3
3
I still want they unNERF the sonya / crystal core last nerf-patch lel
7
Hope they nerf some legendaries, and not the commons and rares to deal with the problematic legendaries, as they did with the Kingsbane Rougue.
Felt like cheating players out of 1600 or (3200 in my case) dust!
2
Here is my working list for a more Mid Range Wild Mech priest deck. I'm going to start playing it, and any tips or feedback will be helpful!
Thanks,
Melfice
RoS Wild Mech Priest Returns
Aggro Priest Deck
by Shissan - Jun 12, 2019
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Minion (25)
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Ability (4)
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Playable Hero (1) |
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3
It's... ok. At first it was fun. Now I'm just playing to get the rewards. There's a handful of treasures that are so much better than all the rest, the whole game really comes down to which treasures you're offered.
-1
I wish we could disenchant the SnipSnap card.. So i could finish other decks
1
People will say there's no proof etc, but in my experience: the more you play, the worst your quests.
I'm pretty sure Blizzard has algorithms in place that reward new and returning players. I quit playing HS for a couple of months and when I came back I got tons of bonus packs and high-reward quests. It seems like it's probably a system to A) get players hooked and B) stop over-rewarding regular players to the extent to which their incentive to purchase packs is gone. I noticed the same phenomenon with WoW item drops.
5
:-( I'm here every day, multiple times a day. This is my favorite ste to get HS news/decks. I'll be lost without you guys. Sad day
1
i think the better call is that they allow us to craft buffed cards with DE value (400 for legendaries 100 for epics and ... )
2
Absolutely. The concept of "nerf" and "buff" actually do not technically exist (hold your rage and go with me...) - you can change a card in some way, but whether it is considered a nerf or buff is actually exclusively down to a subjective opinion (whether it is logical or not).
For example, if you changed Crystology from 2 mana to 3 mana, then many would call this a nerf. However an Odd Paladin player might consider it a buff - "Might", mind you. This is purely a hypothetical example, not a discussion about Crystology or what cards are good or not in Odd paladin.
The point being that any change to a card could be considered to be both a nerf and a buff (or even neither) depending on personal value of the card itself.So to swing back round to your thread point, the change to the cards are exactly that: changes. (Be them nerfs or buffs), so it would make logical sense to apply the same rules as those applied when any card is changed for the better or worse.
I run Spirit Bomb in my Wild Evenlock, so I could technically call that a nerf for that deck. I personally think it would be cool for them to lower the crafting cost to the disenchant cost for 2 weeks. That way, you don't get rewarded for having it already, but you get a chance to try these new changes for cheaper
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2
Thank you, from the bottom of my hearth.
F
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2
which 3 packs?
1
Hunter destroyed. 1st try = pack.
1
(EDIT: Games and system are rigged by different methods; this is one of the newest)
Extracts from one of ActBlizz patents
"According to an aspect of the invention, microtransaction engine 128 may arrange matches to influence game-related purchases."
"For example, microtransaction engine 128 may match a more expert/marquee or otherwise influential player (e.g., clan leader) with a junior player to encourage the junior player to make game-related purchases. A junior player may wish to emulate a marquee player by obtaining weapons or other items used by the marquee player. Other types of pairings and/or other groupings of players may be used as well. "
"Microtransaction engine 128 may analyze various items used by marquee players and, if at least one of the items is currently being offered for sale (with or without a promotion), match the marquee player with another player (e.g., a junior player) that does not use or own the item. Similarly, microtransaction engine 128 may identify items offered for sale, identify marquee players that use or possess those items, and match the marquee players with other players who do not use or possess those items. In this manner, microtransaction engine 128 may leverage the matchmaking abilities described herein to influence purchase decisions for game-related purchases."
Source: https://kotaku.com/activision-patents-matchmaking-that-encourages-players-1819630937
http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&Sect2=HITOFF&d=PALL&p=1&u=/netahtml/PTO/srchnum.htm&r=1&f=G&l=50&s1=9789406.PN.&OS=PN/9789406&RS=PN/9789406
2
Very interesting changes against the meta making it, I believe, a different deck (and a very fun one to play) with the same core. I liked the way you've read the meta and adapted accordingly. Thanks for sharing your awesome video.
PS. Poor Druid.
2
:0 Now THAT is a board. Thanks for sharing!
2
Added shadow word horror to mitigate druids plague. Maybe you can share which changes can be done.
4
Im sure many opponents are gonna be caught off guard with that bomb.
2
Sry to hear that. 7-3 against mages. 4-8 vs druids.