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Let's hope the Nerfhammer hits this one very, very soon.
I'll destroy the card designer even i have to pay for it!
This card is objectively too powerful. The design isn't that bad, however the taunts have too much HP. The problem is: because of Plague, you can't really punish druids while they are ramping and drawing cards. In the past they had to balance both of them, they needed more board presents or they die, which made them more skillful and fair. This card punishes too hard the aggro and midrange decks, especially with Innervate-abusing. In conclusion, this kind of design is unhealthy and really lazy.
who the fuck designed this card and who the hell accepted it?
People begged and wept and prayed for something to counter the aggro decks of the previous meta and when they're giving a strong anti-aggro card they complain about it. Nothing is ever good enough...
People hate on strong cards regardless of how they affect the game, like when they nerfed Call of the Wild even tho that was the only thing keeping hunter alive.
No matter what the card does, if it's strong it will get hate.
5 mana 3/15, 4/20 or 5/25, sounds balanced
should be legendary
This card can hold off aggro even for 3 turns and gives retarted droods so much time to heal or fill the board with fucking jades. Disgusting
this is op in arena tooo
i hate this shit so much, it's good vs aggro and control i hate this fucking card. fuck druid.
no joke you can't even zoo because this card EXISTS!
In my oppinion, this card will be the best card for (taunt)druid in a fast meta.
With pushing the theme towards taunt druid or a control based theme this card shines with the new Combo: Strongshell Scavenger and Savage Roar. Fatespinner being a good bait card (hidden effect) he can trade into it, losing his board due to aoe or buffing your minions. Either way he won't touch it or remove it as soon as possible. With not toaching it he puts himself at risk due to the aoe or you can play Spreading Plague to get (multiple) 3/7 taunts. Combine them with Strongshell Scavenger and you got yourself a mean board to fight back.
Just playing this from behind against a low health board is great and playing Savage Roar to get a nice finisher for next turn. Comboign with Mark of the Lotus and/or Power of the Wild for an even stronger board. Even in Wild you can play Hobgoblin with this to get an even sooner (one turn) or have hob on the board to play it on turn 5.
I do like where druid is going with the theme of taunt based deck. I think Druid will excel in it to even regain board against an control based deck with all the combo's that is possible with the deck. Eitherway im pumped for a Rare card to get my creative juices flowing.
Tried your combo earlier, and man does this card with Strongshell Scavenger is insane. It is very good against aggro yet it can also be used as an aggro card itself. Very flexible and powerful card.
golden art looks great
Which is the difference between this card and cards like Protect the King! and Unleash the Hounds?
A: You summon at least one minion
and it has 5 health and taunt. entirely different card.
Yes, but you can't wait for a turn 10 draw. You lose too much tempo.
Oh, I just realized. This is never a completely dead topdeck, if only because It will always summon at least one 1/5.