• 2

    posted a message on test

    Awesome deck! Went rank 15-5 in one  hour with this.

    Posted in: test
  • 0

    posted a message on Anyone tried gwent ?
    Quote from reggin_bolas >>

    How will they expand their cardpool? Seems like a game that's very limited by lore. 

     

     Dijkstra, Lightlord.
    Posted in: Other Games
  • 0

    posted a message on Anyone tried gwent ?
    Quote from EdGreyfox >>

    Is it the same card set from The Witcher?  I loved it in the game, but whoever drew the most spies and golden cards pretty much always won.

     This is my biggest gripe as well. I got a key for the beta recently but haven't played yet. If it's the same game as in W3 without any modifications, it won't keep me playing for long.
    Posted in: Other Games
  • 0

    posted a message on Can you force a weapon Deathrattle?
    Quote from Skyi101 >>
    Quote from ximionx >>
    Quote from Skyi101 >>
    Quote from ximionx >>

    Yeah, this is not a "trick" at all, it's just dumb. Paying 4+ mana to get a slightly less terrible hero power will lose you so much tempo to lose 80% of the games.

     In this meta yes but when the card was released it was insane in a control based shaman deck, you're not paying 4mana for just a changed HP your also paying for the weapon itself. Mage HP with 2 damage yes please!
    It's just too slow now to be viable.
    Oops scorpion beat me to it.
     If i have learned anything from the history of hearthstone, it's that there will never be a meta slow enough to make these greedy hypothetical wombocombos work consistently. And i've even seen people pull off that supergreedy Aviana/Kun-Stuff. I'm sorry to be the negative nancy in this thread, but that's just how it works.
     While I agree with your sentiment about combos this weapon isn't a greedy combo card, it's a control weapon. It can add pressure late game but is control first. Hardly what you are implying.
     Yes, it's a control card, and a very slow one at that. This thread is EXPLICITLY about reducing its value even more by triggering the deathrattle yourself by another card, thus a combo.
    Posted in: General Discussion
  • 0

    posted a message on Can you force a weapon Deathrattle?
    Quote from Skyi101 >>
    Quote from ximionx >>

    Yeah, this is not a "trick" at all, it's just dumb. Paying 4+ mana to get a slightly less terrible hero power will lose you so much tempo to lose 80% of the games.

     In this meta yes but when the card was released it was insane in a control based shaman deck, you're not paying 4mana for just a changed HP your also paying for the weapon itself. Mage HP with 2 damage yes please!
    It's just too slow now to be viable.
    Oops scorpion beat me to it.
     If i have learned anything from the history of hearthstone, it's that there will never be a meta slow enough to make these greedy hypothetical wombocombos work consistently. And i've even seen people pull off that supergreedy Aviana/Kun-Stuff. I'm sorry to be the negative nancy in this thread, but that's just how it works.
    Posted in: General Discussion
  • 0

    posted a message on Can you force a weapon Deathrattle?
    Quote from scorpyon >>
    Quote from ximionx >>

    Yeah, this is not a "trick" at all, it's just dumb. Paying 4+ mana to get a slightly less terrible hero power will lose you so much tempo to lose 80% of the games.

    You seem to forget having access to a 2/4 weapons for up to 4 turns, along with a guaranteed 2-dmg ping which is TWICE as good as the Mage Power. I'm not sure where having a Hero power that deals 2 damage to anything is dumb. Maybe I missed it...
     This thread is on forcing the deathrattle on the weapon, which is implying you don't use the charges. A 2 attack weapon is terrible from turn 4 onwards, the deathrattle is only there to alleviate this disadvantage. It costs you 4 mana + the second weapon you're going to play (two cards), so the game has to last veeeery long to make that tempo loss pay off. This is really not a viable move if you want to play competitively.
    Posted in: General Discussion
  • 1

    posted a message on Can you force a weapon Deathrattle?
    Quote from bjsiders >>

    I built a weapon deck based on this mechanic.  It was so-so, I need to tweak it more.  

    The finisher is:

    Play Sir Finley at some point to get Hunter (ideal) or Mage hero power.  Druid claw also helps.

    Hit opponent with Arcane Shot (2 mana), play charged hammer (4 mana), hit face, play jade claws (2) mana, use new hero power to hit face (2 mana).  

     Yeah, ten mana and several cards for 6 face damage is not bad at all. ..
    Posted in: General Discussion
  • 0

    posted a message on Can you force a weapon Deathrattle?

    Yeah, this is not a "trick" at all, it's just dumb. Paying 4+ mana to get a slightly less terrible hero power will lose you so much tempo to lose 80% of the games.

    Posted in: General Discussion
  • 2

    posted a message on (FAKE) Leaked card from Un'Goro.

    My dog works in Team 5 and says you're full of it.

    Posted in: General Discussion
  • 3

    posted a message on Sacrificial Pact shouldn't kill Jaraxxus

    Up next: Polymorph shouldn't hit Tirion.

    Posted in: Card Discussion
  • 0

    posted a message on Top 10 packs opening

    Okay.

    Posted in: Streams and Videos
  • 1

    posted a message on Idea: modified emotes

    Having a proper chat instead of emotes would be nice.

     Yeah, i have to learn some new insults every now and then, too. No really, not having a chat was HS's best design decision.
    Posted in: General Discussion
  • 5

    posted a message on Game mode - visible opponent's deck

    No. That's the whole point in card games, not knowing the opponents deck. It takes experience to guess his turns right.

    And lol @ thinking dragonfire potion is weak or a "tech card". Or that Bloodlust is "cheat".

    Posted in: General Discussion
  • 1

    posted a message on Is there a threat that gets traffic and promotes amateur players building decks?

    This is 80% of every control warrior's decklist + 15 % shit cards and 5% random stuff. "Sick Combos" = Bloodhoof Brave + Ravaging Ghoul? Lawl.

    Posted in: Warrior
  • 5

    posted a message on Blizzard can't win can they?

    "Win" as in "make everyone happy": no.

    "Win" as "have multiple economically healthy games":  yes.

    Posted in: General Discussion
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