Is it the same card set from The Witcher? I loved it in the game, but whoever drew the most spies and golden cards pretty much always won.
This is my biggest gripe as well. I got a key for the beta recently but haven't played yet. If it's the same game as in W3 without any modifications, it won't keep me playing for long.
Yeah, this is not a "trick" at all, it's just dumb. Paying 4+ mana to get a slightly less terrible hero power will lose you so much tempo to lose 80% of the games.
In this meta yes but when the card was released it was insane in a control based shaman deck, you're not paying 4mana for just a changed HP your also paying for the weapon itself. Mage HP with 2 damage yes please!
It's just too slow now to be viable.
Oops scorpion beat me to it.
If i have learned anything from the history of hearthstone, it's that there will never be a meta slow enough to make these greedy hypothetical wombocombos work consistently. And i've even seen people pull off that supergreedy Aviana/Kun-Stuff. I'm sorry to be the negative nancy in this thread, but that's just how it works.
While I agree with your sentiment about combos this weapon isn't a greedy combo card, it's a control weapon. It can add pressure late game but is control first. Hardly what you are implying.
Yes, it's a control card, and a very slow one at that. This thread is EXPLICITLY about reducing its value even more by triggering the deathrattle yourself by another card, thus a combo.
Yeah, this is not a "trick" at all, it's just dumb. Paying 4+ mana to get a slightly less terrible hero power will lose you so much tempo to lose 80% of the games.
In this meta yes but when the card was released it was insane in a control based shaman deck, you're not paying 4mana for just a changed HP your also paying for the weapon itself. Mage HP with 2 damage yes please!
It's just too slow now to be viable.
Oops scorpion beat me to it.
If i have learned anything from the history of hearthstone, it's that there will never be a meta slow enough to make these greedy hypothetical wombocombos work consistently. And i've even seen people pull off that supergreedy Aviana/Kun-Stuff. I'm sorry to be the negative nancy in this thread, but that's just how it works.
Yeah, this is not a "trick" at all, it's just dumb. Paying 4+ mana to get a slightly less terrible hero power will lose you so much tempo to lose 80% of the games.
You seem to forget having access to a 2/4 weapons for up to 4 turns, along with a guaranteed 2-dmg ping which is TWICE as good as the Mage Power. I'm not sure where having a Hero power that deals 2 damage to anything is dumb. Maybe I missed it...
This thread is on forcing the deathrattle on the weapon, which is implying you don't use the charges. A 2 attack weapon is terrible from turn 4 onwards, the deathrattle is only there to alleviate this disadvantage. It costs you 4 mana + the second weapon you're going to play (two cards), so the game has to last veeeery long to make that tempo loss pay off. This is really not a viable move if you want to play competitively.
Yeah, this is not a "trick" at all, it's just dumb. Paying 4+ mana to get a slightly less terrible hero power will lose you so much tempo to lose 80% of the games.
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Awesome deck! Went rank 15-5 in one hour with this.
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Yeah, this is not a "trick" at all, it's just dumb. Paying 4+ mana to get a slightly less terrible hero power will lose you so much tempo to lose 80% of the games.
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My dog works in Team 5 and says you're full of it.
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Up next: Polymorph shouldn't hit Tirion.
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Okay.
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No. That's the whole point in card games, not knowing the opponents deck. It takes experience to guess his turns right.
And lol @ thinking dragonfire potion is weak or a "tech card". Or that Bloodlust is "cheat".
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This is 80% of every control warrior's decklist + 15 % shit cards and 5% random stuff. "Sick Combos" = Bloodhoof Brave + Ravaging Ghoul? Lawl.
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"Win" as in "make everyone happy": no.
"Win" as "have multiple economically healthy games": yes.