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It doesn't put 3 intro your deck and doesn't provide a threat of death if you play it for another mode. It's nothing like jade idol.
This should be a Rogue card, missed opportunity to make mill rogue great again
I disagree i think this should have been a warlock card, would make all these discard mechanics worthwhile a bit more
To make that mechanic better, discard should be less random, like "Discard a random 3 cost card", "Discard a random spell" "Discard the minion with the highest attack" etc
I do not disagree with you at all on those points, the current discard package is not really refined and has room for improvement. I was just trying to convey that if this card was in warlock it would at least be like discarding a "non existent" card from your hand because it still ends up existing in your deck. If you could play this with a 5 to 10 card hand you would at least not lose those cards completely from your deck even if you end up discarding them. Lest we forget some cards like being discarded like Clutchmother Zavas and Silverware Golem. Getting extras of those in the deck as well as extra Malchezaar's Imp and or Darkshire Librarian 's sounds good to me.
Indeed. In the first comment I was just wondering if fatigue/mill archetypes could be a thing, Mill Rogue is such interesting deck completly differnt from every other archetypes outhere, it should have more support I think. Also Dead Man's Hand reminds me Mimic Pod but instead of copy from deck to hand you'll copy from hand to deck
Card Trackers biggest nightmare
fatigue warrior was always one of my favorite archetypes, but i hate this card! It takes a lot of the thinking out of the game and makes mirror matchups unbearable. it's WAY too good for what it does. Fatigue decks are supposed to be slow and dont draw that many cards but now you can just throw this card in and a ton of card draw and still win every fatigue game. It's the reason why jade druid is one of the least fun and aggrivating decks to go vs. When someone draws a million cards, theres supposed to be a drawback (no pun intended). When you see an opponent draw like 5 cards and get a big hand, but you know that you cant punish them by fatiguing them, its super demoralizing. Yeah, I'm probably going to play with this card a ton, but I know I'm going to play vs it a ton and it's going to be painful every time!
For the reference: https://en.wikipedia.org/wiki/Dead_man's_hand
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Just imagine having 2 in your hand.
This card is amazing. Just imagine the value. This card can definetly bring back control warrior.
Where did CW go??
But all i see is Pirates nowdays and really boring Quest Warrior. Sure quest warrior is somewhat of a Control Warrior, but it's not the same playstyle.
Really cool card, but don't think it will have any effect on the meta unless there is a huge shift to control.
finally second class that exceed fatigue.Liked it
and then it was determined that Warrior was ultimately the most Control heavy class... rip late game. Awesome card though!
Need a hand? Take his, he's not using it.