

Superior Potion

Create a 10-Cost spell.

Timepiece of Horror

Deal 10 damage randomly split among all enemies.

Ultimate Infestation

[x]Deal 5 damage. Draw
5 cards. Gain 5 Armor.
Summon a 5/5 Ghoul.

Ghouls in the pipe, five by five.

Your Next Victim Comes

Destroy all minions. Drain all Mana. Gain 5 Health.

Call of the Wild

Summon all three Animal Companions.

"Hello. Misha, Leokk and Huffer aren't here right now, but if you leave a message we'll get back to you right away." BEEP.

Tree of Life

Restore all characters to full Health.

  • Type: Ability
  • Class: Druid
  • Rarity: Epic
  • Set: Goblins vs Gnomes
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Steve Prescott
  • Collectible

Healing: It grows on trees!

Darkness Calls

Summon two random Naxxramas bosses and trigger their Battlecries.

Dinosize

Set a minion's Attack and Health to 10.

Comes with fries and a drink.

Free From Amber

Discover a minion that costs (8) or more. Summon it.

Bingo! Minion DNA!

Glacial Mysteries

Put one of each Secret from your deck into
the battlefield.

The secret is in the frosting.

Lay on Hands

Restore 8 Health. Draw 3 cards.

  • Type: Ability
  • Class: Paladin
  • Rarity: Epic
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Raymond Swanland
  • Collectible

A grammatically awkward life saver.

Open the Gates

Fill your board with 2/2 Whelps.

Twisting Nether

Destroy all minions.

  • Type: Ability
  • Class: Warlock
  • Rarity: Epic
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Dave Allsop
  • Collectible

The Twisting Nether is a formless place of magic and illusion and destroyed minions.

Twisting Nether?

This doesn't look like Twisting Nether...

Crush

Destroy a minion. If you have a damaged minion, this costs (4) less.

Using this card on your enemies is one of the best things in life, according to some barbarians.

Everyfin is Awesome

Give your minions +2/+2.
Costs (1) less for each Murloc you control.

Everyfin is cool when you're part of a murloc team!

Firelands Portal

Deal 5 damage. Summon a random
5-Cost minion.

Come to beautiful Firelands! Where it's <i>"Way nicer than the Abyssal Maw!"</i>

Flamestrike

Deal 4 damage to all enemy minions.

When the ground is on fire, you should <i>not</i> stop, drop, and roll.

Greater Arcane Missiles

Shoot three missiles at random enemies that deal 3 damage each.

Wow, and I thought Arcane Missiles was great!

Locust Swarm

Deal 3 damage to all enemy minions. Restore 3 Health to your hero.

Sprint

Draw 4 cards.

Rogues are not good joggers.

Wisps of the Old Gods

Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2.

They're just normal wisps, actually. The "Of the Old Gods" bit is just marketing.

Army of the Dead

Remove the top 5 cards of your deck. Summon any minions removed.

Avenging Wrath

Deal 8 damage randomly split among all enemies.

  • Type: Ability
  • Class: Paladin
  • Rarity: Epic
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Alex Garner
  • Collectible

Wham! Wham! Wham! Wham! Wham! Wham! Wham! Wham!

Ball of Spiders

Summon three 1/1 Webspinners.

"THEY'RE EVERYWHERE GET THEM OFF!!!" - Everyone

Blizzard

Deal 2 damage to all enemy minions and Freeze them.

  • Type: Ability
  • Class: Mage
  • Rarity: Rare
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Chris Seaman
  • Collectible

This spell can be very Entertaining.

Dark Bargain

Destroy 2 random enemy minions. Discard 2 random cards.

A prime example of lose-lose negotiating.

Dark Wispers

Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt.

  • Type: Ability
  • Class: Druid
  • Rarity: Epic
  • Set: Goblins vs Gnomes
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Trent Kaniuga
  • Collectible

Don't worry; we fired the person who named this card.

Dragonfire Potion

[x]Deal 5 damage to all
minions except Dragons.

No one was brave enough to fire the dragon in person… so they made the potion do it.

Dragons Free!

Summon a random Dragon.

Embrace Darkness

[x]Choose an enemy minion.
At the start of your turn,
gain control of it.

Once you both get comfortable, darkness is actually pretty snuggly.

Enter the Coliseum

Destroy all minions except each player's highest Attack minion.

You have to get past the vendors first. So many are lost to shopping...

Entomb

Choose an enemy minion.
Shuffle it into your deck.

It's perfectly safe as long as you remember to put in air holes.

Felfire Potion

Deal 5 damage to all characters.

Kazakus has a squad of imps bottling Felfire round-the-clock and he *still* can't keep up with demand.

Holy Fire

Deal 5 damage. Restore 5 Health to your hero.

  • Type: Ability
  • Class: Priest
  • Rarity: Rare
  • Set: Expert
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Miguel Coimbra
  • Collectible

Often followed by Holy Smokes!

Lightbomb

Deal damage to each minion equal to its Attack.

This is what happens when you allow goblins to be priests.

Meteor

Deal 15 damage to a minion and 3 damage to adjacent ones.

When you absolutely, positively have to kill all the dinosaurs.

Moo...

Summon 3 Hell Bovines. Give all Hell Bovines Taunt.

Moonglade Portal

Restore 6 Health. Summon a random
6-Cost minion.

Ain't no party like a Moonglade party ‘cause a Moonglade party got bears.

Plague

Destroy all non-Skeleton minions.

Recycle

Shuffle an enemy minion into your opponent's deck.

