I'd be really pissed if they nerf Leeroy because of Hunters, it'd destroy Leeroy Miracle completely and everyone would just play with Malygos instead - they'd be better off nerfing Gadgetzaan since no other deck plays it and at least the win condition is still viable even if the engine is slower. 6 mana Gadgetzaan seems fair, 5 mana Leeroy is just stupid.
Wait...wait..."pissed if they nerf Leeroy because of Hunters"?! You can't be serious...the Leeroy UTH combo is not the most broken part surrounding Leeroy. Miracle, Locks, and Shamans arguably abuse Leeroy better than Hunter.
If they elect to make buzzard cost 5 mana then all hunter decks will change. Apparently making UTH cost 3 mana wasn't enough - what was broken about it before was that at turn 5 you could also have wolf down....6 instant damage and 3 card draw for 5 mana is OP. But currently turn 5 buzzard and UTH is balanced in my opinion. 5 mana for a 3/2 that only draws from beast is stupid.
Personally, if you need additional dust as well (and in gaining more for another on your list) I would DE Malygos. Typically you do not get to benefit from Malygos' boost to Spell Power. When it comes to legendaries you want to, obviously, craft one that fits your deck however I will answer to what you have presented. Leeroy Jenkins fits well into any aggro deck whereas all your other cards are for control/ramp. Cairne Bloodhoof fits best with your other cards and due to deathrattle he will also be more beneficial in Naxx. I would also argue that you should craft Bloodmage Thalnos as he is a low cost combo card for spells and at the very worst can give you card draw when you may be in need.
So, due to your current legendaires I feel Cairne and Thalnos fit the best. Ragnaros the Firelord will always remain a solid legendary to craft though as it can be a clutch board clearer or face damage.
I feel like this would be a viable Legendary if you switched the values....5 attack 7 health. Would at least get one or two flames out before dying usually.
I can't see how this can stay this way either. If you play this on turn 3 or even turn 2 with the coin....not impossible to remove your turn after it is played but if it is not dealt with then this card will become a ticking time-bomb for your opponents face. Once it is at 3 health most of your common AOEs won't be able to deal with it since it can't be targeted by spells or silencing minions.
Oh, okay - yeah...I don't think the card is exactly bad as I've said before but it does not fit into my play style with hunter at all. The Mid-Range Hunter it can work into but I am always a fan of rush hunter due to our HP...I actually run a variation similar to Zoolock and it works quite well.
We should petition Hearthstone to change the display/function text of Animal Companion to be, "Animal Companion - Battlecry: Morphs into one of three beasts" (yes, I'm being lazy we can add more detail) ...and it's just like a lame 1/1 minion to beast before played.
It's not completely bad as a card, I'll admit - I just hate cards like this - it does help address to some degree the issue of Hunters having board presence without UTH though as it ensures you have a minion to play.
Meh...craptastic in my opinion. Has a chance of giving you something useful just as much as something utterly bad - and playing cards like that usually do not work (e.g. Mind Games without the Opponent's Deck). If it is any random beast then these are your 26 possibilities (note it, as it reads now, will not do an animal companion because that is a Spell). I mean, yes it has upside in being another low cost minion to sync with Kill Command and/or Hyena, and Buzzard topdeck draw - but other than that I don't think it is dependable enough. I say this as a Hunter being my main Hero of choice with 440ish wins, not that it makes me an expert, but just my opinion.
Slight variation from Shaman decks I have played in the past but I like this deck as well. Not sure why I didn't think of Alexstrasza before but I think it is a great addition to the deck. What I had found in the past with control shaman is that you sometimes lack enough turns/damage to be able to get the opponent's face down. While using this deck I was able to comfortably control and when I dropped Alexstrasza I could just tell it blindsided opponents. Here they are sitting comfortably at almost near max health and the next thing they know, BAM, 15.
This deck can be so infuriating at times, like where you just don't get the one card you need in the deck to finish but I love it when you can put the worgen or squire down with might and an abusive within the first two turns. Beat a Control Warrior last night on turn 6, owned 4 out of 5 mages, owned hand locks. Only thing I struggled against last night was surprisingly a rogue - but that was due to card draw - will continue trying it out. (in the 12/11 bracket at the moment.)
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Wait...wait..."pissed if they nerf Leeroy because of Hunters"?! You can't be serious...the Leeroy UTH combo is not the most broken part surrounding Leeroy. Miracle, Locks, and Shamans arguably abuse Leeroy better than Hunter.
