I really like this deck, but there are a couple things i would consider changing.
1. Alexstrasza. Not because i think its bad in this deck, but because in a meta where everyone is running bgh, its a good idea to either have no cards 7+ attack or a lot of cards 7+ attack. If alex is the only one 7+ then it will get bgh'd almost all of the time.
2. Troggzor the Earthinator. If you just want to have fun with this deck, then by all means this card is great and i myself have greatly enjoyed it. On a more serious note, I dont feel like this card does enough for its mana cost, and should probably be replaced with something like sneedz, which is also quite fun, and synergizes great with Kel'Thuzad.
Other things that you could consider taking out (but are more preference) are MC tech, senjin, and azure drake.
I don't agree with throwing it down against shaman T1. Enormous amount of cheap removal make this often punishable.
I love cleric turn 1 vs shamans, as if they turn two totem, you can either hit it and heal the totem, or hit it and heal the cleric depending on the totem. Also, cleric wrecks healing totem.
I am also a F2P player, but this has not been a problem for me. I bought and complete all of the naxx wings within the first week or so of their release, and i have legendaries (tirion, juraxxas, thalnos, rag, sylvannas, and cairne) only i only half of which came from packs. I definitely think that arena is the way to go for getting legendaries, as if you can consitently get high win runs, you can break even and play even more arena, getting the most value out of your gold.
try running watchers instead of ogre brutes. Handlock is not about putting on agression, but about controlling until you can put out giants. The extra 1 health and the 1 mana discount on watcher is not worth it attacking the right the only half the time.
Shrinkmeister is in now way a replacement for pyro. They serve completely different purposes. However, some people have removed pyro and put in shrinkmeister because they are facing more control. This is not a replacement, but a meta game call that shifts the deck more towards control. I personally run 2 of each. Also usually shrinkmeister isn't a 2 drop.
Yea, and I don't really care if you have a specific deck that counters handlock because guess what... you are losing 9-10 matches playing against anything else so what is the point.
Not true at all. I have been climbing with control hunter, and it has a great matchup vs handlock, and a good matchup against everything else.
A card being legendary doesn't mean that it should be better than another card. Certain cards are legendaries because they have unique effects. For example, Maexxna is a legendary because it is a rather unique minion (yes Emperor Cobra and Patient Assassin have the same effect, but the stat distribution makes it have a different use/purpose) yet it is very bad compared to Boulderfist Ogre. Also, there are some cards that are strictly better than others, but this is because they are a class specific card, which are meant to be better.
Warrior vs priest is a match up based on how well the warrior gets ahead. If the warrior does to like 50 health due to armor then its gonna be in his favor.
i disagree with this. In warrior vs priest it is kind of irrelevant how much armor the warrior has. Sure it is helpful if he can deal 20 dmg with his sheildslams, but the new priest deck doesnt run anything with more than 5 health. Once the priest gets ahead of the warrior, it doesnt matter how much health he has as the priest will win anyway. The only exception to this is if its even going into fatigue, in which case yes, the warrior will probably win.
I dont think baron geddon is good anymore, as he was only run before because of the lack of good 7 drops. With the addition of Dr. Boom and Troggzor the earthinater i dont think baron geadon is good enough to run, as both of those cards are much better and less situationally good.
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I feel like a lot of these cards are underpowered, and you might want to look back and buff some of them.
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I really like this deck, but there are a couple things i would consider changing.
1. Alexstrasza. Not because i think its bad in this deck, but because in a meta where everyone is running bgh, its a good idea to either have no cards 7+ attack or a lot of cards 7+ attack. If alex is the only one 7+ then it will get bgh'd almost all of the time.
2. Troggzor the Earthinator. If you just want to have fun with this deck, then by all means this card is great and i myself have greatly enjoyed it. On a more serious note, I dont feel like this card does enough for its mana cost, and should probably be replaced with something like sneedz, which is also quite fun, and synergizes great with Kel'Thuzad.
Other things that you could consider taking out (but are more preference) are MC tech, senjin, and azure drake.
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Can someone please explain to me how the honor hold guard, honor gold veteran, and honor gold champion are even close to being balanced
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I love cleric turn 1 vs shamans, as if they turn two totem, you can either hit it and heal the totem, or hit it and heal the cleric depending on the totem. Also, cleric wrecks healing totem.
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I am also a F2P player, but this has not been a problem for me. I bought and complete all of the naxx wings within the first week or so of their release, and i have legendaries (tirion, juraxxas, thalnos, rag, sylvannas, and cairne) only i only half of which came from packs. I definitely think that arena is the way to go for getting legendaries, as if you can consitently get high win runs, you can break even and play even more arena, getting the most value out of your gold.
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execute and silence both hard counter
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try running watchers instead of ogre brutes. Handlock is not about putting on agression, but about controlling until you can put out giants. The extra 1 health and the 1 mana discount on watcher is not worth it attacking the right the only half the time.
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Stampeding Kodo?
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Shrinkmeister is in now way a replacement for pyro. They serve completely different purposes. However, some people have removed pyro and put in shrinkmeister because they are facing more control. This is not a replacement, but a meta game call that shifts the deck more towards control. I personally run 2 of each. Also usually shrinkmeister isn't a 2 drop.
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No, warrior is still very much so a control deck. :P
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A card being legendary doesn't mean that it should be better than another card. Certain cards are legendaries because they have unique effects. For example, Maexxna is a legendary because it is a rather unique minion (yes Emperor Cobra and Patient Assassin have the same effect, but the stat distribution makes it have a different use/purpose) yet it is very bad compared to Boulderfist Ogre. Also, there are some cards that are strictly better than others, but this is because they are a class specific card, which are meant to be better.
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i disagree with this. In warrior vs priest it is kind of irrelevant how much armor the warrior has. Sure it is helpful if he can deal 20 dmg with his sheildslams, but the new priest deck doesnt run anything with more than 5 health. Once the priest gets ahead of the warrior, it doesnt matter how much health he has as the priest will win anyway. The only exception to this is if its even going into fatigue, in which case yes, the warrior will probably win.
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I dont think baron geddon is good anymore, as he was only run before because of the lack of good 7 drops. With the addition of Dr. Boom and Troggzor the earthinater i dont think baron geadon is good enough to run, as both of those cards are much better and less situationally good.
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I feel like there are too many 1 ofs. Maybe instead of running a lot of situational cards, you can just run some depending on the meta.