Edited 19:15 CEST 17/7/2019:
Hey everyone!
We're adding a new Card Spotlight series where we'll be showcasing interesting interactions with new cards!
For our first post we're featuring BEEEES!!!!
If you think of any interesting plays we missed, or have feedback on the format, please share your opinions in the comment section!
Overkill
- Overkill minions seem to work on your turn even if they didn't actually attack, as long as any other minion attacked them.
- Mark McKz made a cool video using this technique, to watch the interaction Click Here.
- Peter Whalen also responded quickly on this highly discussed topic, confirming the functionality. [S]
- HS_Liv responded about overkill interactions filling up your board space and the result is that if you have only 1 minion on your side of a board, you will end up summoning minions up to 2, because the bees will die after every single one attacks. [S]
2,563 Armor Druid - Wild!
Requirements: 6 cards, 2 turns
- Play Emperor Thaurissan while holding 1x Linecracker, 2x Earthen Scales, 2x BEEEES!!!.
- Play Linecracker, cast double BEEEES!!! on him and after that, your Linecracker will be a 1,280/2 minion!
- Cast double Earthen Scales on him.
- Gain 2,563 armor!
OTK Druid - Standard!
Requirements: 2 cards, 2 turns
- Play Linecracker, pray that your opponent can't remove it and pass.
- Cast BEEEES!!! on him.
- Deal 80 damage!
Scavenger Interaction - Standard!
Requirements: 2 cards, 1 turn
- Play Half-Time Scavenger and cast BEEEES!!! on her.
- Gain 12 armor + Half-Time Scavenger will still be in stealth so at the end, you might get 15 armor and kill a small minion.
Big Beasts 1 - Standard!
Requirements: 2 cards, 1 turn
- Play Ironhide Direhorn and cast BEEEES!!! on him.
- Summon 2x 5/5 Ironhide Runt!
Big Beasts 2 - Standard!
Requirements: ???
- Play Oondasta, 2x Innervate or 1x Innervate + 1x Coin and after cast BEEEES!!! on her.
- Summon up to 3 Beast from your hand! (If you attack with Oondasta and overkill an opponent minion.)
- Play Stampeding Roar and "randomly" hit Oondasta, cast BEEEES!!! on her.
- Summon up to 3 Beast from your hand! (If you attack with Oondasta and overkill an opponent minion.)
- Play Dreampetal Florist and "randomly" hit Oondasta.
Big Beasts 3 - Standard!
Requirements: ???
- Play Oondasta and get her killed.
- Play Witching Hour and cast BEEEES!!! on her.
- Summon up to 3 Beast from your hand! (If you attack with Oondasta and overkill an opponent minion.)
- (Don't forget that 1/1 Bees are beasts too, so you need to wait for the combo!)
Big Beasts - Wild!
Requirements: 3 Cards 2 Turns
- Play Emperor Thaurissan, while holding Oondasta and 1x BEEEES!!!.
- Play Oondasta and cast BEEEES!!! on her.
- Summon up to 3 Beast from your hand! (If you attack with Oondasta and overkill an opponent minion.)
Card Draw!
- Play Ticket Scalper and cast BEEEES!!! on her.
- Draw 6 cards!
Damage Surviving Cards!
- Mech-Bear-Cat is just a meme, but otherwise you could try comboing it with spare parts and Gazlowe.
- Acolyte of Pain is just a draw 3 and summon 1/1 Bee for 6 mana.
- Underbelly Ooze Is just a meme card, because you would end up with just a 3/1 Ooze, 3/3 Ooze, 3/4 Ooze.
- Dragon Egg could be interesting in token based decks as you would summon a 2x 2/1 Whelps and 4 Bees.
- Hogger, Doom of Elwynn is another meme, because Spreading Plague is just better.
-
Gurubashi Berserker could be also interesting in that Linecracker deck as another possible win condition.
Working With Summoning Cards!
- Knight of the Wild is interesting, because you can play the BEEEES!!! on turn 2 with Coin and after that, you have a 6/6 follow up.
- Knife Juggler is probably must have in this type of token druid.
- Crypt Lord is somehow interesting in wild token druid deck.
- Addled Grizzly is probably just a meme card, but It's nice to know the synergy.
Working With "If Minion Dies" Cards!
- Cult Master Is a pretty good 7 mana play, as you are dealing 4 somewhere, drawing 4 cards and also developing a 4/2 body on the board. (Little UI?)
- Necrotic Geist could happen in arena and It's nice to know about that interaction.
- Floop's Glorious Gloop might be interesting "somehow" as you are getting all the spent mana back and after that you can even play Swipe or something else to clear the whole board!
- Witch's Cauldron might be interesting too as you could get something like a Hex in druid or even a The Storm Bringer!
- Corridor Creeper is another minion which could be played for almost free and anything "big" and cheap is always welcomed in token decks.
- This interaction with Volcanic Lumberer and Volcanic Drake works "almost" the same as Corridor Creeper, but only on your turn and they reset after every round to their default mana cost.
