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Sacrificing your own minions and your armor kind of sucks, but it's cheap. I just wonder how often you're getting a good value out of it. It's effectively the same as damaging yourself for a board clear. Drywhisker Armorer should definitely mitigate that cost a good bit.
This card is a gamble, but it can definitely win you games. Fatigue is definitely looking attractive for high level players.
Until we see how the meta shapes out, this card gets a very good rating.
If you consider that the enemy board would likely clear your Armor anyway it's not really the same as damaging yourself unless you have excessive amounts of Armor.
Unless you're talking specifically about that guy's scenario above, there are plenty of times where you won't have any relevant minions on the board, and you'll just be doing Shield Block/Fury for a 6 mana flamestrike that does one additional damage.
This might actually help Quest warrior be decent, two brawls were never enough. This might be enough.
Nowadays, most of the time, 2 brawls definitely not enough. That's why I run King Mosh. Everything die and you got a 9/7 on board. Although it is slow, it works for me since it released.
Its a good board clear but in certain match-ups does warrior really want to destroy its armour? It just seems like a big gamble.
this will be good when Ravaging Ghoul and Sleep with the Fishes rotates out
It's pretty good now too ;-)
This card is exactly the card that was removed in beta were you destroy all armor and deal damage to your opponent face good times
Also, its release with that 2 mana 2-2 that gains two armor for each enemy minion... 4 mana deal 6 against 3 minions, 8 dmg against 4 and so on... means itll be tough to build a big board early vs warrior, which is usually how tempo beats them. Between armor smith and 2 drop, warrior is almost untouchable against a wide board if they draw even decently.
Cant see any control warrior running brawl over these. Possibly run both or 2 of these and 1 brawl. Either way, fatigue warrior looks scary with dead mans hand but maybe razakus has the dmg to keep this card in check?
This makes Bring it On a really scary risk for your opponent. Sure, it is tempting to play their cheap and powerful minions, but nothing like taking 10 damage to the face.
not even good, it spends all your armor
....thats the point.. you lose armor, but wipe the board depeding on how much you had. It's cheap too, so you can easily combo it with armor granting cards. If it also kept armor, then it would be broken as hell.
"it is over Garrosh, my Jade Golems have reached critical mass. There's nothing you can do to stop them. Your defeat is imminent"
"see, but this is where you are wrong Malfurion"
*things escalate to Yugioh levels*
oh shittt a 5 mana warrior board clear?? never seen one of those. espcially in one card.
but this card be lit anyway fam i r8 5/7
Good card, should see constructed play for multiple expansions.
Bring it on + this in deadmans hand warrior Kreygasm
:v i dont like