Hero Power
Card Clarifications
- This Hero Card will swap out your current hero!
- Upon switching heroes, you will gain 5 Armor and the Battlecry will activate.
- Your Hero Power will become Build-A-Beast. It allows you to create custom minions which are combinations of two different collectible beasts.
- The collectible beasts from the Hero Power are 5 mana or below. They rates between neutral beasts and Hunter beasts are equal.
- The first card pick through the Hero Power will be a card with text. The next card will either have Keywords or be Vanilla.
- If your current Hero was Alleria, you'd still become Deathstalker Rexxar.
- You only gain 5 armor, new emotes, and the new hero power when played. You don't get a reset on life.
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Discuss this Card on the Forums
Join the discussion on our forums! Come discuss Deathstalker Rexxar over in our dedicated Deathstalker Rexxar discussion topic.
My first zombeast was flappy bird and jungle panther. 7 mana 7/6 stealth and infinite adapt.
My first was Dreadscale + Giant Wasp
GG easy.
does spell damage work with the battlecry?
n'zoth can summon the creations by deathstalker rexxar, so, N'zoth hunter now is playable?
I think than yes
This card really helps hunter alleviate the lack of card draw. If a game is still going past turn 6 hunter is running out of steam. This hero power gives hunter a value play literally every turn after the DK comes out.
Beast ^^^^^
Probably a 100% pick almost every time u see this card in the zombeast
I think the combination of Scavenging Hyena with any stealthed minion would be a really great deal.
IMO this is in vacuum the best death knight of them all. It's the second cheapest but the hero power is arguably the strongest of them all. It's basically life tap but you're getting an infinite supply of flexible and potentially broken minions. You can also get it earlier in the game than other death knights and you get consecration and iron hide as a bonus. Just imagine if this was a warrior, paladin or shaman death knight, it would be incredibly broken, that's how good it is. Unfortunately, now we must wait and see if this can be viable with the current hunter tools and if it's not, if we'll some some better ones with further expansions. Side note: Tracking is incredible for digging for this card.
Oh yeah, Mid Hun-ter (aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa!!!)
http://www.hearthpwn.com/decks/877824-kft-midrange-v2 Thoughts?
Comparing to other dk cards, this card is actually pretty good.
this could have been freakin druid hero card.But instead they gave it to the face class .
Maybe they don't want Hunter to be just a face class anymore.
It would be nice if this card had about 3 - 5 custom arts for zombeasts, just so they don't look like regular beasts.
(Double Posted)
This card "works" in a slower meta AS LONG AS Hunter gets some card draw and maybe a better weapon. We need to survive to get there but turn 6 shouldn't be that hard. I definitely think people are underestimating the 2 damage. Paired with Hunter's Mark, Explosive Trap, Grievous Bite or Unleash the Hounds you should be able to clear the board up afterwards, especially in a slower deck, most likely secrets of some sort. Still not sold on the new Hero Power though. Almost wish we could just keep the one we have.
"Used in 15.60% of Hunter decks in the past 30 days"
How so?
I believe it's because many players are submitting theory decks on here with that card in it