Egg Cards!
- I will just leave these here; everyone can "probably" think of the possibilities.
Buffing cards!
- These cards can "upgrade" your Bees to actually attack for 8 damage! (And potentially kill a giant!)
- As some of you pointed out, Dire Wolf Alpha won't work as I thought. However it will still upgrade your Bees to attack for 5 damage!
Finja? What?!
EDIT: There is a possibility that these 2 won´t work as we thought, because Mass Hysteria probably forced Finja into the smaller minion when we tried it. It´s just something that needs to be tested in the game.
- Did you know that these 2 cards work the same as Overkill minions? (And of course even a Genzo, the Shark or any other card with the same principle, but they don't have a use in this combo.)
- You could try to do a Finja, the Flying Star Murloc deck, but it isn't very good as you would just end up with 2 murlocs for 8 mana, still could be interesting to know though.
- Or you can try to do a Mill deck as you will give your opponent 4 coins and mill his other cards with Brann Bronzebeard + Coldlight Oracle + Naturalize.
Every Standard mode interaction can be also used in Wild mode, but It won't be that strong, so keep that in mind!
In the end, we´re really surprised about how many interactions one new card created! Let us know what you think! :)
BEEES Druid Tier 1 oh yeah :-D
You can do 81 armor. Easy. Only need 1 card costed less from 3. New big Priest deck for druid:)) hahaha
Don't forget Twig of the World Tree! You could play Linecracker, followed by Mark of Nature to bring Linecracker to 9 attack. Use your Twig of the World Tree Deathrattle, gain 10 crystals, and play both BEEEES!!! and both Earthen Scales for an armor gain of 9*2^8=2304, add 1 for 2305 for the first Earthen Scales, and add it to 2306 for the second for a total of 4609 armor if my math is right!
But we wouldn't want to waste the last two mana, so I wonder what would be the best way to buff Linecracker further after the Twig of the World Tree deathrattle. Right now the best I can think of is 2 Abusive Sergeants or maybe Innervate and another Mark of Nature. So, before any bees attack, Linecracker would be at 13 attack. This would come to 6,659 armor if my math is right!
Add in Aviana and Kun and their are many unlikely but interesting possibilities (e.g. Magic Carpet, card generation with Gadgetzan Auctioneer or Cult Master, Saronite Taskmasker to guarantee an extra overkill, Abusive Sergeant, Lance Carrier, Dark Iron Dwarf)! If anyone is lucky enough to pull something like this off, the reward should be 11,000+ armor!
This interaction has been known since Overkill came out, as your Linecracker can grow in attack for overkilling something after you play Mass Hysteria. They aren't likely to adjust the way it works unless it becomes an oppressive problem.
I want to know when they are going to fix Overkill so it doesn't trigger when overkilling the enemy hero as they originally said it wouldn't trigger in that scenario. I know the overkill effect doesn't matter if your opponent is dead, but it's the principle of it. They said one thing, the opposite is true, and after almost 8 months: no fix?!?! WTF Blizzard?!?!?! lol
wow, i never knew it yet.
nice, spotlight info
They will reprogam the game so that these overkill effects don't trigger. Because even if they do it's a bug.
They've left it go since the release of Rastakhan's. It's not widely used but the interaction of Line Cracker + Mass Hysteria has been known for a while. You cast Hysteria while you control a Line Cracker and there are a lot of small minions on board. Any time one attacks Cracker and gets overkilled, Line Cracker doubles attack.
Whether or not they reprogram the way this works will likely depend on how OP the use of BEEEES! on your own overkill minions becomes. Unless it's a problem they'll likely leave it alone.
More spotlights like this please...
And yet, they still have UI and a very playable Spreading Kek in wild. Oh, and Token druid is Tier-1 in standard and Tier-1 or Tier-2 depending on what list you use in wild. Oh, and the Star Aligner deck still works, but yeah...wooo...poor druids.
Thanks for the shoutout! :)
So, I've had the same idea about Overkill...
IMHO, if this really goes out as you guys tell us, this is a BUG, since Overkill should work only if that minion attacks, not when defending.
I think it will be fixed soon.
But, anyway, nice observations!!! Nice work, guys!
EDIT: Checked out in playhearthstone.com
In fact, Overkill just needs to occur on your turn, not necessarily when attacking. These bees are OP!
Even if that is the case, it's still a bug. Overkill effects should not trigger when defending, under any circumstances.
How is this good for the long-term health of the game?
only exodia paladin defeats 2k armor or everyone will have to run skulking geist in wild
pretty sure you'll draw 4 with acolyte. you will still draw a card even though it has 0 health. all bees die, draw 4 cards.
It's not an OTK.
You're high if you think that. It counters OTK combo decks, but still gets obliterated by MechaThun and decks that go infinite.
I wouldnt go as far as 2.5k , a copy of Bees and 1 earthen scales is already enough to call it ridiculous. 81 armor with a 81/7 on board for 8 mana is already bonkers
This article is insane ó_ó
Good job friends!
Its quite overwhelming ill admit