New Shaman Card Reveal - Voltaic Burst
A new card has been revealed by Yen-Yu Chuang.
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The Spark token of the card has now been added to the site. Interestingly it seems to be neutral and not Shaman-only. That suggests we'll get more cards that create Sparks in the near future (or Blizzard's consistency keeps hitting new heights).
Good, fun, balanced.
3/5 Wish Blizzard will print more cards like this.
Flametongue Totem, Bloodlust and Sea Giant would like this card.
usefulness aside i think this is my favorite card art of the new set so far
Like everyone in here talking bullshit about useless cards.
You have my respect for not getting hyped for trash cards. Love ya
heavily underrated.
Not the best card but intersting in many situations, expecially if created from agatha.
Arena filler
It's not even gonna be good in Arena. Zap is already bad, and the fact that the damage is spread out on Voltaic Burst doesn't justify the 1 mana cost increase at all, especially since it can't even bypass taunts.
Another art update incoming then? (Context for those that are unaware: Blizzard changed the art of Omega Defender due to the feedback about it not being a Mech. We'll have the new version of the card here at HearthPwn Soon™.)
The 3rd guy in the back looks too scared and nervous to rush with his buddies so you end up with 2 sparks and an Overload because the 3rd didn’t go.
Or I could be making stuff up.
i just dont understand why lost in the jungle doesnt have overload, but shaman spell must have??? In order to buff shaman spellstone? Why we have overload on every single spell, where other classes doesnt have.
Because overload is Shaman-only thing
I keep getting this feeling that this expansion is secretly designed to enhance Wild.
Isnt Forked Lightning just better than this?
Depends if you have something like Flametongue or not? You can also cast this with less targets and less overload, which can be very important.
It's not an amazing card, but it's something that might have some utility.
Remind me of the old living roots from druid, but more or less fuse the 2 effects giving the minions rush.
Very interesting design. I like it
Unlike Unleash, it cannot go face the turn you play it, which is MUCH worse. Might see some play in wild though with Tunnel Trogg...which makes me feel a little sick to my stomach.
That's in exactly Spell Hunter, yes, a very specific midrange to semi-control deck that usually wins through controling the board and playing their spellstone or outvaluing with Deathstalker Rexxar. In those cases, yes, you trade, but the flexibility of a card like Unleash is why it is in basically every Hunter deck ever for that exact reason: that it can used to control or be used to go face the turn you play it, sometimes getting lethal for you out of nowhere with cards like Kill Command. This...well you get two 1-1s that either do nothing (save for buff Trogg) the turn you play them or use them to trade in an aggro deck (something you do not want to be doing a lot of).
it reminds me of patches, but it interrupts your curve, so its probably not nearly as good