Token
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The card is unplayable.Yes turn 5 you get a 10/10 worth of stats but if the enemy just don't kill it,you are the one that have to trade.Cause you will have 1 mana next turn and you are druid,you don't kill the enemy by turn 5
Well then... trade? I mean you have 10/10 in stats for 5 mana, I'm pretty sure you can deal with whatever the oponent played, AND you get the mana back as you trade, problem solved.
You don't get the mana back, though. Not immediately, anyway. The deathrattle reads: "Gain an empty mana crystal," meaning you won't be able to use it if you trade on your turn.
Well,then it won't be overpowered nor it will be good.Turn 5 you play this card,You got a 10/10.Your Opponent play a random 5 drops that probably have 5/6 health.You only have 1 mana crystal at that point,You have to trade or you do nothing next turn.If you trade to the 5 drops you will have probably 2 2/2 guy and you only have 4 mana next turn.I don't see how is that any good.Its basicly a board clear that makes you cant play on curve and your opponent will out value you anyway.Druid suppose to out ramp your opponent.Not play from behind,at the moment if the meta doesn't change druid,all of druid decks atm is basicly power minion or combo decks.This card not even good on token druid cause it just stop your tempo so much
Mass Dispel into Innervate Savage roar concede
Turn 10: Living Mana -> Pilfered Power -> Wisps of the Old Gods -> My Greetings
Edit: Just realized this shouldn't work.
Ok, so how can you use Wisps of the Old Gods with empty mana crystals?
A natural mistake.
Potion of Madness
Why the hell are people talking about a garbage card like Mass Dispel? No one never ever used Mass Dispel, so how can someone think that all of a sudden, just because Druid has a new card (that most people are saying that is bad), every priest will use Mass Dispel?
Devolve is the
onlyreal threat because most jade Shamans are using at least 1. But even so, does not make this card bad.Just think using it with 1 or 2 Innervates and then you get the creatures and the extra mana crystals when they are destroyed. Can be pretty OP if used that way.
Edit: Potion of Madness is actually a big threat as well.
Yet everytime I try to play something like Dreadsteed, N'Zoth, the Corruptor combo there is that one random Priest that show up specifically to ruin my day with Mass Dispel in his deck.
Nice thinking on turning Innervate temp mana crystals into Living Mana. You can use The Coin too.
Mass Dispel!
don't know why that got downvoted, that is probably how it will work, deathrattle gain 1 mana although pilfered power might be something with that ?
I would be very interested to know what happens if you do a turn 1 Living Mana + 2xInnervate
That's exactly the idea of this card that I didn't see people talking about, I think that no one realised that card can be used to ramp with innervate! It can be insane if used that way.
If it counts temporary mana (very unlikely) could be good, otherwise will you end up with 1 treant, because after spending 5 mana, you only have 1 real empty mana crystal.
Edit: https://youtu.be/0L2NiuVi-VQ?t=3m18s
I can't see why it's very unlikely... Innervate says: "Gain 2 Mana Crystals this turn only", so they are Mana Crystals, the only difference is that they will vanish by the end of the turn. You will spend 5 Crystals to play the card no matter what, so if it does not work then it will be forced not to by the devs, which makes no sense to me...
That's what I'm seeing too, as there's potential for Pilfered Power to actually be useful, provided you're playing with other ramp cards, that is.
That said, I'm not sure if the backfire from Living Mana can be mitigated well enough so the druid won't lose outright by playing Living Mana.
I would tech Mass Dispel for weeks, get stuck at bad ranks. But I would cry of joy if I ever punish a druid for running this shit -
And I would be running Mass Dispel...