This deck lives until first board clear, then you're dead, easiest 0-3 of my life.
- xhessen
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Member for 8 years, 8 months, and 8 days
Last active Mon, Jun, 19 2023 09:11:56 -
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Queendom posted a message on Carpet Zoo | Easy GoldPosted in: Carpet Zoo | Easy Gold -
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Greenpig posted a message on New Hunter Card - ShimmerflyPosted in: NewsLooks like a tacky tattoo
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Danjo posted a message on Has Hearthstone ran its course?Posted in: General DiscussionOn the eve of a new year and new, awesome looking release....
A topic appears like this.
No, HS hasn't run it's course.
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Dunscot posted a message on Witchwood Reveal Season Kicks Off! Newly Revealed Cards Within!Posted in: NewsI really hate the design of Hagatha and Witch's Apprentice, just as I wholeheartedly loathe Babbling Book and Swashburglar and all these other high variance diceroll cards, where you get 1 out of 20+ possible outcomes, and if it's the right one, you win on the spot.
Truth be told, Shaman spells are generally worse than Mage or even Priest spells, and some of the better ones are just about to rotate out, but this is the laziest design they could have come up with. It's just random. There is nothing in terms of "class identity" when it's exactly the same mechanic with a different card pool. It might be fun to play with, but it's not fun at all to play against, best example was the legendary World Championship won by Paveling Book.
The other cards are... ok. I am a bit concerned about Rebuke helping all sorts of Aggro Paladin a bit too much, but it's a nice variation of Loatheb.
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QuadDamage88 posted a message on Six Hearthstone Decks to Try After the Glorious NerfsPosted in: NewsConceal is in wild.
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trickyman0192 posted a message on The Witchwood Launches Today! Hearthstone Expansion Survival GuidePosted in: NewsI don't quite understand the reason to craft legendaries before opening packs. I know it's promised you won't get duplicates but isn't it just better to craft after you open just in case you open the legendary you were going to craft?
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Syncesta posted a message on Festeroot HulkPosted in: Festeroot HulkAnyone who says this is bad is an idiot.
This is a snowball minion and has to be dealt with even at 2/7.
Yeah....Priest can destroy it but dam...this is terrifying.
The 7 health is very safe on turn 5 and only really loses out to obvious things like Shadow Word: Pain and Execute.The sheer possiblity of Rush minions makes this a scary prospect and if it starts to snowball it's going to close out games pretty quickly.
You can all upvote me later when I'm proved right.
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tuSavvy posted a message on Mossy HorrorPosted in: Mossy HorrorVery strong with priest
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skorpionex posted a message on New Card Reveal - Countess AshmorePosted in: News"Ahh! After 10,000 years, I'm free! It's time to conquer Azeroth!"
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This! Every new year and expansion these threads pop up. The game can be stale or even boring for some periods of time but it’s still one of the games I keep coming back to.
HS is far from over.
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But it isn’t overpriced at all. The pre purchase packs have always been better value compared to the usual bundles. There’s a difference between the terms “overpriced/expensive” and “a lot of money”.
This is bundle isn’t expensive as it’s cheaper than regular bundles. 80.- is just a lot of money.
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People stop playing because a single card got nerfed? I highly doubt that
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Go go Mimiron's Rangers
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Pull it onto the board with Dirty Rat. Oh wait..
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Drawback is that it only affects cards in your deck. If you draw the wrong cards it won’t do much.
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it doesn't return this card to your hand though.
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that dude is drunk as hell.
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he will be when the 1/1 is accompanied by a 2/2 dire wolf, a 2/2 knife juggler and another 1/1 divine shield minion.