If they elect to make buzzard cost 5 mana then all hunter decks will change. Apparently making UTH cost 3 mana wasn't enough - what was broken about it before was that at turn 5 you could also have wolf down....6 instant damage and 3 card draw for 5 mana is OP. But currently turn 5 buzzard and UTH is balanced in my opinion. 5 mana for a 3/2 that only draws from beast is stupid.
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Been using this deck and it works great...especially in such a hunter heavy ladder right now. I have beaten every hunter I have faced with this deck.
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Personally, if you need additional dust as well (and in gaining more for another on your list) I would DE Malygos. Typically you do not get to benefit from Malygos' boost to Spell Power. When it comes to legendaries you want to, obviously, craft one that fits your deck however I will answer to what you have presented. Leeroy Jenkins fits well into any aggro deck whereas all your other cards are for control/ramp. Cairne Bloodhoof fits best with your other cards and due to deathrattle he will also be more beneficial in Naxx. I would also argue that you should craft Bloodmage Thalnos as he is a low cost combo card for spells and at the very worst can give you card draw when you may be in need.
So, due to your current legendaires I feel Cairne and Thalnos fit the best. Ragnaros the Firelord will always remain a solid legendary to craft though as it can be a clutch board clearer or face damage.
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DE Gruul for sure - when it comes to a Legendary you want to receive the benefit of it from one turn at least usually, or right away.
6
I feel like this would be a viable Legendary if you switched the values....5 attack 7 health. Would at least get one or two flames out before dying usually.
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I can't see how this can stay this way either. If you play this on turn 3 or even turn 2 with the coin....not impossible to remove your turn after it is played but if it is not dealt with then this card will become a ticking time-bomb for your opponents face. Once it is at 3 health most of your common AOEs won't be able to deal with it since it can't be targeted by spells or silencing minions.
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Oh, okay - yeah...I don't think the card is exactly bad as I've said before but it does not fit into my play style with hunter at all. The Mid-Range Hunter it can work into but I am always a fan of rush hunter due to our HP...I actually run a variation similar to Zoolock and it works quite well.
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We should petition Hearthstone to change the display/function text of Animal Companion to be, "Animal Companion - Battlecry: Morphs into one of three beasts" (yes, I'm being lazy we can add more detail) ...and it's just like a lame 1/1 minion to beast before played.
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It's not completely bad as a card, I'll admit - I just hate cards like this - it does help address to some degree the issue of Hunters having board presence without UTH though as it ensures you have a minion to play.
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Jay, it won't pull an animal companion as a possibility (if I read correctly) because it is currently a spell that summons a random 1 of 3 beast.
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Could be another webspinner, no? I say it is 26 in my calculation but am happy to be corrected.
1
Meh...craptastic in my opinion. Has a chance of giving you something useful just as much as something utterly bad - and playing cards like that usually do not work (e.g. Mind Games without the Opponent's Deck). If it is any random beast then these are your 26 possibilities (note it, as it reads now, will not do an animal companion because that is a Spell). I mean, yes it has upside in being another low cost minion to sync with Kill Command and/or Hyena, and Buzzard topdeck draw - but other than that I don't think it is dependable enough. I say this as a Hunter being my main Hero of choice with 440ish wins, not that it makes me an expert, but just my opinion.
*edit: forgot to card link Stampeding Kodo...I still love you bro!
*edit 2: it also is another possible combo for starving buzzard when trying to topdeck.
2
Slight variation from Shaman decks I have played in the past but I like this deck as well. Not sure why I didn't think of Alexstrasza before but I think it is a great addition to the deck. What I had found in the past with control shaman is that you sometimes lack enough turns/damage to be able to get the opponent's face down. While using this deck I was able to comfortably control and when I dropped Alexstrasza I could just tell it blindsided opponents. Here they are sitting comfortably at almost near max health and the next thing they know, BAM, 15.
2
This deck can be so infuriating at times, like where you just don't get the one card you need in the deck to finish but I love it when you can put the worgen or squire down with might and an abusive within the first two turns. Beat a Control Warrior last night on turn 6, owned 4 out of 5 mages, owned hand locks. Only thing I struggled against last night was surprisingly a rogue - but that was due to card draw - will continue trying it out. (in the 12/11 bracket at the moment.)