  • Type: Ability
  • Class: Druid
  • Rarity: Rare
  • Set: Goblins vs Gnomes
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Efrem Palacios
  • Collectible

Druidic recycling involves putting plastics in one bin and enemy minions in another bin.

Shadow Essence

Summon a 5/5 copy of a random minion in your deck.

Difficult to bottle up and sell. But it packs a punch.

Shadow Volley

Deal 3 damage to all non-Demon minions.

Siphon Soul

Destroy a minion. Restore 3 Health to your hero.

  • Type: Ability
  • Class: Warlock
  • Rarity: Rare
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Tyler Walpole
  • Collectible

You probably should avoid siphoning your own soul. You might create some kind of weird infinite loop.

Spikeridged Steed

Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon.

What beats cavalry? Dinosaur cavalry.

Starfire

Deal 5 damage.
Draw a card.

Balance is important to druids. This card is perfectly balanced.

Steal Life

Deal 5 damage. Restore 5 Health to your hero.

Thistle Tea

Draw a card. Add 2 extra copies of it to your hand.

Aren't Thistles prickly? Why would you drink them? I don't get Rogues.

Vanish

Return all minions to their owner's hand.

Assassinate

Destroy an enemy minion.

If you don't want to be assassinated, move to the Barrens and change your name. Good luck!

Bane of Doom

Deal 2 damage to a character. If that kills it, summon a random Demon.

  • Type: Ability
  • Class: Warlock
  • Rarity: Epic
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Raymond Swanland
  • Collectible

My advice to you is to avoid Doom, if possible.

Blessed Champion

Double a minion's Attack.

  • Type: Ability
  • Class: Paladin
  • Rarity: Rare
  • Set: Expert
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Tyler Walpole
  • Collectible

This card causes double the trouble AND double the fun.

Bloodlust

Give your minions +3 Attack this turn.

blaarghghLLGHRHARAAHAHHH!!

Brawl

Destroy all minions except one. (chosen randomly)

  • Type: Ability
  • Class: Warrior
  • Rarity: Epic
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Wayne Reynolds
  • Collectible

Do you know the first rule of Brawl Club?

Cabalist's Tome

Add 3 random Mage spells to your hand.

What's in there? I bet it's cookie recipes!

Cobra Shot

Deal 3 damage to a minion and the enemy hero.

"Cobra Shot" hurts way, way, way more than "Cobra Cuddle."

Crystal Core

For the rest of the game, your minions are 5/5.

Demonheart

Deal 5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead.

Virtually every member of the pro demon lobby is a warlock. Weird.

Devour Mind

Copy 3 cards in your opponent's deck and add them to your hand.

A mind is a terrible thing to waste. Seconds, anyone?

Doom Pact

[x]Destroy all minions.
Remove the top card
from your deck for each
minion destroyed.

Dragon's Breath

Deal 4 damage. Costs (1) less for each minion that died this turn.

Dragons breathe fire, sure, but did you know they can also breathe Cotton Candy? It's harder to give them a reason to do that, though.

Dragons Free!

Summon a random Dragon.

Excavated Evil

Deal 3 damage to all minions.
Shuffle this card into your opponent's deck.

MOM! DAD! DON'T TOUCH IT! IT'S EVIL!!!!!!

Explosive Shot

Deal 5 damage to a minion and 2 damage to adjacent ones.

  • Type: Ability
  • Class: Hunter
  • Rarity: Rare
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Tom Baxa
  • Collectible

Pull the pin, count to 5, then shoot. Then duck.

Feeding Time

Deal 3 damage to a minion. Summon three 1/1 Pterrordaxes.

True, they're only 1/1s, but they eat as much as most 4/4s!

Felbloom

Deal 4 damage to all minions.

Flame Lance

Deal 8 damage to a minion.

It's on the rack next to ice lance, acid lance, and English muffin lance.

Force of Nature

Summon three 2/2 Treants.

  • Type: Ability
  • Class: Druid
  • Rarity: Epic
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 400 / 1600 (Golden)
  • Arcane Dust Gained: 100 / 400 (Golden)
  • Artist: Trevor Jacobs
  • Collectible

"I think I'll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate Gnome

Goldthorn

Give your minions +4 Health.

Greater Potion

Create a 5-Cost spell.

Heart of Fire

Deal 5 damage.

Holy Nova

Deal 2 damage to all enemies. Restore 2 Health to all friendly characters.

If the Holy Light forsakes you, good luck casting this spell. Also, you're probably a jerk.

Holy Wrath

Draw a card and deal damage equal to its Cost.

  • Type: Ability
  • Class: Paladin
  • Rarity: Rare
  • Set: Expert
  • Faction: Neutral
  • Crafting Cost: 100 / 800 (Golden)
  • Arcane Dust Gained: 20 / 100 (Golden)
  • Artist: Justin Sweet
  • Collectible

C'mon Molten Giant!!

Icecap

Freeze 2 random enemy minions.

Ichor of Undeath

Summon 2 friendly minions that died this game.

Ironforge Portal

Gain 4 Armor.
Summon a random
4-Cost minion.

Come to beautiful Ironforge! Where irons are forged and the forges are iron!

Kara Kazham!

Summon a 1/1 Candle, 2/2 Broom, and 3/3 Teapot.

This is what happens when you tell Khadgar to set the table.

Kazakus Potion

{0}
{1}

Kingsblood

Draw 2 cards.

Living Mana

Transform your Mana Crystals into 2/2 minions. Recover the mana when they die.

If you truly love your mana, set it free.