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Join the discussion on our forums! Come discuss Moonglade Portal over in our dedicated Moonglade Portal discussion topic.
Will every class get a portal? Blizzard pls
I am genuinely hoping this is the case, also the way it's going makes me wonder if Rogue's will be like a giant burgle...
They didn't, ;-; Only
Mage Druid Paladin Shaman and Warrior got portals
*Cries*
So you get free 6 HP, seems great
this is a pretty cool card, going to throw it in my fatigue druid deck, oh wait, they added the prince so you can't play mill decks anymore.
It's like the GvG Shieldmaiden for Druids, except you're not sure if you'll get something better than a 5/5.
Why the hell is this rare and [card]Firelands Portal[/card] is Common ?!!?
Just stating what something does isn't a validation haha "Firelands portal costs 7, deals 5 damage and summons a 5 cost minion which could be Nexus-Champion Saraad for example - that's uncommon..."
Because it is better.
Ran the numbers, and the average raw stats of a random 6-drop is about 4.98/5.11, ignoring additional card text.
Moonglade Portal, on average, is a Holy Light stapled to a 5-Mana minion. 7 Mana value for 6 Mana is pretty strong.
Healing 6 doesn't seem like enough of a benefit to warrant the risk of not getting a worthy 6-value minion
Look through the list of all 6 mana minions and feel ashamed for saying something as dumb as what you just did.
Every druid has to carry one of these!!!
Uh this is a druid card...
Upvoted you because I was waiting for a commentator who would thought its a mage card :D
Much better then Firelands Portal in my opinion
Why is that, you are talking about cost? The Firelands Portal can destroy a minion and give you a new minion with just one card, so you are gaining tempo, while this can only heal you, I think it is a little worse.
Well, we all know druid doesn't usually have a lot of tempo and he will also heal himself or a big minion which also casual for druid. Mage has a lot of tempo and even much more removals.
This card costs less and summons a minion worth 1 more than firelands. Firelands portal looks pretty meh in constructed.
Firelands is better overall, just like what Sismo said. Granted the 6 mana slot is better for a random minion but Heal is a 2 mana value for 6 (IE Holy Light) a random 6 drop is probably worth 5 mana, making it 7 mana worth of value
Firelands is 3.5 mana worth of value, let's say, for the 5 damage to any target, while a random 5 drop is worth 4 mana (7.5 total value for 7). That being said, you can kill a 5 toughness card and get card advantage at the same time, making it basically a 2 for 1 most of the time. That value will only happen against a class that goes face damage with spells for Moonglade.